WoW’s Game Director Tom Chilton moving to a “new adventure within Blizzard”


tom chilton BlizzardWith BlizzCon looming there’s been a lot of changes at Blizzard and the latest person to make a move is World of Warcraft Game Director Tom Chilton.

In a farewell message to the WoW community, Chilton states that he is moving to a “new adventure within Blizzard”. What could that new adventure be? The new Diablo project that is supposedly happening?

We have little to go on at the moment but Chilton has been essential in making WoW the success it is, so whatever this new project is, it will benefit from his vast experience.

The update from Chilton reads:

For me, Legion has been more than just another expansion, though—it’s the culmination of more than a decade of work with one of the best development teams I’ve ever had the pleasure to be a part of. And it’s with a mix of excitement, sadness, and gratitude that I’m saying farewell to the WoW team and moving on to a new adventure within Blizzard.

My personal journey working on WoW as Game Director is at an end, but my journey with Blizzard isn’t. I’ll still be here, but will be focusing on another project within the company. However, it’s with great pleasure that I announce Ion Hazzikostas will be taking my place as Game Director for World of Warcraft.

I know that WoW will be in great hands with Ion at the helm. He’s been an integral part of the team for more than eight years and has contributed to so many aspects of the game’s development—from class design to encounter design and nearly everything in between. He also has an amazing team at his side—the same epic crew that brought you all the content you’re enjoying in Legion.

BlizzCon can’t come soon enough.

Thanks PC Invasion.

 

Tagged As: , | Categories: Blizzard, Other Games

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  1. They’re just moving him from the fisting room to the rape dungeon.

  2. This could be good or bad in regards to Diablo. If he is not working on anything Diablo then good. If he is moving into any new or existing Diablo projects then bad. Diablo does not need any more major influences from WoW or the genre it represents. It especially does not need any competitive PVP. An esport focus would be terrible for the Diablo franchise. We need a back to basics approach for Diablo – Itemization, Character Customization and world exploration with the number one focus on replayability. I do not mean to take away from Tom’s top notch accomplishments in any way shape or form. I am merely concerned that successful elements from the WoW franchise will be pushed into Diablo without Blizzard resolving the core issues that exist in D3.

    • True, and just to add to the list is a possible pvp like what was displayed prior to release.

      • diablo does not need pvp shit gameplay !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

        • Dude gtfo with your rage comments. People like you are the pinnacle of selfishness.
          If D3 had been designed for BOTH casual AND hardcore players we would have had a far better game. And that includes OPTIONAL pvp.
          Who the hell are you to promote diversion and hate in the community

          • I live in a free country so i say what i want , when i want ….
            whos selfish here hey , you also speak for yourself here thats clear

            why the fuck must there be pvp shit in every f*cking game , there are tons of games with pvp , go play those shitty games instead and leave that uber stupid gameplay out of this great game !
            The game needs more PVE (systems) not pvp shit !!!!!

        • Sounds like you got pked alot in d2…

      • If they could add fun PvP that doesn’t affect the PvE in in way then cool.

        This could be done by having modified skills for PvP only.. (you could pick PvP skills.. when you enter PvP thats what you use).

        Modified PvP items.. you could buy PvP items (which go to PvP slots in a tab window in character sheet). The power of the items is calculated from the power of your PvE items.

        This way they could make it rather balanced without OP 1000% damage increases and what not.

    • With the job posting of the game director for Diablo going down, then followed by this press release, it would seem like the position of Diablo game director was filled internally by Tom Chilton.

      While he may be qualified from an industry perspective, that does not automatically guarantee a solid vision for the Diablo franchise. I was really hoping for the position to be filled from outside the company by someone like David Brevik, someone who understands the basic underpinnings for a solid RPG, something that the next Diablo installment MUST BE for it to live on, and not die a horrible death by mediocrity.

      I’m sorry, but anymore WOW influence will just flat out kill the franchise for good.

      This is why I hate positions being filled internally, you just end up with someone looking for the next gig, not necessarily someone who is passionate about the upcoming job ahead….

      For Diablo’s sake, I hope this does not come true this November.

      • Either way, it seems they are in a tough position regarding BlizzCon: They could either celebrate the series’ anniversary without a major announcement, or let history repeat itself by stirring hype way too early into pre-production again.
        Considering neither an expansion, a remake nor another numbered main entry to be likely, I am wondering if they might go with the new-genre-in-established-ip approach next. Re-re-recycling existing lore/style in new context, differentiating the series further from WoW, “freshly” restarting the series as a smaller production, not having to live up to comperable gameplay expectations set by earlier BlizzNorth entries, … all good reasons for maybe trying a spin-off (for fun and giggles, imagine an inventory tetris mobile game or a Diablo-themed Dungeon Keeper-style game).

  3. Really hope he isn’t getting involved with any future Diablo game. Don’t need more WoW mindset there. Rather the opposite.

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