Are there things about D3 you don't like so far?

MooCQ

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

The only retarded bit about it all, is that we have to sit through another year of whining complaints.. for the release date and then some. Bleh
 

Dusk

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

Lets see.. what i dont like in d3 so far..hmh almost everything..
-Art style(Cartoooonish)
-Graphics
-Gameplay (health orbs,fury system,limited pvp and no pk,max players per server 4....
-Storyline
-The Mouse cursor is not a glove anymore >:0

Well there is some thing that i actualy liked from what was anounced till now..
-Ability to destroy and use environment for ure will
-Deaths and gore effects in them (splatter!!!:punk:)
 

Ammareddo_Fritter

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

and barb and witcdocter and griswald look relly gya nww lololol and tpp much li,e world of whroecraft
 

tomhyde

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

At the moment of all the peices of info i have read there isn't anything abotu D3 I dont out right dislike. There are one or two things that have me interested to see how they will work out but not objecting over.

I love the new art style. Contraversial maybe but I love blizzards art style. Diablo 2 was awesome but its time for an update/change. So far the classes are looking cool. The new runes looks sweet. Just about everything looks top class.

The couple of things that do interest me are the possibility of respecs for skills. I'm not sure if i want them or not. Part of me does and part of me doesn't. I will ahve to wait and see how it works in more detail before making any conclusions.

The only thing that does concern me a little is the possibility of no LAN play. I have toyed with Bnet in the past but i mostly play single player now. I dont oppose Bnet in any way but in the past Ive suffered with lag that really made it frustrating.

If Bnet2 has a significant overhaul and the lag is improved then awesome. If not the LAN play please!

Other than those minor things D3 is looking like my next life stealer.
 

Krugar

Banned
Re: Are there things about D3 you don't like so far?

The only thing that does concern me a little is the possibility of no LAN play.
It's the second time it is mentioned, and I do agree.
It's the one thing that makes me go hostile on Blizzard, every time I think of it.

It's an unfortunate tendency that is starting to slowly shape up into a LANless gamming world. Many games which boast a strong online component, tend to be more and more developed without LAN support. Which is a shame since I do happen to have a close group of friends with who (whom?) I play a lot of games.

For a couple of years now they mostly abandoned Diablo and we play other stuff. More specifically turn-based strategy games and 4x grand strategy. But when D3 ships, there is no doubt we will all going to buy it and we would love to do our typical weekend sessions.


 

sicilian

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

Lets see.. what i dont like in d3 so far..hmh almost everything..
-Art style(Cartoooonish)
-Graphics
-Gameplay (health orbs,fury system,limited pvp and no pk,max players per server 4....
-Storyline
-The Mouse cursor is not a glove anymore >:0

Well there is some thing that i actualy liked from what was anounced till now..
-Ability to destroy and use environment for ure will
-Deaths and gore effects in them (splatter!!!:punk:)
How can you possibly have a problem with the storyline already? We know almost NOTHING about what's going to happen!

Unless you're against meteors for some reason, I think you're nitpicking.


 

Ishtor

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

Lets see.. what i dont like in d3 so far..hmh almost everything..
-Art style(Cartoooonish)
-Graphics
-Gameplay (health orbs,fury system,limited pvp and no pk,max players per server 4....
-Storyline
-The Mouse cursor is not a glove anymore >:0

Well there is some thing that i actualy liked from what was anounced till now..
-Ability to destroy and use environment for ure will
-Deaths and gore effects in them (splatter!!!:punk:)
Art style and graphics go hand and hand. It really does not look that bad, and its not finished yet.

i agree with almost every part of the your game play part (well until we get more infromation on this stuff and see how it works,) except the PK part. PK is and will alway be dumb and pathetic.

if you have an insight on the full story line for D3, please let us know so we all can stop guessing.

Mouse curser thing is not that big of deal but i am sure it can be easily changed.


 

AllTimeLow

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

I mean this when I say I loved everything single aspect of what I saw of Diablo III and was and still am extremely excited. BUT, once Blizzcast 8 came around and I saw the new UI changes that the artist said looked a lot better I became upset. The UI setup they had at WWI in the gameplay video was amazing, I loved everything about it, the skill icons were colorful and awesome, the inventory was different but really neat, the close up view of the character was really cool and I'm sad they got rid of that...
The new UI shown has a full screen UI bar at the bottom with plain and dull skill icons, the inventory is all changed you can't see your character anymore, the item images look cartoonish but I figure they are just placeholders and not final products but nonetheless.
Anyway, I really hope they go back to the WWI UI setup, I saw zero problem with it and really liked it.
Whew
 

Apocalypse

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

for the most part i will take a wait and see approach on most things but 2 things stand out for me early as points of concern

1. advancing up the trees. this new system could be fine, i may love it to death, i might also hate it. so far i think it will produce far more cookie cutter builds than ever before but we will see

2. respec, i hate these in all games. the only time i feel respecs should be allowed is after patches with major skill changes. these patches should always give you all your skill points back and possibly a note or something showing how your character was set up (incase someone wanted to stick with what they had no matter what)

besides that the game looks great, cant wait to see more of it
 

Dusk

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

How can you possibly have a problem with the storyline already? We know almost NOTHING about what's going to happen!

