July 22, 2015
June 12, 2015
March 23, 2015
November 12, 2014
September 10, 2014
Anyone with much experience playing a level 70 character soon learns that Marquise gems build up into huge stacks. Players who play multiple classes have more use for the different flavors of gem, but eventually almost everyone (especially in Softcore, where you never lose gems and hardly anyone bothers with Amethysts or Diamonds in armor) winds up with hundreds of gems and no purpose for them.
September 3, 2014
September 2, 2014
The CMs are still getting back up to speed after the three-day weekend so there’s not much Blue action yet and the Patch 2.1 Known Issues haven’t been updated since last week. Not every fan knows all the issues though, and the Boon of the Hoarder, one of the new Legendary Gems does *not* proc from kills made by your pets. No Diablo 3 Pet Gold via Boon of the Hoarder:
August 26, 2014
Blizzard has included a nice bonus with the launch of Patch 2.1. Running from now through next Tuesday all gold find is receiving a 100% bonus, and they are doubling the number of Treasure Goblins as well.
May 22, 2014
Mwille shared an interesting sort of theorycrafting in our Diablo 3 community forum. What if you could specify which legendaries you most wanted to find, and then take specific actions in-game to boost your odds of scoring them? His idea works a bit like a Bounty system focused on item finding, where Kadala would let you create a wishlist of your most wanted items, and then give you hints when some monster in your game had an elevated chance to drop one of them.
March 6, 2014
Some posts in the B.net forums illustrate common misconceptions about the new difficulty system and Paragon system.
December 17, 2013
As we discussed recently, the drop rates and general difficulty of Reaper of Souls changed greatly in the recent patch, with a huge reduction in the drop rate of Legendary and Set items. This is part of the overall testing and isn’t likely to be the permanent state of things, as Reaper of Souls dev and main item guy Travis Day shared in a couple of long posts about the evolution of Magic Find in Reaper of Souls.
December 16, 2013
Big tweaks and modifications to the game in the newest beta patch.
December 2, 2013
November 13, 2013
Here’s a second excerpt/tease from our exclusive Blizzcon 2013 interview with Jason Regier and Travis Day. The full interview and transcript will be posted later today. For my last question I asked about Magic Find and the big changes it’s getting in Reaper of Souls and the new Paragon 2.0 system. Players have spent months wondering about the apparent removal of the current passive Paragon level bonuses to Magic Find and Gold Find, and the relatively minor role that Magic Find appears to play in the new Paragon Points system. (MF is in the Adventure Tab, and as of the Blizzcon demo, each paragon point would add 2% Magic Find, for a maximum bonus of +100% Magic Find.)
October 17, 2013
Lylirra made a few long replies about the Paragon 2.0 system in the B.net forums. Her first couple of posts were just restating all the stuff we already know, but some of the same questions we’ve been asking here came up further down the thread, and got replies (if not exactly answers).