Death_StrikeR
Diabloii.Net Member
105 Countess Runs 1.10
______________________________________________________________________
1.10 Countess Runs
______________________________________________________________________
SET A (41 mins) 56 runes
1 eth
2 shael el ort
3 nef
4 el eld
5 el dol
6 ith ort
7 tir
8 thul eld
9 tal nef
10 eth
11 el Io
12 amn ral
13 sol
14 amn tir
15 el el eth
16 eld nef
17 el ral
18 ort el
19 el el tir
20 el el eld
21 tir
22 tir thul
23 eth nef
24 ral nef
25 el ith nef
26 eth
27 tir tir
28 tir
29 tir
30 tir ort
SET B (43 mins) 64 runes
1 ith
2 tir nef el
3 eld eld ral
4 el
5 el mal
6 el tir tir
7 thul el eth
8 tir eth
9 el el eld
10 el tir tir
11 ral tal
12 eld dol
13 el ort thul
14 el eth amn
15 tir ort
16 tal amn
17 ral
18 tir ral el
19 eth
20 eth ral
21 el
22 amn
23 tir tir eld nef
24 el
25 tir tir
26 eld thul
27 ort
28 amn ral
29 tir nef
30 el el amn
SET C (19 mins) 27 runes
1 sol
2 amn
3 nef
4 tir eth dol
5 tir eth
6 el tir ral
7 eth eth
8 el el
9 el ith tal
10 thul fal
11 tir
12 tir hel
13 lum
14 nef
15 el el
SET D (18 mins) 22 runes
1 el ort
2 NO DROP
3 eld
4 tal fal
5 tir
6 nef ral
7 tir
8 eth
9 el ral
10 el
11 eth ral
12 sol
13 el tir
14 eld ith
15 el el
SET E (18 mins) 29 runes
1 ko
2 el dol
3 thul hel
4 nef thul
5 eld lum
6 el thul
7 ral ort amn
8 eld
9 el tir tir
10 eld tal
11 tir sol
12 eld tal
13 eth fal
14 el
15 tir thul
______________________________________________________________________
RUNS : 105 runs
TIME : 139 minutes (1 minute and 19 seconds /run; including load time)
TOTAL : 169 runes (1.6 runes/run)
______________________________________________________________________
SUMMARY: From Sol to higher runes
Sol = 4
Shael = 1
Dol = 4
Hel = 2
Io = 1
Lum = 2
Ko = 1
Fal = 3
Lem = 0
Pul = 0
Um = 0
Mal = 1
______________________________________________________________________
Settings: Players 1
Character: Chainlightning/Orb Sorceress
Weapon: Isted Oculus; Lidless Wall
Weapon Switch: Lvl2 Lower Resist Wand; rhyme grim shield
Other Gears: +skills; +FastCastRate
Sorcs are best for countess running mainly from her
teleport skill, and a mercenary is mandatory for tanking.
___________________________________________________________________________________
Countess Runes Finds 1.10 (Unlisted runs before above; about 100+ runs, >200)
___________________________________________________________________________________
(Below Io were not listed)
Io = 3
Lum = 2
Ko = 1
Fal = 1
Lem = 3
Pul = 2
Um = 0
Mal = 1
Ist = 1
So... Its up to you guys to do some countess running,
I summed up my running to help you to decide,
since legit runes are in demand nowadays
BTW, in 1.09, i found an ist and vex from the countess,
Maybe thats the motivating factor why i also run in 1.10.
And also to provide a concrete analysis on her.
It was all found by my javazon. About 200+ runs.
No teleporting.. just +run/walk
But I assume you know how much smaller the tower map
in 1.09 than in 1.10.
______________________________________________________________________
1.10 Countess Runs
______________________________________________________________________
SET A (41 mins) 56 runes
1 eth
2 shael el ort
3 nef
4 el eld
5 el dol
6 ith ort
7 tir
8 thul eld
9 tal nef
10 eth
11 el Io
12 amn ral
13 sol
14 amn tir
15 el el eth
16 eld nef
17 el ral
18 ort el
19 el el tir
20 el el eld
21 tir
22 tir thul
23 eth nef
24 ral nef
25 el ith nef
26 eth
27 tir tir
28 tir
29 tir
30 tir ort
SET B (43 mins) 64 runes
1 ith
2 tir nef el
3 eld eld ral
4 el
5 el mal
6 el tir tir
7 thul el eth
8 tir eth
9 el el eld
10 el tir tir
11 ral tal
12 eld dol
13 el ort thul
14 el eth amn
15 tir ort
16 tal amn
17 ral
18 tir ral el
19 eth
20 eth ral
21 el
22 amn
23 tir tir eld nef
24 el
25 tir tir
26 eld thul
27 ort
28 amn ral
29 tir nef
30 el el amn
SET C (19 mins) 27 runes
1 sol
2 amn
3 nef
4 tir eth dol
5 tir eth
6 el tir ral
7 eth eth
8 el el
9 el ith tal
10 thul fal
11 tir
12 tir hel
13 lum
14 nef
15 el el
SET D (18 mins) 22 runes
1 el ort
2 NO DROP
3 eld
4 tal fal
5 tir
6 nef ral
7 tir
8 eth
9 el ral
10 el
11 eth ral
12 sol
13 el tir
14 eld ith
15 el el
SET E (18 mins) 29 runes
1 ko
2 el dol
3 thul hel
4 nef thul
5 eld lum
6 el thul
7 ral ort amn
8 eld
9 el tir tir
10 eld tal
11 tir sol
12 eld tal
13 eth fal
14 el
15 tir thul
______________________________________________________________________
RUNS : 105 runs
TIME : 139 minutes (1 minute and 19 seconds /run; including load time)
TOTAL : 169 runes (1.6 runes/run)
______________________________________________________________________
SUMMARY: From Sol to higher runes
Sol = 4
Shael = 1
Dol = 4
Hel = 2
Io = 1
Lum = 2
Ko = 1
Fal = 3
Lem = 0
Pul = 0
Um = 0
Mal = 1
______________________________________________________________________
Settings: Players 1
Character: Chainlightning/Orb Sorceress
Weapon: Isted Oculus; Lidless Wall
Weapon Switch: Lvl2 Lower Resist Wand; rhyme grim shield
Other Gears: +skills; +FastCastRate
Sorcs are best for countess running mainly from her
teleport skill, and a mercenary is mandatory for tanking.
___________________________________________________________________________________
Countess Runes Finds 1.10 (Unlisted runs before above; about 100+ runs, >200)
___________________________________________________________________________________
(Below Io were not listed)
Io = 3
Lum = 2
Ko = 1
Fal = 1
Lem = 3
Pul = 2
Um = 0
Mal = 1
Ist = 1
So... Its up to you guys to do some countess running,
I summed up my running to help you to decide,
since legit runes are in demand nowadays
BTW, in 1.09, i found an ist and vex from the countess,
Maybe thats the motivating factor why i also run in 1.10.
And also to provide a concrete analysis on her.
It was all found by my javazon. About 200+ runs.
No teleporting.. just +run/walk
But I assume you know how much smaller the tower map
in 1.09 than in 1.10.