Diabloii.Net Interviews







November 13, 2014

The Diablo 3 Podcast #157: Travis Day Interview

Travis Day interviewed from Blizzcon 2014. Travis answers questions about Greater Rifts, Rift Racing, Legendary Gems, Ancient Items, new legendary items and Item Sets, buying more stash space, trading, Realm of Trials, improving bounties, game control problems, build viability in the end game, and much more.

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By: Flux


November 5, 2014

Submit Questions for our Blizzcon 2014 Diablo 3 Interview

Diablo.IncGamers.com has a private interview with some Diablo 3 developers on Friday afternoon at Blizzcon. We’ll be recording the interview and posting the audio and a transcript afterwards, as we did last year. (Though I probably won’t wear the Bliz North D2X t-shirt this time.) Of course an interview is only as good as the questions we ask. So, here’s your chance to help out.

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By: Flux



November 13, 2013

Blizzcon Interview Exclusive: Big Magic Find Nerfs Coming in Reaper of Souls

Here’s a second excerpt/tease from our exclusive Blizzcon 2013 interview with Jason Regier and Travis Day. The full interview and transcript will be posted later today. For my last question I asked about Magic Find and the big changes it’s getting in Reaper of Souls and the new Paragon 2.0 system. Players have spent months wondering about the apparent removal of the current passive Paragon level bonuses to Magic Find and Gold Find, and the relatively minor role that Magic Find appears to play in the new Paragon Points system. (MF is in the Adventure Tab, and as of the Blizzcon demo, each paragon point would add 2% Magic Find, for a maximum bonus of +100% Magic Find.)

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November 12, 2013

Exclusive Blizzcon Interview: Soulbound Legendaries and Trading Exceptions

Not to get all “major gaming site” and drag out an interview into twenty updates, but here’s a bit of a tease for the upcoming podcast (audio) and written transcript for the interview I conducted with Travis Day and Jason Regier at Blizzcon 2013. I spent several questions on economic issues, legendary items, and the trade and gold value ramifications of soul binding. As you probably know, that sort of thing is a strong interest of mine, and I could easily have burned the entire interview time on a discussion/debate about economic stuff.

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