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Aldur's tank build, would it work?

I looked at the Aldur set and it's not bad given for someone who cannot afford runeword cookie-cutter builds.

Most people would probably say it's one of the worse sets created, but on the other hand, many people overlook the enhanced damage from the entire set. Upgrade the mace and it'll give ~80 more to minimum and maximum damage. With the bonus of 3 sockets in it, you could put practically anything into it, most likely Amns or Shaels. The entire set gives ~100 resistance to all with a shield open. It also gives 45 vitality, 45 energy, 60 dex, and 65 strength from the entire set. It's actually quite a bit, it could leave more room for whatever else you may want/need. Then there's also the +3 skills and 150% AR which probably won't mean a whole lot, but it's something.

As for the build, I'm thinking of Werewolf. With 20 Fury and 3 Shaels on the mace, it could reach 4 frames, but will lose 21% life leech if compared to Amns. But the Shaels are probably a better deal.

20 Lycanthropy
20 Fury
20 Heart of the Wolverine/Oak Sage
1 (20) Werewolf
1-20 Cyclone Armor
1 Hurricane

This will leave you a lot of room for other skills, I think Cyclone Armor is ideal for the rest of the points and perhaps a point into Hurricane for the chill, Cyclone Armor will increase the duration so you won't have to keep reverting back to druid mode to recast it.

75 Strength required for Aldurs (will become 140 after set), 91 for SS (will become 186 after set and SS)
80 Dex by default from set
100 Vitality by default from gears
65 Energy by default from set

The stats will only take up 16 levels of stat points, so you have pretty much 60+ levels of stat points left over (300+ points) to either max block or dump into Vitality. So you really only need 91 strength total for this build which will turn out to be 186 after all the stats are added up.

Helm: Aldur - socketed with Shael and Ral maybe (45% FHR gives 4 frames - unless teamed up with other sources of FHR, reaching 3 frames won't be possible)
Body: Aldur
Weapon: Aldur - 3 Amns or 3 Shaels
Shield: Stormshield - Perfect Diamond
Gloves: Dracul's Grasp
Belt: Verdungo's
Boots: Aldurs
Rings: 9% Life leech rings
Amulet: Highlord's Wrath

This build with the equipments have a ton of life leech, it gives 56%-59% with Amns, 35%-38% without Amns this isn't including the Life Tap from Dracul's. It will also grant 50% Damage Reduction (assuming Verdungo's has 15% DR).

So with this build, it will give 179% Cold Resist, 179% Lightning Resist, 119% Fire Resist (149% if helm is socketed with Ral), and 50% Poison Resist. Could also add 30% to each of them for Anya quest. So it should reach max or near max in Hell difficulty.

As far as damage goes, I'm not sure how much it'll be. Maybe around 1.5k-2k? Would probably use a Might merc along with a Reaper's Toll for crowd control. Ultimately, this build is made as a huge tank. Anyways, tell me what you guys think, finally done doing all the adding, hopefully I got them all right. :thumbsup:
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