Are you satisfied with the Diablo3 classes?

Ebonwulf

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

In many ways, I never really cared greatly for a lot of the classes in D2 until the assassin was introduced in the expansion. The play style fit a lot of what I was into at the time (the monk in EQ1, aka Evercrack). In D1, I stuck with Rogue the whole time, so D2 at first I ran with the Amazon, but tried them all to find the fit.

As I look at the information released so far about D3, I haven't seen my cup of tea yet, but the final 2 to be revealed bear hope.

As for interesting/innovative ideas, I would love to see them make an engineer type char that uses loot in interesting ways. The scrap that people sell for gold would benefit him by being converted to ammo, bombs, mechanical minions, turrets, etc. Something of a gnome from Blizzard's game lore and many others.

Of course, I would love for them to add in another brawler/assassin type, and be happy with that.
 

Jimbob

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

Well, I'm sorry I haven't posted in a week. My brother downloaded some stuff that gave our computer viruses. We fixed it and now I'm back.

I have read through all these post and have seen mixed reviews on these characters. Many of you though have said some interesting things that are true. There are still two classes left and more work to be done on the current classes, so it is too early to judge. Most of us if not all will be satisfied when this game comes out because Blizzard makes fun games that are great.

This doesn't mean that we can't have any fun guessing the next two classes though. Lets start with some ideals that have been proposed many times.

Ranger
Kind of a mix between a rouge and a knight. This is possible and I'm for it.

Beastmaster
Barbarian/druid mix. I'm not too sure about this one, but I won't count it out though.


Deathknight

Won't happen. Although, people do like the ideal of a dark Paladin they know it won't happen because of the WOW reference.

Ninja
Pretty much just an upgraded version of the Assassin. However, I like it. I always thought the Assassin could of used some more ninja like weapons. A male version would be cool too. Maybe even give it some spellcasting powers, but than again it would be too much like Mortal Kombat. I don't think this is possible for the game, but I do think it is possible for an expansion.

This is an ideal that came to me recently.

Crusader
Diablo wouldn't be the same without a guy covered in awesome looking armor. Gosh, I can't imagine walking around the world of sanctuary and not find any cool, rare sets of armor. The thing about the Crusader is that his purpose is unknown which gives the player more freedom over the character development. The Paladin is for the holy light and the Deathknight is just the opposite, but what about the Crusader? What is his Crusade? Is it for good or for evil or just for himself? That is the player's decision. I know some people are tired of the whole "knight in shinning armor" crap, but he doesn't have to be a knight in shinning armor. He could be a veteran warrior dressed in rusty looking armor or he can be evil and wear armor similar to the Dadrea in Oblivion, for example. As for his spells? Gosh, I haven't thought about this one yet. Maybe give him some spells that would send him in an evil direction or a good direction. If you played Diablo 2 than you understand what I mean on how you had to choose what type of spell direction you wanted to spend your experience points on; like the Wearbear or Wearwolf direction. Well, that's what I've got so far.
 

Potions

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

You'd be surprised. There isn't innovation in mainstream RPGs anymore. How about a class that plays like a shooter, equipping a few skills and killing monsters/opening barrels to find ammo for those skills? A RTS-style minion management class?

Nah, not in Diablo. That would mean taking risks and being creative, which Blizzard can't do anymore.
No offense but the two 'creative' classes you just described are basically a ranger type class (amazon or rogue) and a pet controlling class (necromancer or druid). :scratchchin:


 

Smash

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

WC3 innovative .. not really .. the concept of RPG/RTS hybrid has already been done a couple of times before WC3 came out ... what made it specially is that it was (like all Blizz games) done right and very polished.
Name me this couple games that made RPG/RTS concept before Warcraft 3 as i cannot remember any other than Warlords Battlecry.

Polished and innovative are two words that cross each other very often in game design details.


 

Grumpy Old Wizard

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

Agree, the concept of Auras that need to be selected to be active all time won't work well in D3 at all .... rather be replaced by something like the "battle cries" that are activated once and has an effect lasting for several seconds.
I thought the concept of auras worked very well. Unfortunately some of the runewords gave away auras. Like the every popular meditation aura. I thought giving away class skills through rune words at all was a huge mistake. New skills should have been made that were specific only to that rune word.

There are really a lot of different possible paladin builds if you don't always want to play an overpowered hammerdin.



 

SlechtWeerBeer

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

I thought the concept of auras worked very well. Unfortunately some of the runewords gave away auras. Like the every popular meditation aura. I thought giving away class skills through rune words at all was a huge mistake. New skills should have been made that were specific only to that rune word.

There are really a lot of different possible paladin builds if you don't always want to play an overpowered hammerdin.
The problem is that the devs want you to use your hotbar to its fullest extend (6 active skills), and with auras you're filling your bar with Passives... Riight.

Also, auras were silly.


