A Starting character need to know what you think.

HolyOwner

Diabloii.Net Member
A Starting character need to know what you think.

Ok I made a pure Cleric to start off ladder yesterday unfortunately i got trapped in the front at arcane sanctuary.. (mistake on my part got to overconfident in my healing aura thought i'd be able to survive as long as it was healing) so today I was gonna try again with generally the same build only with slightly different skill distribution, heres what my plan was yesterday:

20 holy bolt
20 prayer
1 in all defensive auras
foolishly not even going for holy shield
and i only had 2 skills i needed to max to not sure why I didn't add Holy Shield to skills I needed to max..

Here is what i was gonna try today:
20 prayer
20 defiance
20 holy bolt
20 holy shield
1 in all defensive auras
1 in all prereqs

this one requires 91 skill points done on lvl 79

Do you guys think this could survive normal easily assuming i did skills in this order:

level 1-5 + den point into prayer, level 6-11 points in defiance, level 12 point in cleansing, 13 point in defiance so prayer and defiance are equal at lvl 6, 14-18 points in holy shield and all it's prereqs, level 19 point in res cold assuming im about to do durry at this point, level 20-24 points in holy shield so HS, Defiance and prayer are equal at lvl 6, 25-29 points in holy bolt to catch it up, one of izuals points in vigor save the other for salvation level 30 put 1 in salvation and 1 in redemtion. at this point if i maintained enough dex for max block with my shield and pumped what not needed for str req of gear in vita could this easily survive normal? assuming there are 3 or 4 people with me killing while i give auras/healing/tank.
 
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rachil0

Diabloii.Net Member
I'm guessing this is a party-only character? I think you should contribute offensively, too. If you're playing with elemental characters, I would max conviction and run that as your main aura (it will help melee characters chance to hit, too!). In that case, 20 prayer / 20 holybolt will give you a strong holy bolt to actively cast on your allies, and 20 conviction will passively help your allies damage (a lot!). You can add holyshield on top of that, and maybe a combat skill (vengeance's elemental damage could be a good choice - but it swings slowly and only hits one target for big damage - sortof like berzerk).

Another option that could work is maxing fanatacism, or maxing concentration. Do this if your party is mainly melee characters. Invest in charge or zeal for a small offensive contribution. Concentration is also nice if your group has hammerdins in it already. They can switch to other helpful auras like salvation, redemption, vigor or meditation and still do maxed out hammer damage.

Also, don't run prayer as a main aura. It synergizes full strength onto cleansing and meditation. Run one of those - you'll get the effect of that aura and the regeneration of prayer simultaneously, and it won't drain your mana. Either of those skills are 1-point wonders anyway. I wouldn't max them but they're handy.

Finally, a key weapon to look for is an insight staff / polearm. If made in an elite weapon, insight can deal a lot of damage as a charger or vengeance beatstick. Your prayer will synergize onto its meditation, so whenever you wield insight you're under the effects of your prayer, for no mana cost, regardless of what your right-click aura is set to (set it to cleansing and you get DOUBLE prayer bonus). You can also run cleansing yourself, for similar synergy effects.

There is a build by SSoG that discusses a lot of these concepts that is worth your time to read. Search for it in the paladin forum under "invincible abbot" (IIRC - someone else feel free to correct me if that's wrong).
 

SSoG

Diabloii.Net Member
There is a build by SSoG that discusses a lot of these concepts that is worth your time to read. Search for it in the paladin forum under "invincible abbot" (IIRC - someone else feel free to correct me if that's wrong).
The mods have removed the guide so that it's no longer visible on Dii.net.



 

rachil0

Diabloii.Net Member
Too bad, was there any reason for the removal? Gotta make room for another GODLY PVP HAMMERZ STRATZ PLZ thread, I guess. It was a good guide, is it available anywhere else?
 

YogiRat

Diabloii.Net Member
It's in a competing site that has the same initials as Assassin Bidet :laugh: but shall remain nameless. :rolleyes:

OT, You playing HC Rachil0 ?
 

rachil0

Diabloii.Net Member
Yeah I let myself come back for 1 character - till guardian or ghost. I'm playing up a hammerdin with Christor (who's a summon necro). We're level 30 and just finished normal baal if you would like to team up with us. Where are you playing?
 

