1.11 Flaming Rabies Druid?

exobyte

Diabloii.Net Member
1.11 Flaming Rabies Druid?

Without the Carrion Wind bug, it'd be harder to do but would it still be effective?
 

Liquid_Evil

Diabloii.Net Member
I consider it pretty much a dead build personally. There are simply too many skill points to invest in to make it effective in my eyes. (Lycan, Werewolf, Rabies, Poison Creeper, Oak, Fire Claws, FOUR Fire Claw synergies, prereq's...)
 

Osmium

Diabloii.Net Member
Both right to a point, Rabies/Fury would probably be a better route to head down, because the 1.10 flaming rabies relyed on the carrions pc bug, without it, its dmg reduces a hefty amount.

well............even if you had the carrion bug it would be hard to get a competitve beat..........you should max rabies,fireclaws and 4 synergyes,lych,wolf,oak.........so it was dead even with the carrion bug



 

omgwtfbbqpwned

Diabloii.Net Member
With Flaming Rabies, you weren't supposed to dump into Werewolf, a Spirit, and all four Synergies. Most FC builds don't dump into all four synergies in the first place.

With maxed Rabies + 21 Posion Vine, maxed Fire Claws, two Synergies, and remainder into Lycan, and a lot of +Skills, there was pretty decent damage output.

The loss of the Carrion Wind bug meant a loss in one of the Fire Synergies which really hurt it. =\
 
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