This thread will be devoted to the Sorceress in my Oskill Sept. The principle of the Sept is simple: every character will use an oskill as main attack. In the case of Astrape this oskill is Zeal, granted through the Passion runeword: Code: Passion +25% Increased Attack Speed +160-210% Enhanced Damage (varies) 50-80% Bonus To Attack Rating (varies) +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage +1 To Berserk +1 To Zeal Hit Blinds Target +10 Hit Causes Monster To Flee 25% 75% Extra Gold From Monsters Level 3 Heart of Wolverine (12 Charges) This character will be played on SC SP, twinked. Player setting will be adjusted depending on killing speed. For most of my twinked characters this means /p8 for at least normal and nightmare. This will most likely not be any different for this character. On the contrary, this one should be able to kill just fine on that setting, even in Hell !!! Respecs are allowed. In my past 2 Septs this was only allowed to optimize stat distribution, but for this Sept any respec is allowed. I'm not going to level up that Wolfbarb to 79 with just normal attack available ... . I will try to keep respecs somewhat limited to the theme. So for example this character won't be a Charged Boltress early on, or that Bear Paladin a Hammerdin. On to the plan ... Character name Astrape. Inspiration for the name was found here: https://en.wikipedia.org/wiki/Astrape_and_Bronte. Build Zealing Sorc with heavy focus on Lightning damage through Lightning Mastery and a Dream runeword helm and shield. Planned skill layout Enchant, Warmth, Fire Mastery and Lightning Mastery: maxed Teleport, Static Field, Frozen Armor and Cold Mastery: 1 point Rest of points: most likely Frost Nova; I don't really see another useful skill Planned endgame gear Note: with my planned endgame weapon, a Passion Phase Blade, my attack speed is at 7/8/8/8/13. I need 29% ias for a 6/8/8/8/11 attack, 40% ias to reach the 6/7/7/7/11 breakpoint. Which breakpoint I take, will determine my gear choices. I'm inclined to go with the slower, more damaging setup at the moment though. - Helm: Dream Tiara Terrible roll, but I'll have to do with it . - Body Armor: Chains of Honor +2 skills, huge resists, DR% ... tailor made for this character. Even more so because this character will lack resistances, certainly if my Dream shield has the same low roll. - Belt: Arachnid's Mesh + skill, fcr (more on that later) and some slow - Boots: rares with resists, frw and fhr With my other gear, I'll probably need resists, frw and fhr here. - Gloves: Magefists / 20% ias gloves Magefists if going for most +skills, with some fcr to boot; 20% ias gloves (many options here) if going for the hightest attack speed breakpoint - Amulet: Mara's Kaleidoscope / Highlord's Wrath Mara's for most +skills and much needed resists; Highlord's if going for the highest attack speed breakpoint - Ring 1: Ravenfrost CBF and massive AR - Ring 2: Bul-Kathos' Wedding Band +skill, life, life steal - Weapon: Passion Phaseblade - weapon switch: CtA and Spirit shield Not sure about the Spirit Shield yet, as it has very high strenght requirements, but I want to reach the 63% fcr breakpoint, in which case I need the Spirit or swap out the Bul-Kathos' Wedding Band No socketing options, as I'll use nothing but runewords there. As I said, I'm inclined to use the first option, as the other one, while reaching the highest attack speed breakpoint, would net me lower damage and give me a much harder time reaching acceptable resistances Merc Act 2 BA, Holy Freeze or Might Merc with Infinity, Treachery or Fortitude and Andariel's Visage Items from the above list I still have to farm Good base for the Dream Shield, although I have a 3os Troll Nest, which I'm tempted to use. Build before Passion Melee Enchantress all the way !!! Note on fcr I'd like to hit the 63% fcr breakpoint, which would mean Spirit shield, Magefists and Arachnid's Mesh. Slower always feels bad on a Sorc, even if she doesn't (really) use skills that rely on fcr. Moreover, for this character I plan to do a different playthrough. The intention is to have a break of the usual zones to level in, and instead level up as much as possible in side zones that are usually being skipped. Think The Cave in Act 1, Swampy Pit in Act 3 or Abaddon in Act 5. So I'll try to run / teleport past enemies to those locations without killing any other enemies as much as possible, as see if I can keep up with the leveling curve that way. Obviously this doesn't apply to zones that need to be visited for certain quests. Because of this different approach, I definitely think I'll want 63+% fcr. That's about it as far as the theory is concerned. Time to start things in practice. I will give frequent (hopefully) updates here as I progress. As I said before, suggestions, criticism, advice is more than welcome to help me get the most out of this character.