Inferno

August 8, 2013

One life to live: Playing well with others-Part two

Pk’s have been a part of Diablo since the first iteration. Each game had a hostility option and a way to fight back. Diablo 3 has denied of that option but don’t be fooled it has yet to go away. First they would kill you in town with trains of monsters, or they would vote kick you in the middle of a fight, now the only option they have left is to gain your trust and trick you into your demise.

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October 22, 2012

Monster Power Damage Reduced

The hotfix is scheduled to drop tomorrow morning, so get your masochistic tendencies in before they tone the damage down. Personally, as a Demon Hunter that associates one hit to death, it’ll make the process of farming beyond Monster Power 7 a tad bit easier. To all those that are part of the 1% elite Barbarians able to take on MP 10, this end-game will not be so exclusive.

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By: VictusMetuo

October 21, 2012

Forum Watch #90: Keywardens and Hellfire Ring Farming

Lots of forum conversation lately about the Infernal Machine, everyone’s favorite new v1.05 challenge. The first step is farming the keywardens, which is hard, or not, mostly depending on your gear, play style, and support team. (It’s dangerous to go alone.) Some useful discussion in this thread, which I’ve condensed and combined with personal experience for some bullet points:

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October 19, 2012

Blizzard Answers v1.0.5 Questions

Since Patch 1.0.5launched, the Blizzard CMs have been handling a variety of player queries on the Battle.net forums. There are quite a few noob questions, suggesting that lots of people are coming back to the game with the patch (or even starting up from scratch). I figure you guys know most of that stuff already though, so here are some of the more interesting/detailed stuffs, or bug reports.

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Magic Find Evolution in Diablo III

While updating the Magic Find article in the DiabloWiki last night, I spent some time reading over a bunch of the older Blizzard posts on Magic Find in Diablo III, as well as reviewing the changes they’ve made to the system, and to item hunting in general. It was an interesting refresher, as it’s easy to forget just how much things have changed over time, and will likely continue to change.

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