freefree
Diabloii.Net Member
another starting from scratch thread
I know there all over the place, well through my stupidity and arrogance I'll be off B.net for a month. And decided to take a couple builds from normal to hell forge to see who might be the better starting character to just get going.
I'm looking for suggestions, on what everyones prefrence for a starting char that can reach hell forge untwinked, and be capable of running lvl85 areas, hell countess, and hell andy with atleast 300mf and no fear.
My first ideas:
1: Meteorb or any other sorc. I wont make one of these after playing my meteorb for more than a year I'm getting bored of sorcs.
2: Fishymancers. not my preferd but I probably will build one or two of these anyway to test variants (ie. summon/poison)
3: Bonemancer. I like this idea as a better choice than the sorc, but I don't know if they could put out enough damage untwinked to make it through hell forge and the runs id like to do.
4: Fury wolf, This one I am going to do, but I am looking for a couple more to test.
5: Zealot These seem to be all the rage and they could be good uber runners as a 1pt smiter. But are they good at running the above areas let alone retrieving keys.
6: Hammerdin I dont like these guys but I'm willing, I got time to master them.
any other suggestions are more than welcome, just keep in mind it's a broke character. With little to no help as I want my forges. Also would the build you suggest be good for running for keys, without an enigma, it'd probably take along time to get one.
I know there all over the place, well through my stupidity and arrogance I'll be off B.net for a month. And decided to take a couple builds from normal to hell forge to see who might be the better starting character to just get going.
I'm looking for suggestions, on what everyones prefrence for a starting char that can reach hell forge untwinked, and be capable of running lvl85 areas, hell countess, and hell andy with atleast 300mf and no fear.
My first ideas:
1: Meteorb or any other sorc. I wont make one of these after playing my meteorb for more than a year I'm getting bored of sorcs.
2: Fishymancers. not my preferd but I probably will build one or two of these anyway to test variants (ie. summon/poison)
3: Bonemancer. I like this idea as a better choice than the sorc, but I don't know if they could put out enough damage untwinked to make it through hell forge and the runs id like to do.
4: Fury wolf, This one I am going to do, but I am looking for a couple more to test.
5: Zealot These seem to be all the rage and they could be good uber runners as a 1pt smiter. But are they good at running the above areas let alone retrieving keys.
6: Hammerdin I dont like these guys but I'm willing, I got time to master them.
any other suggestions are more than welcome, just keep in mind it's a broke character. With little to no help as I want my forges. Also would the build you suggest be good for running for keys, without an enigma, it'd probably take along time to get one.