"Armageddon: any good ?" & Help needed with Druid character
I mean: seriously.
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I have played the druid (as my third character), and based his build off one that I got at Planetdiablo (this was before the patch). A thing to note is that my druid here is the Elemental/Summoning druid (since the shapeshifters were common, I wanted something different) Although Diablo was a ***** to kill, Baal was a lot more easier (the only problem I had was ressurecting my barbarian helper; aside from that; Baal took a ticking from my Spirit of Barbs)
The patch hasn't really affected my druid that much, and, noting the existence of 'windy' druids, I'm thinking of going for that; with reliance on Spirit of Barbs instead.
However, the one skill I have the porblem with the most is Armageddeon. Hurricane was way easier to use. Sure, the monsters take a little longer to die, but they die anyway. And if they still don't; I'm sort of a melee elementalist, so, I just move up to them, and kill them, along with my partner. And if they hit me; I have the Barbs.
But armageddon; this spell requires a shower of meteros which are random, so, they do not hit the intended target, and, as far as hordes go; they don't hit each and everyone instantly; they take their time. I may be missing the point, but I'm more for Hurrinace.
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That being said, I'm currently at Level 37, and I wonder how I should progress with my druid. Although I would love to play it out on my own; I'd love to hear a few suggestions.
My 41 points are as follows:
1 point in every skill of the elemental and summoning tree. (20)
5 points in raven- this may have been stupid; but they were a nic accompaniment) (4)
5 points in dire wolf- I'm partly a summoner, even though I'm focused on wind, and, thugh I may not use them wolves again; the points may synergise my bear (4)
The rest of the 13 points went into Cyclone, Hurricane Armour and Spirit of Barbs. Note that I'm less interested in maxing out on a particular skill (as the synergy benefit system might promote) than in creating a sort of a 'balanced' druid.