Hi, People! Couple of weeks ago I read something, that I didn't knew at all. It's about the sanctuary aura - the dmg to undead bonus is applied not to the character, but to the affected by the aura undead monsters. It sounded pointless at first. Why would the paladin have such an aura? I totally forgot the conversion skill - the converted monster would be killed much faster by the enhanced undeads. So, is there a character, who could benefit from the sanctuary aura even more? The assassin, of course - with her "AOE Convertion" (Mind Blast). Now I'm building a Lawbringer Kicksin and I need some suggestions about the build. I play untwinked and that's why I'm planning to run Ancient Tunnels until I find Azurewrath/Stormlash or some high runes. Do you think this build would be a good AT Runner? Now, my sin is 70 lvl, running Mephisto for some gear. My gear: Strenght Cutlass - 25 CB, 20 str, -30 WSM Rhyme Heater - 25 MF, 25 allresist, CBF 3 OS Mask with Ptopaz - 72 MF Stealth Light Plate - 25 FRW/CR/FHR (and 3x8 FHR large charms to reach the 48 breakpoint) Goldwrap - 30 MF Rare Heavy Gloves - 22 MF, 25 L resist, 11 P resist, 2 str Rare Battle Boots - 30 FRW, 29 L resist, 20 F resist, 14% lvl 5 Nova when struck 2 Nagelrings with 29 MF (one of them with 75 AR) Amulet - 34 MF, 33 mana I'm looking mostly for a Stealskull and Waterwalk (than upping the WW). I play HC and 156 str (Gore Rider), 136 dex (Phase Blade) requirements leave me with too small lifepool. I'll go for Gores when I get some better equipment. So, what do you think?