Treasure Goblin


February 19, 2015

Reaper of Souls Patch 2.2.0 Preview

Blizzard has posted a juicy preview of the features coming up in Patch 2.2.0, which they say will be coming to the PTR “soon.” According to past planning statements, we should expect this to be the game mode that goes live after Season Two ends, and which we’ll be playing when Season Three starts up, something like 3-5 months from now.

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By: Flux


January 16, 2015

Double Goblins + New Goblins = Auto Pickup Required?

Plenty of fans have spent the last two years asking for a way to auto-pickup materials and gems. I wasn’t always one of the petitioners since I didn’t totally mind a bit of left clicking. It reminded me of my Diablo 1 and Diablo 2 roots! Back when I was young and optimistic and had a fully-functioning right forefinger.

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By: Flux



December 16, 2014

Diablo 3 PTR: Bigger and Better Nephalem Rift Maps

The size and shape and monster density/composition of the Nephalem Rifts and Greater Rifts is one of the main areas of testing during the current PTR session. The big changes were noted in the first days of the PTR, with much higher density in Greater Rifts allowing most characters to instantly boost their highest Grift completed by 3-5 levels.

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By: Flux


December 3, 2014

New Treasure Goblins on the PTR

We’ve talked about the four types of new Treasure Goblins since three of them were debuted at Blizzcon last month, and shown some screens now and then, but I’ve seen all of them numerous times during PTR play the last week or two, so here’s a compilation.

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By: Flux

November 19, 2014

Diablo 3 Patch 2.12 PTR First Impressions

The upcoming Reaper of Souls patch went live for testing on the PTR last night, and here are some quick reactions from my own play and from comments I’ve seen from other testers. First up, here’s a quote from Amedon, who got some testing done with his Crusader.

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By: Flux