Unless you're against meteors for some reason, I think you're nitpicking.
What was introduced by now doesnt sounds good,actualy, by me it sounds quiet classic and cheap--"a fiery harbinger of doom falls from the heavens..reawakens ancient evils and calls the heroes of Sanctuary to defend the mortal world ..." --sounds like they run out of ideas ...dont think there will be very exciting twists further....in all the time they worked on it, they could think of somting better,even as introduction...(and it sounds warcraftish :p)
Art style and graphics go hand and hand. It really does not look that bad, and its not finished yet.
Not always.they could add more realistic effects.
And to me it does looks bad. i hoped for more realistic art style.


 

Ishtor

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

What was introduced by now doesnt sounds good,actualy, by me it sounds quiet classic and cheap--"a fiery harbinger of doom falls from the heavens..reawakens ancient evils and calls the heroes of Sanctuary to defend the mortal world ..." --sounds like they run out of ideas ...dont think there will be very exciting twists further....in all the time they worked on it, they could think of somting better,even as introduction...(and it sounds warcraftish :p)
that does sound corny by itself, but that not all there is to it. Something else made thie happen, or set this in motion, and that to me what makes it good. All that is an introduction, there will be more, and it will be awsome (hopefully) this is not everything and isnt much of a story by itself.

Not always.they could add more realistic effects.
And to me it does looks bad. i hoped for more realistic art style.
This is a fantasy based game, i dont think it is ment to be realistic. the graphic lean clean, and i can see the vast improvement they have made since D2, at the same time stuff does look a lot more brighter than the previous games, but keep in mind that the world has been peaceful for many years, and this evil is just now coming back into the world. Its not like they been plagueing the land or something.


 

Vang

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

Honestly, I'm keeping an open mind. I hated the idea of specific class skills in D2 when it was announcment, I mean seriously if I want to play a warrior-mage let me.

D3 is becoming the same way. I don't like the fact that certain aspects maybe auto planned for us(stats for example) as that takes away from the anything is possible to do. (For example my recent 300energy and base str/dex magezon) But until my hands are on it for a while, meaning a few years I may not be able to tell, because d2 took a handful of years to be better and more enjoyable than d1 for me.
 

Krugar

Banned
Re: Are there things about D3 you don't like so far?

LOD (was it LOD, right? Can exactly remember if it was instead on a later patch) introduced oskills to cover some of that Vang. Granted, it could have been better.

I can tell you firsthand there's a lot of problems in creating a class concept and allowing players to choose from skill sets of different classes. It's a nightmare to balance. I've tried this in my time as a MUD programmer. However, the oskills concept was a nice approach that deserved to be better explored.

I'd really take this to the official forums and hope for some news. It's one of those D2 features that I loved the most and at the same time frustrated me the most for being so weakly implemented.
 

Dusk

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

This is a fantasy based game, i dont think it is ment to be realistic. the graphic lean clean, and i can see the vast improvement they have made since D2, at the same time stuff does look a lot more brighter than the previous games, but keep in mind that the world has been peaceful for many years, and this evil is just now coming back into the world. Its not like they been plagueing the land or something.
Every fantasy has its limits.D2 was made more towards realism with its art style.I see no improvements since d2, only because its looks different at all from all diablo games(like a new other game).
Diablo is a dark gothic fantasy - so the world you playing in should look similary.
Evil in sanctuary was always.I dont think that after he heroes defeated the 3 prime evils all the forces of darkness left the world.Especially after the destruction of the worldstone-that meant to protect from forces of hell (and heaven) invading sanctuary.


 
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Akse

Banned
Re: Are there things about D3 you don't like so far?

LOD (was it LOD, right? Can exactly remember if it was instead on a later patch) introduced oskills to cover some of that Vang. Granted, it could have been better.
I totally hated oskills. Thank god there is the good old classic tho(well not good old since lod and 1.10 made it bad).



