Will Gold Retain Value in Diablo 3’s Future?


With the news of the DiabloWikiAuction House shutting down in March, and lots of previews about what to expect in DiabloWikiLoot 2.0, there’s been a lot of debate about the future of the Diablo 3 economy. As often happens when economic news breaks, Azzure and I traded a bunch of IMs about the topic, and as usually happens, we found ourselves in disagreement about one of the core issues. Will gold retain value in Diablo 3’s future, and especially in the Reaper of Souls expansion pack?

is diablo 3 gold valueless

This article covers the use and value of gold in the future of Diablo 3. I feel that gold will become much less valuable in the future of Diablo 3 than it is now, since without an Auction House and with self finding emphasized, the power/value of millions (or billions) of gold will be much less than it is today. Azzure disagrees and feels that gold will retain much of its use and value in the future, and continue to function as a currency and a commodity.

In any event, the whole system of existing gold might be gutted by a clean economy ladder system. (In fact I rather expect that’s what we’ll see.)

Click through to read our longer form arguments for these positions, weigh your opinion in a vote, and speak up in comments.

  • Disclaimer: Both the pro and con arguments are extrapolations for the future state of the game based on current information mixed with speculation. The developers can (and probably will) make additional changes and tweaks to the game and the economy between now and then, which might invalidate some portions of these arguments.

 

diablo 3 gold will retain its valueGold Will Retain Value in Reaper of Souls

Azzure: I think gold will probably retain its status as primary currency, despite the removal of the AH.

It is in Blizzard’s and every player’s interest to keep gold as a currency.

Why? Look no further than D2. Without a currency, you cannot effectively trade. So I hear you saying, “so what if it’s in our interest, doesn’t mean that it’s going to happen.” This is true, but the fact that it is in everyone’s best interest means that Blizzard will likely push hard to keep gold valuable. They will try to make players want it, need it and value it.

So now you are saying “Ok, so its in our best interest and they are going to try. But what can they do to achieve this?”.

Great question, they can do many things. Firstly, they can design the artisan system in a smarter way that makes it ALWAYS useful. In D3 vanilla, crafting was a failure, nobody really used it because the AH made it obsolete. Guess what, the AH is no longer there! So gold will have a greater use for crafting, and crafting will be somewhat desirable for a longer time (perhaps forever). This will ensure that there is a meaningful gold-sink for gold.

And don’t forget the DiabloWikiMystic! She will have some pretty valuable things she can do, and it all costs gold.

If inflation gets too high, and the physical quantity of gold gets out of control, Blizzard can easily implement a tier-based currency. Eg. 1 Platinum = 10k gold. Like in WoW.

Now let’s look at some case studies of places where gold worked as a currency, and places it did not.

World of Warcraft

Firstly, WoW has had a gold-based currency for many years, and it is still the primary currency. WoW is similar to D3 RoS in the sense that you can no longer get the best items in the game from an AH, so it’s a good comparison. Did this fact make gold useless in WoW? Nope.

The second case study is an example of where gold failed. Yep, you guessed it, Diablo 2.

Why did D2 gold fail? Well, several reasons:

  1. Gold had a very low cap.
  2. You dropped gold when you died, making it lack security.
  3. There was really nothing all that meaningful to spend it on.

The lack of an AH is not why D2 gold failed. The things above, are. And all of those things have been “fixed” in D3.

  1. Gold has a generous cap that most people will never reach.
  2. Gold is permanent, even in HC deaths!
  3. There are artisans that primarily need gold to use.

So, looking at the WoW and D2 example, it’s easy to conclude two things. 1) An AH that facilitates trading of gear is not required to keep gold valuable and as a currency, and 2) Gold failed in D2 because of other non-AH related reasons.

Coming to my final point, Gold is the best option for a currency for many other reasons. It is easily divisible, it is numerical, it is a commodity, and it has precedence as a currency. In other words, there are no reasons why gold wouldn’t continue to be a currency post-AH. It is the best option.

A lot of people will fall for the argument “Gold will suck because look at how much is already in the economy!! Everyone is rich, so no one really wants it, therefore it will fail without the AH.”

Why is this argument a fallacy? Because it fails to grasp what a currency is, and what a commodity is. A currency is a way of standardizing the value of goods in to a unit that is easily transferable. What does that mean? It means that it represents real things that people want to buy, and people want to sell. In D3’s case, items. So whether there is 20 trillion gold or just 1 million gold in the economy, it is irrelevant. Because gold only represents wealth. So if there is more gold, it simply will cost MORE gold to buy it. It doesn’t make it any less useful as a currency, unless those 3 things I wrote above come in to play.