 

jate

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

Barbarian, Witch Doctor and Wizard. That's what we have so far. Personally, I don't like any of them, but thats just me. They're not really my style. The Barbarian just looks like a human version of an orc and orcs are better. The Wizard isn't anything new either. It's just the Sorcerer with a different name. The Witch Doctor is interesting and kind of new, but some people have said it is too similar to the Necromancer. The Diablo staff has said that the WD is different in its own way that they could add the Necromancer in a possible expansion without them being too alike. So, there you have it. Are you satisfied with what you've seen so far?

What would you like too see added to these classes?

What would you like too see changed in these classes?

What unannouced classes would you like to see in the game and it's hinted expansion?
well i'm not going to read through all the pages so i'm assuming people argued back and forth with you over your lack of enthusiasm for the classes.

Personally I'm very satisfied. I'm glad they brought back one class and it happened to be my favorite class from d2. I think it adds continuity to the game and the barbarian had a very rich storyline in d2 and their land/culture was very integral in the expansion pack's storyline.

As far as Wd and Wizard goes I'm fairly pleased but I perfer melee classes so I can't bring myself to be too excited about those classes in general (caster or summoner/caster classes). However I do like a lot of the spells and the general theme they are going with these classes. WD adds an Afro-flare to the generally European/Middle Eastern theme of the game. And i love the high magic direction they took with the wizard especially with the slow time bubble.

What I hope they add to the classes is more of wow factor in the barbarian's attacks. In d2 concentrate, stun, bash, and berserk aside from their small debuff or buff animations weren't really spectacular. Sure they let you know which attack you were using but they did not bring any "coolness" to the skill. So when I saw hammer of the ancients i was thinking to myself "if that's the new version of bash that is going to be awesome". (given that it's not) Yes it is a little mythical but it deals a lot with ancestral connections which was something that the Barbarian culture revered with the Ancients, Bul-Kathos, etc. Having said that cleave in the early levels seems to be ok but later in the game, say from a passive further down the tree, I wish it would have more wow factor. Like becoming a giant sword of Bul Kathos and demolishing whatever is in front of it. It would add more to the barbarian while not really taking away his physical prowess as other skills and his lineage all did things in a very direct and physical manner.

As far as unannounced classes I would love to see another melee character with a less direct approach than the barb. Something more along the lines of the sin rather than the paladin.


 

Jimbob

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

Somebody said the Paladin was only good for multiplayer, yet my brother and I beat the game with him on single player, so I'm not sure what they mean. As for the Aura talk. I only remember using the Thorns Aura for the Paladin and that was it. The rest of them were kind of useless. I think they can come up with something better than Auras for Diablo 3.

Jate, thanks for expressing your opinion. When you say melee fighter; more like sin than paladin. What do mean? A sort of dark version of the paladin, but not a death knight at the same time. Nevermind, I think I get what you mean. It's kind of what I want too. I went into depth on that when I talked about the Crusader ideal on my last post before this one.
 

Ishtor

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

Somebody said the Paladin was only good for multiplayer, yet my brother and I beat the game with him on single player, so I'm not sure what they mean. As for the Aura talk. I only remember using the Thorns Aura for the Paladin and that was it. The rest of them were kind of useless. I think they can come up with something better than Auras for Diablo 3.

Jate, thanks for expressing your opinion. When you say melee fighter; more like sin than paladin. What do mean? A sort of dark version of the paladin, but not a death knight at the same time. Nevermind, I think I get what you mean. It's kind of what I want too. I went into depth on that when I talked about the Crusader ideal on my last post before this one.
I dont want to sound mean but you kinda sound like you have no clue what you are talking about.

1st who ever said plaadin where not good by themselves, are dumb, i mained a paladin most of my D2 career. They are awsome, no matter wht type you build.

Thorns, ROTFLMAO, that is not that great of an arua. depending on the paly build you were, would change what aura you would use, and Thorns is not in any of em.


 

Jimbob

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

Paladins are cool. However, the strategy guide said that thorns was one of the best auras for the Paladin and thats what I used most of the time and I was quite successful with it. Got it leveled all the way too. Yet, I don't play Diablo 2 anymore, so I don't really care anymore. I'm currently into Warcraft 3 right now. Still can't wait for Diablo 3 though.
 

PahaLukki

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

I don't want to play barbarian.
I don't want to play paladin.

I just want a warrior. Shield warrior. Crusader sounds fine. No regret.

 

GoldenBird

Diabloii.Net Member
Re: Are you satisfied with the Diablo3 classes?

Warrior = BOOOORRRRIINNGGGG

Ok, well, that's just my opinion, I'm sure there's probably lots who want a warrior too :/

I'm fine with the classes so far. The most appealing is WD. It's something I haven't seen yet (I can't say I play alot of video games, but I definitely don't see that often). The barbarian come-back was kinda lame to me, I guess it doesn't help that I find most warrior types (sword and shield melee) extremely boring. The wiz I find somewhat interesting.

And god, for those morons who go on about wiz being a sorc and WD being a necro, no matter WHAT you make, it's ALWAYS going to fall under one of the three archetypes, and it's ALWAYS going to be related to SOMETHING.

And really, I don't know how the hell WD can even be considered close to a necro.
 
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