The only reason I can think of is that your Barb dishes out so much damage that the Merc's Crushing Blow doesn't make much difference. In the Assassin's case, he is responsible for 0.5 - 0.75 of the total damage done to Mephisto.Chimaira said:Yes of course...your guide said you had to use a Hone Sundan so I did it really wasn't that impressive, but I didn't time it or anything so...
Yes, the Crushing Blow damage isn't regarded as "real" damage by Meph, i.e. he won't turn to the Merc because of it. That's why I suggest against using the Might Merc.Chimaira said:...maybe my barbarian deals more damage than your assasin and therefore Mephisto sees your merc as a bigger threat??
No, not really. It's just better not to wake them up at all .Chimaira said:Also I've been wondering about the vampire lords behind Mephisto...You seem to regard them as quite a threat...
At level 26, the 3rd charge is good for +1800% damage. I assume this means that the Bartuc's base damage (85-150) is either modified byChimaira said:About the Phoenix Strike damage...I really meant Tiger Strike, sorry.
(1800% + 200% (from Str and Dex)) * (85-150) = 2000% * (85-150) = 1700-3000 damage,
1800% * ((85-150) + 200% (from Str and Dex)) = 1800% * (255 - 450) = 4590 - 8100 damage.
Due to his 50% physical resistance, Meph would take 850-1500 per release in the first case and 2295-4050 in the second. Assuming Mephisto's life is about 140,000 Hit Points at players 3, that's about 1/45th of his life in the first case, and 1/20th of his life in the second case, which is the one that agrees with my observations.
Unless, of course, there's a gross miscalculation in there somewhere .
Quite likely, actually.