Yeah, fair enough. I'm not blind to the value of knowing your exact odds for any given HR, otherwise I wouldn't have bothered making some program that figures out exactly that. in my initial rant I already said that I agree that that the benefit is of the limited seed; that it is plausible to figure out which exact patterns there are, thus knowing exactly what odds you have for any rune, for any given superchest. But the limited seed does not magically make chests drop better, so if they had a 64bit seed and someone had done the math, I think people would still run LK because the math would've shown us what to expect. I just feel like the 16bit hype was never really so justified. But like I said, it was just a rant. Sorry.
Right, good point. LK can have a lot of superchests near one another and close to a waypoint, it's tough to beat that. I was kinda hoping that some other areas are also worth running, if only for the variation. I don't mind some grind, but goddamn, always the same area, it kills me. I just noticed btw that Sewers Level 1 (in act 3) has superchests & sparklychests. I assume it still won't have anything over LK, but it makes me wonder if there are more areas of which I didn't know yet they can have such chests.Similarly I doubt many people will ever consider running act 1 cottages or maggot lair super chests unless they already know that there is something good there. The reason people were upset about the RoF chests was that everyone expected a great find (Jah, Cham patterns) and it was snatched away from them.
There are significantly more than 4 billion patterns; over 18 quintillion. Two unsigned 32bit seeds.4 billion possible drops