Attacks that work while shifted

mepersoner

Diabloii.Net Member
Attacks that work while shifted

Alright, so I was wondering what attacks work while shifted, now before you go "wtf mep you newb" read on. Of course, I haven't played 1.10 a whole lot besides some dueling and I might start again soon, which is what this is for.

Okay, so we know what druid attacks work. Correct me if I'm wrong here...

Druid Wolf:
Rabies
Feral Rage
Fury
Fireclaws
Hunger
Armageddon
Spirit Wolves
Dire Wolves
Grizzly
All Spirits
All Vines

If pre-casted (obviously skills like Volcano could be listed here if you can shift fast enough, but only count skills that last a significant amount of time):

Hurricane
Cyclone Armor

Druid Bear
Maul
Shockwave
Fireclaws
Hunger
Armageddon
Spirit Wolves
Dire Wolves
Grizzly
All Spirits
All Vines

If pre-casted

Hurricane
Cyclone Armor

Alright, so most of that was relatively obvious (did I miss anything?). So here's where it gets tough and everyone else comes in.

Barbarian Wolf:

Barbarian Bear:

Assassin Bear:

Amazon Bear :

Necromancer Bear:

Sorceress Bear:

Paladin Bear:


Lastly, what happens if you dual wield while shifted?
 

proudfoot

Diabloii.Net Member
What item enables shifting into a bear, exactly? I'm a little unsure on that one, because I'm a bigger 1.10 newb than you are.

Your tar is ugly, btw.
 

proudfoot

Diabloii.Net Member
Thought it might be that one.

Obviously spells and ranged skills shouldn't work while shifted, so for Sorc maybe Enchant, and Zon passive skills? I doubt Spear and Javelin skills would work.
 

mepersoner

Diabloii.Net Member
Yeah, I can probably deduce the same things as you, but I was hoping someone had some actual answers. ^_______^
 

Jova1

Diabloii.Net Member
mepersoner said:
Alright, so most of that was relatively obvious (did I miss anything?). So here's where it gets tough and everyone else comes in.

Barbarian Wolf:

Barbarian Bear:

Assassin Bear:

Amazon Bear :

Necromancer Bear:

Sorceress Bear:

Paladin Bear:


Lastly, what happens if you dual wield while shifted?
Ok, i'll do my best to answer.

With the beast rune word, you only get the skills that come with that rune word so,

Werebear
Lycanthropy

Some goes with wolfhowl the barb only helm,

Feral Rage
Werewolf
Lycanthropy

You don't get any other druid skills.

Plus skills from items add to those skills.

What happens if you dual wield?

I can only guess that the attack will remain a one handed attack, for example feral rage in wolf form.

Cheers.
 

mepersoner

Diabloii.Net Member
No no, I meant, what skills from their class work. I guess I was a little vague.

Like d/a/e - do they work? I assume all masteries work, but conformation would be nice. Any other skills that work?
 

alainpp66

Diabloii.Net Member
While we're at it, why don't we also ask which skills the Druid can use while in Shifted Form....

CtA: BCom, BO, BCry
Kingslayer: Vengeance
Passion: Berzerk, Zeal. (Imagine on WB)

I really wish I had the ability to test these myself... Whether through an Item generator, or extreme riches.

--------------------

From what I've read, it's only possible to do Feral/Normal attack with a Barb in Wolf form.
 

mepersoner

Diabloii.Net Member
But I've read all the passives work. Like masteries, nr, is, and you can use the warcries before shifting.
 

alainpp66

Diabloii.Net Member
Yes... I wasn't contesting that. I would think they work perfectly fine.

Just stateing you wouldn't be able to use... Let's say Concentration, in Wolf Form.

(Excuse me while I ponder the run speed on a Feral Charged, ISpeed-ed, Frenzied Barb at full steam.)

I would imagine anything precast would remain,
Sorc = E-Shield/T-Storm and the previously mentioned Enchant.
Necro = Bone Armor/Summons
Sin = BoS, Fade, Venom, Traps, Shadows.
Pally = HShield, and I think Auras would work.
Zon = Valk... Wonder what would happen with Decoy though.
 

proudfoot

Diabloii.Net Member
Would you be able to summon the Valk while shifted, though? Maybe, maybe not.

Pally with auras, wow, that would be awesome.
 

TheDragoon

Diabloii.Net Member
Here's the Deal

Ok, here's how you can tell if you can cast it while in Wereform. In skills.txt there is a column called "restrict." If it has a 1 in it, then you can use it in any Wereform. If there's a 2, you can only use it in the specified Wereform. If not, then you can't.

Skills that can be used in Wereform:
Standard Attack
Unsummon
Scroll of Identify
Book of Identify
Scroll of Town Portal
Book of Town Portal
Raven
"Plague Poppy" (This is Poison Creeper)
Werewolf
Oak Sage
Spirit Wolves
Werebear
Carrion Vine
Feral Rage (Werewolf Only)
Maul (Werebear Only)
Heart of the wolverine
Dire Wolves
Rabies (Werewolf Only)
Fire Claws (Werewolf, Werebear Only)
Solar Creeper
Hunger (Werewolf, Werebear Only)
Shockwave (Werebear Only)
Spirit of Barbs
Summon Grizzly
Armageddon

This applies to ALL classes, so don't expect to be using Berserk or Vengeance in a Wereform. I'm not 100% if this precludes the use of an Aura while in Wereform. :)

-TheDragoon
 

mepersoner

Diabloii.Net Member
...and according to what we just discussed, passives and anything that could be precast *should* be okay as well since it doesn't require actually using the skill, interesting.

I'll put up the list tomorrow.

Edit: So our basic assumptions were correct Proud. ;)
 

TheDragoon

Diabloii.Net Member
Thinking about it a little more, I think the "restrict" column really just says that, if you mapped that skill to the right mouse button, right clicking would use that skill. If there is nothing in the column (the skills that I didn't list above), then if you pre-cast them, their effects should remain. Similarly, Masteries and stuff don't need to be "used" to work and so would probably work just fine. It would make sense to me that Auras would work, too, for the same reason. And skills like Fade, if cast before you shifted, should continue to work, but you would not be able to right click and use the skill again while shifted.

All of the above is speculation, but I think it's pretty good speculation. :)

-TheDragoon
 

proudfoot

Diabloii.Net Member
Agreed. High class, quality speculation.

*kisses feet*


But what about summons from other characters? This implies that, no, Zons can't summon Valkyrie while shifted, and Necros can't summon skeletons etc., but are we sure on that?
 

alainpp66

Diabloii.Net Member
I agree with everything you say... As much as I know about the game, everything seems to flow correctly.

Still a good question when it comes to dual wielding though...

Specifically I'm thinking Weapon Block...

D/A/E, can't really remember what was said... I just wonder about these since they have varying graphics. Do they still take effect and not show?? Or does it just ignore them?
 

proudfoot

Diabloii.Net Member
Probably the former. Graphics are no reason to ignore an effect. Then again, Blizzard has done dumber things in the past.

Weapon Block, that's interesting. I bet only one weapon would attack, or perhaps it would alternate with Dual Wield, but Weapon Block, hmm. My best guess is that it would still work with standard blocking animation.

Testing from someone who still plays!! I demand TESTING!
 
Top