In other words, Gold also doesn’t need to have a tangible value to be valuable. It is a representation of wealth. However, in D3, gold is ALSO a commodity. This means that it actually does have tangible value, it lets you repair your items, craft, use the Mystic etc. This makes it even stronger as a currency. But even if gold had virtually no use in D3, it should still be the primary currency (think WoW), and should be used as a means to facilitate trade.

In closing, the death of the AH doesn’t change anything for gold. If people still wish to trade, they should and will, still use Gold as the primary currency.

–Azzure

 


 

diablo 3 gold will not retain any valueGold Will *Not* Retain Much Value in Reaper of Souls

Flux: Based on the current information, I think gold will lose most of its value in the future of Diablo, and especially in DiabloWikiReaper of Souls. I’m not claiming gold will become useless, D2 style, where players don’t even bother to pick it up… though that would probably be the case already for some players, if DiabloWikiPickup Radius didn’t do that automatically. But I think the current state of the game, where most players instantly value every item based on a gold value, will be a thing of the distant past come Reaper of Souls.

I predict this based on the likely impact of new/changing game features, how I think Blizzard wants the economy to evolve, and especially on the (hypothetical) rules of the future ladder system.

 

Gold’s Value Stems from the Auction House

The most basic argument is applicable now, not just in the future. Gold isn’t really gold any more, in terms of being a currency you require for in-game activities like repairs or crafting. The newly-added crafting recipes are fairly pricey, but the bottleneck for most players is finding enough Demonic Essences, not finding the gold or materials. (Especially since the materials can be bought in the AH.)

I strongly suspect the same will be true of future in-game expenses, like Mystic upgrades. They’ll cost gold, but also materials that can not be purchased or traded, thus limiting their uses, even for the very rich.

Gold is a wonderful thing to have now, but that’s because it’s spent for gear in the Auction House. If you could find your own gear and all the crafting recipes were limited by finding materials that couldn’t be purchased… what would you need gold for? Players on the console now don’t put much importance on building up gold since there’s nothing to spend it on. There’s no Auction House, most players are self found, and when they do trade it’s item-for-item, via the barter system.

 

Loot 2.0 = Find Items, not Buy Them

One of the oft-stated goals of the future of Diablo 3 via DiabloWikiLoot 2.0, is that items should be found, not purchased. The devs are trying to bring this about via numerous tools, some of which can be seen previewed in the “Loot 1.5” console version. I don’t think the PC version will be quite the “upgrade every run” loot deluge that the console is, but there’s clearly a big priority in Loot 2.0 on players finding gear rather than buying it.

A big part of Diablo is the thrill of battling demons and finding epic loot. While buying epic loot in the auction houses might be more convenient, it doesn’t feel anywhere near as heroic as plowing through a pack of fearsome-looking monsters and having them drop that one awesome item that seems like it was made for your character.

If there’s no Auction House and we’re finding most of the gear our characters are wearing… what would you need gold for?

 

Limits to Trading

The devs have said that most of the top end gear in Reaper of Souls will be bound to the character or account using it. Details aren’t finalized yet, but all of the legendary items players found in the Gamescom demo were DiabloWikiBind on Account (BoA), and it seems that all Mystic enchants will render the item BoA. We already see that with all of the Archon level crafting recipes in D3C.

If those “more binding” designs hold through further development, what would players sell in RoS? All the high end newly-found Legendaries would be BoA, or soon become it via an Enchant. All the best crafting recipes will probably still be BoA and/or require materials that are BoA, like Demonic Essences are now. So what does that leave? Trading for mid-level gear, starter gear, and probably for some materials and gems. Gold might retain value for that, but it’s hard to see the shiny yellow metal retaining anything like its current value.

 

Ladder Seasons = Tabula Rasa

RoS won’t be a total blank slate, but it’s going to be close to one. Current characters and experience will carry over to the DiabloWikiParagon 2.0 system, but it seems unlikely that any current gear will still be top end gear once items from level 64-70 are dropping.

Blizzard has confirmed that we’ll see ladder seasons in the future of Diablo 3 and I expect we’ll get a lot more details about that come Blizzcon 2013. How will those ladder seasons work? No one knows yet, but much of the benefit of ladders in Diablo 2 is that they give the economy a fresh start.

A fresh start to the economy in Diablo 2 means not bringing over old items. I’d expect the same thing in Diablo 3, but what about the item stash, gold account, and Artisan upgrades that are shared account-wide? Wouldn’t those have to be blocked from sharing to new ladder characters, to keep the entire concept of a ladder and a clean economy from being tainted?

I can’t see how ladders would work any other way, and if ladder characters can’t bring over gold or gear… then it’s a pro and a con to my argument. Gold would be valuable to new ladder characters, who would be equivalent to D3 console characters now, but only for in-game upgrades and repairs. All current gold though, the millions or billions on player accounts… would be nearly worthless, since it could not go into the ladder economy where most players would be focusing their attention.