 

korialstraz

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

What was introduced by now doesnt sounds good,actualy, by me it sounds quiet classic and cheap--"a fiery harbinger of doom falls from the heavens..reawakens ancient evils and calls the heroes of Sanctuary to defend the mortal world ..." --sounds like they run out of ideas ...dont think there will be very exciting twists further....in all the time they worked on it, they could think of somting better,even as introduction...(and it sounds warcraftish :p)

Not always.they could add more realistic effects.
And to me it does looks bad. i hoped for more realistic art style.
Wow you're good. From 1 sentance you can read that the game has a bad story :whistling:

Anyhow there are more than enough twists that could be found. The "meteor" falling could be an angel from High Heaven, even one of the Angiris Council. It could mean the struggle for Sanctuary between heaven and hell has reached a critical point and will spill over into the mortal world, like it did once before. The destruction of the worldstone could have caused lots and lots of different events. Especially the awakening of the Nephalem. Some of those is bound to use the power for evil. Speaking of which, didn't the worldstone help with hiding Sanctuary? Who knows what else is now seeking to take Sanctuary :eek:

Also there is all of those lesser evils. Belial, Lilith, Lucien etc. Anyway IIRC demons killed in the human world is just sent back to the Burning Hells, which means even though they may have been killed (Lilith), they're still alive somewhere. And let's not forget Inarius. Now that the worldstone is destroyed, his source of power over Sanctuary, he may take more routes not to either regain control or destroy sanctuary.

Then there is Trag'Oul and the "others" which they could build more story upon. I'd love to see more of them. So imo there are tons of stuff to build a great story on, and probably tons more I don't know about or can't think of right now.


 

sicilian

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

What was introduced by now doesnt sounds good,actualy, by me it sounds quiet classic and cheap--"a fiery harbinger of doom falls from the heavens..reawakens ancient evils and calls the heroes of Sanctuary to defend the mortal world ..." --sounds like they run out of ideas ...dont think there will be very exciting twists further....in all the time they worked on it, they could think of somting better,even as introduction...(and it sounds warcraftish :p)
D2 didn't have any "twists" either. We knew who the wanderer was and what he was carrying. It was painfully obvious that it wasn't Tyrael talking to Marius, and at no point did you go, "Whoa, didn't see that coming!"

As the poster above me pointed out, there are plenty of opportunities for interesting plot devices that can be imagined, even from our extremely limited knowledge of D3's story.

And how, exactly, is it warcraftish? Because something fell from the sky? Or is it all those orcs and night elves :p


 

Ishtor

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

Every fantasy has its limits.D2 was made more towards realism with its art style.I see no improvements since d2, only because its looks different at all from all diablo games(like a new other game).
Diablo is a dark gothic fantasy - so the world you playing in should look similary.

Evil in sanctuary was always.I dont think that after he heroes defeated the 3 prime evils all the forces of darkness left the world.Especially after the destruction of the worldstone-that meant to protect from forces of hell (and heaven) invading sanctuary.
Actually Fantasy has no limits, thats what makes it fantasy, it by no means real. I do not think the charecter look cartoony, they look just as real as before but with clean more crisp graphics. you right diablio is a dark game, its a game about demons and death, that part has not changed. Not every single section of the of that games needs to be run down and creepy, bad things do happen in good places too. Another thing that make the game look darker, which they said already is the light radiace is gone and the whole screen is is lit up instead. not a big deal.

your right, all evil probally did not leave the world, but i bet the world got better until know, when they need the heroes again, other wise diablo 3 would of picked up much sooner than it did. Stuff had to be brewing in the background for along time, and finally exploded and caused the imidate threat.


 

HerbChambers

Diabloii.Net Member
Re: Are there things about D3 you don't like so far?

...

It's an unfortunate tendency that is starting to slowly shape up into a LANless gamming world. Many games which boast a strong online component, tend to be more and more developed without LAN support. Which is a shame since I do happen to have a close group of friends with who (whom?) I play a lot of games.

For a couple of years now they mostly abandoned Diablo and we play other stuff. More specifically turn-based strategy games and 4x grand strategy. But when D3 ships, there is no doubt we will all going to buy it and we would love to do our typical weekend sessions.
I totally agree with you that losing LAN support will destroy a part of gaming that some of us love (i.e. playing LAN w/ friends). Some games like DOTA (the War iii mod) I ONLY play on LAN. Taking away LAN capability is not just about taking something away from the game itself but the social aspect.

But I think the decline in LAN support is strictly a business move in 2 aspects. 1) less overhead costs for the product itself, and 2) strategic protection for battle net.

The overhead cost is minimal, but the highest cost for Blizzard IMHO in supporting LAN is the increasing sophistication and popularity of global LANs like Garena for example, which can be a direct or indirect competitor to battle net usage. The more users the more ad revenue that blizzard receives theoretically. Of course, Starcraft 2 is threatened more atm than an RPG style game like D3 that has persistent characters and items. But if a platform like Garena were to be able to handle something more intricate like RPGs in the future then battle net for D3 could be less valuable.

So I think LAN will die soon enough, and I'll miss it. Of course there will be ways to unofficially patch LAN capability so it won't be completely gone.


 
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