Anyone tried this unusual build???
Trying out a strange new build on single before bringing it to the realms...A shiver armor sorce! :lol: Skills- 20 shiver armor, 20 frozen armor, 20 chilling armor, 20 cold mastery, 1 in rest of cold tree, 5 static field, 1 warmth, 1 to teleport and telekinisis...Giving us a grand total of 94 skills, build done at lvl 83.
Gear- 3 to cold skills ammy, 2 sojs/bks, arachnid sash, frostburns, lidless with 5/5 faucet, ormus robes (15%/shiver armor) with 5/5 faucet, nightwings (15%) with 5/5 faucet, death's fathom (30%) with 5/5 faucet, sandstorm trek, 10 cold skill charms, anni charm...This setup gives us 13 to cold skills, 80fcr, 3 to shiver armor, 10 to all skills, 80%cold skill/-20% enemies cold resists, Quite expensive gear i know, but they don't have to be perfect (nightwings, ormus, fathom,ect.)...I was just trying to think up the best gear. OK so now we have Shiver armor 309 percent defense bonus, about 1704-1908 cold damage with -250 cold resists from cold mastery/faucets...your other skills would benefit quiet nicely from the %cold damage/+skills...You would be left with a 585-615 orb...pretty nice considering 1 point in it. The point of this build is to static/orb your opponents while your shiver armor hits them...of course this only works for melee but for ranged attackers just switch to chilling...I have a question though...does shiver armor always hit? or only when your opponent hits? Leave your comments, suggestions, flames, ect. here_____________
Thx for your time!
-Heading North for the Winter~~~
"And these nights I get high just from breathing
When I lie here with you, I'm sure that I'm real
Like that firework over the freeway
I could stay here all day but that's not how you feel..."