Torchlight

September 3, 2015

No Torchlight 3… Here’s Hob!

The guys at Runic Games just revealed a new upcoming action/puzzle game called Hob. Runic Games, co-founded by Diablo co-creators Max and Erich Schaefer, was previously best known for creating the Diablo-type Torchlight games. Their new game Hob is reminiscent of Zelda type exploration puzzle solving titles, and does not include the endless clicking combat of an ARPG.

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By: Flux

July 17, 2012

Torchlight Art Assets Ripped Off by Mobile Game

Thanks to KayDee for pointing me to the amusing (if it’s not you) news on IncGamers that a Chinese developer has wholesale ripped off art and sound assets from Torchlight and reused them in a derivative dungeon crawler game for smart phones. The story began when Torchlight lead developer Travis Baldree tweeted about the issue:

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November 24, 2011

The Diablo Podcast #52: Max Schaefer Interviewed

The fifty-second episode of The Diablo Podcast features Flux interviewing Max Schaefer, CEO of Runic Games. In this interview Max answers numerous fan questions about his time with Blizzard North and the earliest version of Diablo III, talks about his reaction to playing the Diablo 3 Beta, compares Torchlight 2 to his earlier ARPGs, and much more.

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By: Rushster

November 20, 2011

The Diablo Podcast #51: Travis Baldree TL2 Interview

The fifty-first episode of The Diablo Podcast features Flux speaking with Travis Baldree, president of Runic Games and lead designer on Torchlight 2. The sequel to million-selling indy hit Torchlight 1 is shaping up to be a huge upgrade over the original game in every way, thanks to a larger team, more development time, a bigger budget, and just plain better ideas. This interview covers a wide variety of topics, including the changes and improvements to skills, stats, monsters, items, UI, and the end game.

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September 11, 2011

Jay Wilson Interview from Gamescom @ Gamer.NL

EvilMe points us to Dutch site Gamer.NL where there’s a new interview with Jay Wilson from Gamescom last month. It’s a short interview, but they get right to the point with the requisite questions about the Real Money Auction House and the Always-Online DRM, before concluding with a couple of non-standard (and thus more interesting) questions about other ARPGs. I’ll quote the Google translation of those.

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August 24, 2011

Max Schaefer on Diablo 3 from Gamescom

Rush has posted his Torchlight 2 hands-on report over at IncGamers,. It’s an interesting write-up, with his game observations woven into a conversation/interview with the ever-loquacious Max Schaefer. There was a bit of Diablo III in the discussion, of course, and here’s the quote.

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May 7, 2011

Matt Uelmen’s Torchlight 2 Music Debuts

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Runic Games has posted a juicy page of info, pics, and two musical samples from Torchlight 2. The composer of the music is Matt Uelmen, justly famous for his great work in Diablo 1 and Diablo 2, and if you’re a fan of the music in those games, you’ll certainly want to check it out. For TL2, Matt returned to Bratislava , where he recorded with the local symphony, just like he did for Diablo 2 and yes, Diablo 3, back in 2005.

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March 23, 2011

Max Schaefer @ Charge Shot

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The flood of Max Schaefer, Torchlight XBLA interviews continues, and since Max keeps dropping interesting references to Diablo III, and since it’s fun to get Bliz Irvine PR twitching by posting about them, here’s the latest. It’s from an interview with Charge Shot, and thanks to IncGamers for the tip.

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March 15, 2011

Max Schaefer @ CGMonthly, plus Torchlight’s Console Controls

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C&G Monthly has posted a new interview with Diablo creator Max Schaefer. It’s a nice interview; they talk about the formation of Runic Games and how they found success in targeting Torchlight to a market in between casual games and AAA titles, how they’ve learned to work much smarter and more efficiently than they did in the old days of unlimited time/budgets, their plans for massive modding support in TL2, and the big changes they had to make designing TL2 for multiplayer support. Thanks to fmulder for the tip, and here’s a quote:

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February 9, 2011

Max Schaefer @ IRB

It seems to be the season for ex-Blizzard North developer interviews, as a new one with Max Schaefer has just popped up on IRBGamers. (Thanks to ThomasJ for the tip.) It’s mostly about Torchlight, since this is part of their promotional swing to pump up the XBLA release of TL1. (Coming March 9 for 1200 points, and this is my last post about it. If Runic wants any more plugs they can give me a Schaefer to interview about D3 @ BlizNorth, or buy an ad.) Max also talks about TL2 and his past gaming work, as revealed in the following quote:

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February 5, 2011

Max Schaefer on Torchlight Console and Diablo III

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Gamasutra has posted a new interview with Torchlight CEO (and D1/D2 creator) Max Schaefer, and it’s got some good stuff. Max mentions Diablo III, but only to say that everyone at Runic Games is really looking forward to playing it when it’s finally released. What I found more interesting in the interview were Max’s comments on the recently-announced Torchlight Xbox version.

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January 8, 2011

Torchlight to Xbox: Diablo 3 Console Preview?

Runic Games has announced that Torchlight is going to be released for the Xbox 360 later this year, and will be playable via Xbox Live Arcade. What’s interesting about this is that Torchlight began as a PC game with a control scheme identical very similar to that of Diablo… which makes it interesting to see how they’re changing the game to make it work on the Xbox? As their FAQ explains, there are quite a few control changes, as well as some gameplay alterations.

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December 29, 2010

Games to Get You Through the Holidays

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With Blizzard on vacation the Diablo III news has officially dried up. There are, however, other games out there, of an RPG nature. One we profiled earlier this year was Path of Exile, an F2P RPG being made by new NZ developer Grinding Gear Games. I haven’t played it since the guys showed me a copy during their debut press tour of San Francisco back in September, but I remember it fondly. They’re still working away, and they recently revealed the Witch, the 3rd (out of 6) character classes. Check out the PCGamer article for info, screens, and a Q&A with game producer Chris Wilson.

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