Anyone ever try some crazy prebuffing?

Calizzar

Diabloii.Net Member
Anyone ever try some crazy prebuffing?

I was looking at all the different charged skills and such, and i was wondering how fun it would be to join a pub game, and go into duels with a pally or something with this army:

-5 Level 18 Spirit Wolves (Crescent Moon)
-Level 16 Heart of Wolverine (Oath)
-Level 16 Clay Golem (Stone)
-5 Level 14 Ravens (HotO)
-Level 17 Valkyrie (Harmony and +Skills)
-20 Level 20 Revives (Harmony)
-Level 21 Poison Creeper (Carrion Wind)

And also have some cyclone armor and of course a warcry:

-Level 21 Cyclone Armor (Infinity)
-Level 20 BO (CtA and +Skills)

Anyone ever try something like this?
 

De4dEyE

Diabloii.Net Member
If you unequip the weapon with the charge [like the Oak from Hoto] the summon goes away. Oh and the ravens from HotO are all messed up anyhow..
 

Lord Nyax

Banned
Don't forget to change into a Bear using Beast. Also, btw, the Raven charges on HotO are all...messed up. The Ravens stay around for like...5 seconds tops.

EDIT: Deadeye, eat me.
 

Calizzar

Diabloii.Net Member
ahh, that sucks. But charges from other places stay if you unequip them (armor?)
What about cyclone armor on weapon?
 

Ce Olba

Banned
Calizzar said:
ahh, that sucks. But charges from other places stay if you unequip them (armor?)
What about cyclone armor on weapon?
Usually summoned things (skeletons, golems, oaks, wolves, bear) vanish if you switch. This is from any slot, be it armor, ring, weapon, gloves, amulet, helm, shield, boots, charm.

I'm not sure about cyclone armor and such.
 

theredpredator

Diabloii.Net Member
Fade from treachery and then a spirit from wisp. Im a smiter and having some life/ return damage boost comes very handy in smiter vs smiter
 

Ce Olba

Banned
MysticDragon said:
I've seen a BvC with Fade, Chilling armor, Bone Armor, and Cyclone armor.
Treachery, Bone, Rain and Fortitude. All CtCs. And CtCs stay.

However, the Bone armor IIRC is ~100 damage absorbed, the cyclone armor is like a few hundreds at tops, the chilling armor barely helps at all on a BvC. As for Fade, it's the only one that's actually useful. But well, it's got 4 good things anyways: +All Res% (helps you stack resistances in rare occasions, such as Fohers), +DR% (let's you have high DR in TvTs without changing your belt), +Curse Length reduced% (Helps a lot vs. some decrepify-fanatic boners, in TvTs and vs. Smiters and summoners), and the transparent look (STYLEH!)
 
Ce Olba said:
Treachery, Bone, Rain and Fortitude. All CtCs. And CtCs stay.

However, the Bone armor IIRC is ~100 damage absorbed, the cyclone armor is like a few hundreds at tops, the chilling armor barely helps at all on a BvC. As for Fade, it's the only one that's actually useful. But well, it's got 4 good things anyways: +All Res% (helps you stack resistances in rare occasions, such as Fohers), +DR% (let's you have high DR in TvTs without changing your belt), +Curse Length reduced% (Helps a lot vs. some decrepify-fanatic boners, in TvTs and vs. Smiters and summoners), and the transparent look (STYLEH!)
End point: not worth the effort... but you'll be one hhhhhhhhhhhhawwwt barbi....

hot edit: omg!! get delirium too!!!!!
 
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