Kretschmer

Diabloii.Net Member
Clerics aren't useful. Recovery is quick and plentiful with potions; minions and monsters get in the way of holy bolts; prayer doesn't scale; meditation is on insight, anyways. If you want to make a party-friendly pally go the avenger route.
 

SSoG

Diabloii.Net Member
Clerics aren't useful. Recovery is quick and plentiful with potions; minions and monsters get in the way of holy bolts; prayer doesn't scale; meditation is on insight, anyways. If you want to make a party-friendly pally go the avenger route.
Clerics are very useful if you play them with a bit of courage and abandon. I've stood right on the back of someone's shoes spamming Holy Bolts into his back with my FoHer while he attempted to tank a pack of Cursed Extra Strong Frenzytaurs. He certainly thought that the nearly 1,000 HP per second I was healing him was pretty useful, and I appreciated the fact that he kept the Frenzytaurs off of me while I was doing it.

Besides, there's nothing that says a Cleric has to run Prayer, Cleansing, or Meditation. You could easily make a Cleric that runs Conviction, giving all the benefit of an Avenger and then some (thanks to the Holy Bolts). Put 4 points in Zeal, get a set of Gimmershreds or a Rift, and suddenly you've got a very powerful attack to pair with your Holy Bolts.



 

Rygor

Diabloii.Net Member
Finally, a key weapon to look for is an insight staff / polearm. If made in an elite weapon, insight can deal a lot of damage as a charger or vengeance beatstick. Your prayer will synergize onto its meditation, so whenever you wield insight you're under the effects of your prayer, for no mana cost, regardless of what your right-click aura is set to (set it to cleansing and you get DOUBLE prayer bonus). You can also run cleansing yourself, for similar synergy effects.).
This is kinda off topic, but if you put INSIGHT on a prayer merc, would his prapyer affect you too? If so, AND you had an insight on yourself running Clensing .. THATS A LOT OF HEALING!


 

Matt

Diabloii.Net Site Pal
Yeah I let myself come back for 1 character - till guardian or ghost. I'm playing up a hammerdin with Christor (who's a summon necro). We're level 30 and just finished normal baal if you would like to team up with us. Where are you playing?
I've got a level 25 barb I've been playing, I'd be interested in playing with you two! Any particular times you've been playing, or just whenever the two of you are on at the same time? Also, what account are you playing on, I'm on *DarkSideOfTMoon

-Matt



 

Barrynor

Banned
since you're already maxing out Holy Bolt, get at least 1 pt in FoH for undead amusement. If you also max out IIRC Hammer wich was the Synergy for Holy Bolt, any undead you meet is going to be moot. Also, remember that Prayer is synergy for Meditation, and that you could run Meditation with Prayer included but without the mana drain of Prayer. FoH and Conviction also work well together.

Cleric/Undead Hunter is a lot of fun, you just need something to get rid of the other monsters. This kind of build really thrives on making visits to the Chaos Sanctuary as the only non-undeads are the flappy-wing-things.
 

Darkflight

Diabloii.Net Member
since you're already maxing out Holy Bolt, get at least 1 pt in FoH for undead amusement. If you also max out IIRC Hammer wich was the Synergy for Holy Bolt, any undead you meet is going to be moot. Also, remember that Prayer is synergy for Meditation, and that you could run Meditation with Prayer included but without the mana drain of Prayer. FoH and Conviction also work well together.

Cleric/Undead Hunter is a lot of fun, you just need something to get rid of the other monsters. This kind of build really thrives on making visits to the Chaos Sanctuary as the only non-undeads are the flappy-wing-things.
You mean Balrogs? :grin:

The Cleric is sort of a party build, becuase it can't kill non-undead monsters alone efficently. Still, in a untwinked party it is a powerhouse since it can run virtually any aura needed and can heal the tanking people extremly efficent.



 

HCKull

Diabloii.Net Member
The invincible abbot used damage reduction, prayer merc, max resists to make it survivable.

He wears an amulet of life everlasting with 24 or so DR, lots of sol runes in lots of sockets to get 100+ dr.

The guide claimed that you could park it and eat a sandwitch and it would survive in baals throne room.
 
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