THIS SERIES IS CANCELLED AND WILL NOT BE UPDATED ANY FURTHER ON THIS FORUMS. I have been working this summer with an extensive mathematical "guide" for magic find and rune hunting in Diablo II. It is presented as a video lecture series on my YouTube channel. There is also the possibility to download the slideshow from my Google Drive (see further down). The title of each chapter reads: 1) Drop chance and probability distribution 2) Confidence levels 3) Magic find% and yield 4) Find item skill 5) Examples and benchmarks 6) Simulations, how to 7) Homework problems 8) Solutions to the homework problems and FAQ Some videos have more than 1 chapter, and I am considering making a few more parts concerning runes (basically an updated version of Gripphons Lk vs Trav vs Cows guide, but with an emphasis on simulations and statistical interpretation). The goal of this guide is to learn about the statistical expectation and interpretation of item farming in Diablo II and other similar games. Here are links to the individual video chapters and to the accumulated slideshow Intro and Chapter 1 (Drop chance and Probability distribution) Chapter 2 (Confidence levels) Chapter 3 (Magic find % on gear and yields) (Contains an example from Grim Dawn, not included in the slideshow) Chapter 4 (Find item skill) Chapter 5 (Examples) Chapter 6 & 7 (Simulations & Homework problems) Click here for video, there can only be 5 video links per post. Slideshow https://drive.google.com/open?id=1y2YcC1SGIl4EMSocDY1SFY_YNR749xD8 If you have any suggestions or so, you are most welcome to contact me or simply post below here in the comment section. And if any moderator think that this guide can be made "sticky" please feel free to do so. I will update this post as I go along with the series. Enjoy.