MalVeauX
Diabloii.Net Member
Avenger Build - Critique, Advice
Greetings!
Well, from the torrent of hacks and player killing going on, I never make builds that don't have a shield or extremely poor life. So that being said, I havn't made a sorceress, necromancer or bowazon. My assassin was thick and shielding, but couldn't do much against a bone spirit. My conc barb however, is thick enough to not die with his mighty defense and huge hitpoints. My lightning zon is a dodgy blocker and never runs pubs, so she's alive. So I wanted a paladin build. He's the shield man. So I wanted him to be really stable, but viable in killing and surviving against the player killers out there.
So I chose Conviction. It's the most powerful aura a paladin can have. It's insanely good for you and great for your party. Everyone wins. And even better, it does not benefet a TPPK person who wants to use your aura against you. The big question was the attack though. I thought about a zeal/sacrifice phsyical damage build that didn't require high AR to function. But it was a mute point since I don't have any massive 1-hand physical damage weapons. So let's use something else I say. Fist of Heavens? Too many prereqs to make it good. And it's synergies were non-beneficial to me unless I actively used them. So it was the good old avenger setup... using Vengeance.
However, I didn't want to the old build of 20/20 veng/convction with a little holy shield in the middle. It was a completed build by the 50's. Although a strong build, it was hard because it was kind of gear dependent since it ate way too much mana and was too slow and typically was caught in block lock. But the worst was the res's. He had damage, but couldn't take much damage himself.
So in 1.10, I have options now. I thought to myself, why max vengeance? Let's just keep it at level 1. And go with its synergies; being the resist auras. So I think to myself, 10 points in each resist aura will give me 100% damage on my vengeance, for a total of 300% total extra damage, without the mana increase. AR is pointless since I have Conviction. The best part was that I got a nice 80% cap on my res's now. So my synergies were worth their weight in gold to me, because I wanted some serious res's. I also wanted the shield, because its simply the best little skill he can get. So far, I'm in the mid 40's and I'm looking something like this:
1 Vengeance
10 Holy Shield (that's it, no more!)
6 Resist Fire (going for 10)
6 Resist Cold (going for 10)
6 Resist Lightning (going for 10)
Conviction, the rest.
Right now, my gear is poor, but doing well. I have maximum resists in nightmare and I'm pulling around 900 damage (listed). So it's amped by Conviction considerably.
Helm: 3 Perf Ruby Mask
Ammy: 4% mana leech
Armour: 3 Perf Ruby Plate
Rings: Cathans (both)
Gloves: Sigs
Belt: Sigs
Boots: Tearhaunch
Weapon: Butcher's Pupil (speed, good base damage for veng to work off of, low req's...).
Shield: Superior Sacred Targe with natural 30% res all. 4 sockets, with 4 perfect diamonds. It's 154 defense and 106% res all. I love this shield for being a white item. I can always tell the MH using pricks beause they say "Damn, nice shield" or they say "haha... noob shield" depending on how many stormshields they own...
My stats are simple. 60 Strenth, Enough dex to keep 75% block with the holyshield, and the rest in vitality. So I'm boarding 800 life at the moment and I'm chopping through nightmare no problems with 78% res all (soon I'll get those res auras up more to get that 80% res all mark).
So my simple questions are these: Continuing this build, with poor gear, but will upgrade eventually, to keep full res's, good damage (but not high end damage for sure), good leach, good life, best blocking, etc, is it worth while. He's definately strong. I block it all and resist it all. However, I'm not a barb with 3k hitpoints and I can't resist magical damage much. So I'm still vulnerable to a random encounter with a ****-head. How long can I go with little to no AR, using level 1 Veng with Conviction? I will have +skills soon from some ammies/circliets, so my Conviction will be mid-20's (25, 26ish) so it will be near the 100%/100% marks. My damage isn't going to scale much... I will get near 1200 damage soon when I get a few more levels into my resist auras, but unless I change weapons, that will not change much (read it as more than 1200 with conviction though, so at least 2400 maybe.. but its all elemental).
If he lives through nightmare baal runs, in public, I'll gear him up with good gear eventually. But for now, I'm enjoying his crap gear and great stats and living power. I'm just lacking the supreme power of a pure avenger with really good gear, twinked to hell.
If anyone wants a solid build, just to reach the later acts for shopping hell, this could be a nice route to go if you don't want a standard issue hammerdin or zealot. You definately will have the res's and blocking.
