Latest Diablo 3 News
DiabloWiki Updates
Support the site! Become a Diablo: IncGamers PAL - Remove ads and more!

Another upgrade rumour...sorry!

Discussion in 'Theorycrafting and Statistics' started by Goo Plz, Feb 9, 2004.

  1. Goo Plz

    Goo Plz IncGamers Member

    Joined:
    Jun 24, 2003
    Messages:
    18
    Likes Received:
    0
    Trophy Points:
    1
    Another upgrade rumour...sorry!

    Hi, I had no luck using the beloved search feature so I wondered if anyone could confirm either way for me whether eth skullders is still eth once upgraded. I have heard rumours that this is not the case, but we all know about rumours and d2 eh :) I'd also like to know if the -10% req still applies.
    Thanks for your time!
     
  2. Loboleal

    Loboleal IncGamers Member

    Joined:
    Jul 9, 2003
    Messages:
    272
    Likes Received:
    0
    Trophy Points:
    42
    All ethereal armor stay ethereal when upgraded. The only problem is that when base defense is rerolled, blizzard doesn't take into account ethereal mod, so it isn't boosted.
    I don't now about requeriments, but if blizzard forgot to multiply by 1.5 when ethereal, maybe forgot substract 10 to requeriments.
    It would be nice if someone could confirm/discard this :D
     
  3. helohi

    helohi IncGamers Member

    Joined:
    Jun 24, 2003
    Messages:
    199
    Likes Received:
    0
    Trophy Points:
    26
    Ethereality (is that a word? :scratch: ) has never substracted 10% from any reqs. It's a straight minus 10, not a percentage.
     
  4. Goo Plz

    Goo Plz IncGamers Member

    Joined:
    Jun 24, 2003
    Messages:
    18
    Likes Received:
    0
    Trophy Points:
    1
    Ok guys, thanks for that info, but just to make sure I am clear on this, I wonder if you could tell me if the following is true...

    Firstly the skullders in question isn't mine so I am not sure of the ed, but just for these purposes, lets say it is 200% ed.
    The normal eth skullders would have a defence of (244 x 1.5) x 3 = 1098, correct?
    and if this was then upgraded, the base would be as a normal balrog skin, ie 410 - 517.
    So the final def could range from 411 x 3 = 1233 at its lowest
    to 518 x 3 = 1554 at its highest

    And the final req would = 165 - 10 = 155.

    And what all of this means is that upgrading an ethereal skullders is basically identical to upgrading a standard one with the sole benefit of it requiring 10 less str to equip?

    I hope I have understood correctly, otherwise please feel free to correct my noob *** :D
     
  5. Loboleal

    Loboleal IncGamers Member

    Joined:
    Jul 9, 2003
    Messages:
    272
    Likes Received:
    0
    Trophy Points:
    42
    Yes, your math is correct. But as I said before, I don't know for sure if new str req will be altered by 'ethereality'.
     
  6. Thrugg

    Thrugg IncGamers Member

    Joined:
    Jun 23, 2003
    Messages:
    1,527
    Likes Received:
    0
    Trophy Points:
    105
    The lower reqs will still be there on an upgraded ethereal armour.

    Also, it makes very little difference, but you should not be adding +1 to the base defence before doing the x3, Goo Plz. What actually happens is:

    When an armour has %ed, it is automatically given (max+1) base defence, ie 244 in the case of Russet Armour. That is where the +1 comes from. But that is not being done with upgraded armours, so the range of defs is between (410 x 3) - (517 x 3).
     

Share This Page