Advice on multiplayer (non PVP)
I'm starting up in a lunchtime Diablo group at work (hardcore) - with the others playing sorcs, pallys n assassins (so far). I fancy being the necromancer support - but wondered if anyone had any recommendations on particularly effective builds for this sort of play? Until now I've usually played non-hardcore and with a skellimancer.
Far as I know - in multiplayer said skeletons don't scale damage wise do they? And are more likely simply to get in the way?
My brain is telling me bonemancer with good resistence health n a few strong curses - possibly with a point in golem and revive for a few minions eventually. Thoughts?
I'm starting up in a lunchtime Diablo group at work (hardcore) - with the others playing sorcs, pallys n assassins (so far). I fancy being the necromancer support - but wondered if anyone had any recommendations on particularly effective builds for this sort of play? Until now I've usually played non-hardcore and with a skellimancer.
Far as I know - in multiplayer said skeletons don't scale damage wise do they? And are more likely simply to get in the way?
My brain is telling me bonemancer with good resistence health n a few strong curses - possibly with a point in golem and revive for a few minions eventually. Thoughts?