Greetings!
Well, from the torrent of hacks and player killing going on, I never make builds that don't have a shield or extremely poor life. So that being said, I havn't made a sorceress, necromancer or bowazon. My assassin was thick and shielding, but couldn't do much against a bone spirit. My conc barb however, is thick enough to not die with his mighty defense and huge hitpoints. My lightning zon is a dodgy blocker and never runs pubs, so she's alive. So I wanted a paladin build. He's the shield man. So I wanted him to be really stable, but viable in killing and surviving against the player killers out there.
So I chose Conviction. It's the most powerful aura a paladin can have. It's insanely good for you and great for your party. Everyone wins. And even better, it does not benefet a TPPK person who wants to use your aura against you. The big question was the attack though. I thought about a zeal/sacrifice phsyical damage build that didn't require high AR to function. But it was a mute point since I don't have any massive 1-hand physical damage weapons. So let's use something else I say. Fist of Heavens? Too many prereqs to make it good. And it's synergies were non-beneficial to me unless I actively used them. So it was the good old avenger setup... using Vengeance.
However, I didn't want to the old build of 20/20 veng/convction with a little holy shield in the middle. It was a completed build by the 50's. Although a strong build, it was hard because it was kind of gear dependent since it ate way too much mana and was too slow and typically was caught in block lock. But the worst was the res's. He had damage, but couldn't take much damage himself.
So in 1.10, I have options now. I thought to myself, why max vengeance? Let's just keep it at level 1. And go with its synergies; being the resist auras. So I think to myself, 10 points in each resist aura will give me 100% damage on my vengeance, for a total of 300% total extra damage, without the mana increase. AR is pointless since I have Conviction. The best part was that I got a nice 80% cap on my res's now. So my synergies were worth their weight in gold to me, because I wanted some serious res's. I also wanted the shield, because its simply the best little skill he can get. So far, I'm in the mid 40's and I'm looking something like this:
1 Vengeance
10 Holy Shield (that's it, no more!)
6 Resist Fire (going for 10)
6 Resist Cold (going for 10)
6 Resist Lightning (going for 10)
Conviction, the rest.
Right now, my gear is poor, but doing well. I have maximum resists in nightmare and I'm pulling around 900 damage (listed). So it's amped by Conviction considerably.
Helm: 3 Perf Ruby Mask
Ammy: 4% mana leech
Armour: 3 Perf Ruby Plate
Rings: Cathans (both)
Gloves: Sigs
Belt: Sigs
Boots: Tearhaunch
Weapon: Butcher's Pupil (speed, good base damage for veng to work off of, low req's...).
Shield: Superior Sacred Targe with natural 30% res all. 4 sockets, with 4 perfect diamonds. It's 154 defense and 106% res all. I love this shield for being a white item. I can always tell the MH using pricks beause they say "Damn, nice shield" or they say "haha... noob shield" depending on how many stormshields they own...
My stats are simple. 60 Strenth, Enough dex to keep 75% block with the holyshield, and the rest in vitality. So I'm boarding 800 life at the moment and I'm chopping through nightmare no problems with 78% res all (soon I'll get those res auras up more to get that 80% res all mark).
So my simple questions are these: Continuing this build, with poor gear, but will upgrade eventually, to keep full res's, good damage (but not high end damage for sure), good leach, good life, best blocking, etc, is it worth while. He's definately strong. I block it all and resist it all. However, I'm not a barb with 3k hitpoints and I can't resist magical damage much. So I'm still vulnerable to a random encounter with a ****-head. How long can I go with little to no AR, using level 1 Veng with Conviction? I will have +skills soon from some ammies/circliets, so my Conviction will be mid-20's (25, 26ish) so it will be near the 100%/100% marks. My damage isn't going to scale much... I will get near 1200 damage soon when I get a few more levels into my resist auras, but unless I change weapons, that will not change much (read it as more than 1200 with conviction though, so at least 2400 maybe.. but its all elemental).
If he lives through nightmare baal runs, in public, I'll gear him up with good gear eventually. But for now, I'm enjoying his crap gear and great stats and living power. I'm just lacking the supreme power of a pure avenger with really good gear, twinked to hell.
If anyone wants a solid build, just to reach the later acts for shopping hell, this could be a nice route to go if you don't want a standard issue hammerdin or zealot. You definately will have the res's and blocking.