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Am I the only one?

To be more precise, am I the only one who finds 1.10 to actually be easier than 1.09? It certainly feels that way, for melee builds at least, even when factoring in the nasty FE and gloam bugs. I don't know if this is because 1.09 favored builds that focused solely on damage while 1.10 requires more balance between offense and defense (not just DEF rating and blocking, but things like resists, chilled monsters, crowd control tactics like setting up bottlenecks to limit frontage, etc.), which has always been more my style, but I'm finding this version of the game to be much easier.

I found 1.09 nearly impossible and hadn't Patted/Matted a character in years. When I finally switched to 1.10, within a few hours I easily Patted an existing 1.09 character, built well before the idea of synergies was introduced, who struggled badly in Hell.

So, am I the only one finding this version easier?
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