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A melee sin.

Discussion in 'Assassin' started by Rocksin, Apr 30, 2008.

  1. Rocksin

    Rocksin IncGamers Member

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    A melee sin.

    How do these numbers look on my melee sin?

    Deadly Strike:
    93 %​
    Open Wounds:
    101 %​
    Crushing Blow:
    50 %​
    Critical Strike:
    23 %​
     
  2. Indecisive

    Indecisive IncGamers Member

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    Re: A melee sin.

    Hey Rocksin,

    The formula for double damage is: (100* (DS+CS) - DS*CS)/100, so you have 94,6% chance of doing double damage according to your numbers. Imagine that you hit monsters 10000000000 times. The average damage of all those hits is then (average damage)*1,946. That means that you can think of deadly strike and critical strike as an additional enhanced damage multiplyer.

    As for open wounds, see the following quote:

    Open wounds does not stack. Each time you succeed doing an open wound, you will just reset the timer. At 200 frames, you can deal alot of damage, so I think open wounds is not very effective. To take advantage of open wounds, one would have to hit one monster, then go to the next, and so forth. Resetting the timer, just ruins the effect. So, it all depends on what style you play.

    Crushing blow however, is very nice as you all know. Just multiply HP with 3/4 . The formula would look like this:

    Crushing blow damage = 1*(monster HP)(Number of players+1)/8

    The more HP, the better CB bonus.

    I would trade some OW percantage with Crushing blow percentage instead, if possible.
     
  3. stephan

    stephan IncGamers Member

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    Re: A melee sin.

    I think you forgot an operator or 2 here? :smiley:

    A more complete formula for the CB damage in PvM would be
    Code:
    CB damage = HP*1/(4*B*R*(N+1)/2) 
    
    which can be simplified to 
    
    HP/(2*B*R*(N+1))
    
    HP = remaining hit points
    B = 1 when monster is not a boss and B = 2 when monster is a boss
    R = 1 when attack is melee and R = 2 when attack is ranged
    N = number of players


     
  4. Indecisive

    Indecisive IncGamers Member

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    Re: A melee sin.

    True true, I changed something and did not double check. It didn't seem that important because everyone already knows that in general you just multiply the HP with 1/4 to get the CB damage. I haven't double checked your formula either, but I'm sure you are correct.
     
  5. Rocksin

    Rocksin IncGamers Member

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    Re: A melee sin.

    Thx guys! Really!
     

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