all magic damage the same? my plan is to make a zerker barb next. however, after some testing with passion, i think it may not work. i know that pally's blessed hammers get some pretty unfair bonuses based on monster type. when i use berzerk with sorc, it does almost nothing. even the ar seems off. granted, i tested this at lvl 73 vs hell ancients, but according to the char screen, i was doing an 800 damage zerk. i just ran through a zeal/charge pally who only used lightsaber with zeal to take out pi's, and he had no problems at all. (in fact, pi's were easier than stoneskin or high def monsters like minotaurs.) so, rather than waste time making a zerker now, is there a reason why magic damage wouldn't work the way it should for non-pally's?