WirtsThirdLeg
Diabloii.Net Member
a few Ideas for Unique Items
I think that unique items should start at level 1 and gain experience as the player does until that item is level 10. The unique items will start with a few basic mods such as enhance dmg and a stat bonus. As the item levels up it gains its other stats/abilities. The stats given to these items when leveled up will be randomly generated just as a freshly identified unique in D2LoD:thumbup:
For Example: Windforce
Starts with:220-300% enhance damage
+15Dexterity
At level 2 Gains:30% increased attack speed
At level 4 Gains:7-10% Life Leech
At level 6 Gains:30%Open Wounds
At level 8 Gains:30% Slow Enemies
At level10 Gains:%chance to cast level 15 tornados
Also i think items should have usable abilities. A picture of your armor or weapon could be dragged down to your UI Hotbar. when clicking the picture of your item an ability is activated. However, in order to do this, these usable abilities must have cooldown timers.:yes:
For Example:War Travelers
/use ability could increase a players run speed by 45% for 8-10seconds
When used these abilities should be recognizable by other players in the form of an Aura, Weapon color/effect. etc.
my first post on this website feedback plzz
ropeller:
ropeller:
I think that unique items should start at level 1 and gain experience as the player does until that item is level 10. The unique items will start with a few basic mods such as enhance dmg and a stat bonus. As the item levels up it gains its other stats/abilities. The stats given to these items when leveled up will be randomly generated just as a freshly identified unique in D2LoD:thumbup:
For Example: Windforce
Starts with:220-300% enhance damage
+15Dexterity
At level 2 Gains:30% increased attack speed
At level 4 Gains:7-10% Life Leech
At level 6 Gains:30%Open Wounds
At level 8 Gains:30% Slow Enemies
At level10 Gains:%chance to cast level 15 tornados
Also i think items should have usable abilities. A picture of your armor or weapon could be dragged down to your UI Hotbar. when clicking the picture of your item an ability is activated. However, in order to do this, these usable abilities must have cooldown timers.:yes:
For Example:War Travelers
/use ability could increase a players run speed by 45% for 8-10seconds
When used these abilities should be recognizable by other players in the form of an Aura, Weapon color/effect. etc.
my first post on this website feedback plzz