Expectations for Diablo 3 anything from Gamescom were not high after Diablo 3 wasn’t even mentioned in Blizzard’s Gamescom preview. That said, senior designer Wyatt Cheng submitted to a short interview by a woman wearing jeans with holes in the knees, and here’s what went down.

    The interview focuses on the 20th anniversary of Diablo 3 at the start, and then segues into some recent Diablo 3 stuff. The key bit comes at 1:14, when the interviewer mentions how much content we’ve seen added in patches, and if we’ll keep getting more of that. Wyatt answers by talking about 1) new cosmetic gear in the last patch, 2) set dungeons added in the previous patch, and 3) how Kanai’s Cube was named after Kevin Kanai.

    Not to be cynical (though that’s sort of my job) but when the question is “will we keep seeing new content” and the answer is, “look at all the new content we added in the last few patches” without a word about plans for any more new content in future patches, right after the first RoS patch that didn’t really have any new content… hmm.

    Blizzard has also posted a couple of “greatest hits” videos showing their reveals and fun stuff (from non Diablo 3 games) during the first two days of Gamescom. Click through to view those and see what’s new in WoW, Hearthstone, Overwatch, and all the rest.

    Gamescom Day One:

    Gamescom Day Two:

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