Anti-Cold Sorc Charger?

LuckyDwarf

Diabloii.Net Member
Anti-Cold Sorc Charger?

Seeing many overpriced blizzard sorcs out there I was wondering how a two-handed charger would fair vs. one. Them and their CoHs and Faceted Fathoms.. they need to die. Here's my gear so far, feel free to criticize.

'ThulThul' Crown of Ages (** resist cold)
Ethereal Tomb Reaver (2 free sockets, but eth and 46 resist all)
-----Ethereal Headstriker (1 free socket)
-----'ThulThulThulThul' Paladin shield (160 resist cold)
Ravenfrost (20 dex) x 2
Waterwalk vs. 35% cold resist, 10% fhr, 30% fr/w Rares
Annihilus (19 resist)
'ThulThulThulThul' Armor of the Whale (120 resist cold)
Highlord's Wrath
-- Belt? Was thinking Snowclash, unless that's overkill --
-- Gloves? Bfist? Trangs? --

With a good amount of 11% cold res charms, I have 2 with 15+ life, I'll have enough to take minimal damage. I don't know if using the cold armor is overkill or anything like that, so I'm wondering what you guys think. Of course I'll have regular cookie-cut gear for main charge dueling, but this is mainly for cold sorcs.

Lucky
 

Relativity

Diabloii.Net Member
You should consider using an ethereal obedience Cryptic Axe... mega damage. Also, I think any cold absorb could help (though perhaps not, I only know from .09 where cold absorb negated orbs) -- have you considered blackoak? I also don't think that cold armor is overkill... from what I understand stacking cold res is a necessity vs cold sorcs.

Edit: You might also consider gore riders and other sources of deadly for your 2h switch.
 

xeyloderixed

Diabloii.Net Member
lemme do a quick count (feel free to correct this, im too lazy to look up actual numbers)

fathom (3)
11 skillers (11)
shako (2)
cold ammy (3)
ormus (3)
arach (1)
lidless (1, some sort of fcr needed)
soj (2)

so a total of 26 skills. meaning 5*46=-245 res.

in hell, u need to have 245+175=420 cold res to have max res (without absorb)

so lets see, with the gear you suggested:
ravens (40)
anya (30)
coa (**)
shield (160)
armor (120)
without belt or gloves.

giving u 320+118 (cant count) and 40 cold absorb

so thats probably enough >< just barely though
 

LuckyDwarf

Diabloii.Net Member
I chose the Tomb Reaver because it's more fun and has a lot of resist. :) As for sockets, what do you think I should plug in em? Ed/max?.. cold res/max?

Lucky
 

LuckyDwarf

Diabloii.Net Member
xeyloderixed said:
raven has cbf
He means for the extra (50?) Cold Resistances granted from one. Thanks, I forgot to mention that. :) Also, what for belt/gloves selection?

Lucky
 

xeyloderixed

Diabloii.Net Member
erm, 75 res + dual ravens means you are already gaining life....

crafted gloves? nothing else better

gores i guess, nothing else better
 

PhatTrumpet

Diabloii.Net Member
How can you gain life from 40% absorb?

[x dmg] - 2*( 0.40*[x dmg] ) = 0.20*[x dmg]

... where [x dmg] is after resists. No matter how much or how little dmg you take after resists, you will never gain life.

The only way to do so would be to have points of absorb (not percentages) that add up to more than half of the damage you're taking... not nearly as feasible against high lvl Blizzard shards as with Orb or LE bolts.


But anyway... you might consider dumping 20 points into the Resist Cold aura... passively adds another 10% to your max cold resist, and your opponent won't have a clue when they scan your gear.
 

xeyloderixed

Diabloii.Net Member
ok maybe i dont have the exact formula, but i just assumed absorb (percetage) works the same for all items. i just based that assumption for tgods, where with 85 light res you GAIN life when gloams hit you
 

rachil0

Diabloii.Net Member
xeyloderixed said:
ormus (3)
so a total of 26 skills. meaning 5*46=-245 res.
Just a minor correction, cold mastery can't spawn on ormus so you're anticipating 3 points too many in CM.

How about an amptastic gavel of pain in there somewhere? Prolly running out of weapon switches ;) (between a 2H'er switch, a 1H+thul shield switch, a fake switch, and gavel switch).
 

AzaZaz

Diabloii.Net Member
sounds good for the most part, i'm never the guy to run out and tell ppl what gear they need, but heres the thing for me:

you sound like you have a charger that will be able to sit in a cold attack and drink a beer while watching the game, but i dont see how you will 1 hit ko a sorc using storm (most likely) and e shield you have to make sure you are packing a punch. And yes while you can kill scrubby sorcs, you're talking about killing "overpriced" sorcs so dont expect to land kills on low rolls. So what i suggest, and what i use for my anti-sorc pallys, is give up some of that lovely comforting cold res, it may be great to sit in a blizzard all day long but if thats all you can do you'll win every duel, but you'll take no ears. sacrifice some def for some offense. you dont need to be perfect against cold as a charger, you only need to be able to sustain it long enough to 1 hit the sorc. so what if her blizzard does 300 dmg to you per hit, you can tank 3-4 hits and hit her once, ear thank you. Instead of her blizz doing 5 dmg and you hitting her just hard enough to set off her chicken.

Thats how i look at it, anyone can debate me on this if they want, i've yet to die to a cold sorc and i've never used a thul. (cold res charms definately)


anyways, my 2 cents, take em for what their worth ;)


cheers
 

happyfamine

Diabloii.Net Member
why a charger and not a leaper? one point in natural resists with some plus skills could make a big difference. or do leapers not work out well at high levels?
 

sonikki_

Diabloii.Net Member
AzaZaz said:
leap both doesnt work at high lvls and is near impossible to land a hit on a sorc
why doesnt it work at high lvls? the hitting part i understand since i have a 27 leaper :p
 

Matt

Diabloii.Net Site Pal
sonikki_ said:
why doesnt it work at high lvls? the hitting part i understand since i have a 27 leaper :p
Good luck hitting a teleporting sorc with a leaper, MUCH easier with a charger :)
At low levels, not too many teleporting sorcs, if there were, you wouldnt hit them with a leaper.

And xey, you are correct about the Tgods potential to "give back" life if you use it with max light resist, but remember, its not the %absorb which does it, Tgods has a finite number, not a % of lightning absorb on there as well, thats whats giving back life (sometimes), not the %absorb.


I would also agree with Aaron... you've got too MUCH defense I think... which is all nice, until it cuts into your killing power, at this point, I think its a long shot to kill a cold sorc, and its a long shot she'll kill you. You should switch up your gear a bit, so its slightly more likely she'll kill you (though not too much), and much more likely you'll kill her.

-Matt
 

sonikki_

Diabloii.Net Member
Matt said:
Good luck hitting a teleporting sorc with a leaper, MUCH easier with a charger :)
At low levels, not too many teleporting sorcs, if there were, you wouldnt hit them with a leaper.
yesh, but what i meant was would'nt it work great vs zerkers or chargers?
 
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