It seems like Blizzard wants to reboot much of the economy, post-Auction House, and while I don’t think they will go so far as to simply delete player gold, or put limits on how much players can carry over into RoS, or put all prices with a sliding scale that increased costs for richer players… they don’t need to. Not when the lure of ladder seasons can render even the largest mountains of D3C gold almost irrelevant.

–Flux

 

What will happen to gold value in Reaper of Souls?

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I realize the vote options aren’t perfect, since you could vote 1-4 and also think 5 is true. But I couldn’t figure a way to integrate all the options in a neat sliding scale, and there’s no way to allow votes for 1-4 and/or 5, so let’s just see how this one goes.

There you have the pro and con arguments for the future of gold value in Diablo 3. What do you think is likely to happen? What do you want to happen?

Comments

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  1. Just a quick note that for self-found players, gold is a higher constraint on crafting than DEs, especially if you are also upgrading your own gems.

    • First thing I thought when I read this.

      Second: Wasn’t BOA to prevent AH sales? What would equipment binding stop now? 3rd party sites? How many people are going to use those compared to the AH?

      • This was my thought as well – said crafting items and top end gear won’t need to be BoA anymore. Those items were BoA because it was a bandaid trying to add good items not available in the Auction House. Well, nothing will be available in the AH come RoS, so nothing (or certainly not everything) will need to be account bound.

        If they agree, Flux’s entire argument is unraveled because it is all predicated on the assumption that nothing will change. That’s basically what both sides of this conversation ride on.

        • BoA on dropped Legendaries is not needed , but it totally is needed when you use the Mystic to enchant your gear , it is good to take items out of the economy , Mystic will do a great job at that.

          Also Gold being useless in ladders is not gonna be true , I believe just like when D3C was released back in May , gold was so valuable the first month before the Bots flooded the AH with gold from farming first Epic Monster in Act1 near old tristram , non ladder though is kinda confusing to me , new players can’t generate enough gold on their own without the AH and old players have billions on billions of gold and most of them might be playing ladder because they are bored with all the wealth they have and they have been farming mp10 for so long now , but again bots still have insane amounts of gold and rich players might not care much about their gold if they play non ladder so everybody will be doing trades in 100s of millions or billions and everybody will have a slice of that gold pie , also not to forget that many players might just buy crazy amounts of Gold before RMAH closes if they prefer non ladder and permanent economy.

          TL DR : Gold in Ladder will retain value for a good amount of time , gold in Non Ladder is in a weird spot.

  2. Most players just want to slay demons and find good loot, therefore gold having value from a personal economy standpoint makes the most sense. The economy needs to be scaled from this standpoint and not uber ultra AH tycoon side of things.

    Don’t wanna be Trump Jr., just want loot!

    • What is stopping you from grinding demons without using the AH? Are you just not good enough at the game to kill things self found? Or are you choosing to use the AH, then get mad when you can’t afford the life style you want?

      • “Most players just want to slay demons and find good loot”

        emphasis on the word “good”
        that’s what we all hope to find and I hope it will be better in Loot 2.0

        “Are you just not good enough at the game to kill things self found?”

        you can be great at the game, know all the monsters, their abilities, the best skill/rune combinations and the appropriate monsters to use them against, you can have excellent reflexes, you can have all the timings down
        and still not find good, interesting loot

        there’s just nothing interesting about 60 more strength, 15% more chance to crit, 20% more critical damage and 20 more resistance to all

        watch Moldran’s videos where he goes on Legendary hunts
        he finds a lot and gets really excited
        I really don’t know why
        not a single Legendary he finds is any good for any of his characters

  3. Anyone consider the return of Gheed? The wealthy may have an early advantage with deep enough pockets to gamble up some great loot. A fool and their money…

    • this is a very curious subject. Obviously, they need to pull all those billions and billions of gold out of the economy IF they wanted to fix it’s value. Gheed’s gambling might be a wonderful way to do it. Without the AH, will players care how many billions they have. (or hundreds of millions)

      This comes down to numbers and what they set them at. (obviously) Let’s do a for instance tho.

      Let’s say they choose to make items from Gheed cost 100,000 (they could start high and lower later…) Let’s also say that you have 1 in 1000 odds of finding a legendary via Gheed. (or really good rare) 100 * 100k is 100million. If you had 4billion gold (like I’ve seen some streamers have) you could hope to find around 40 legendaries or good rares. I kind of think that is a fair trade and it “could” pull a lot of the gold out there.

      After they got the game gold back to normal, they could lower prices on Gheed down to D2 levels.

      I think they should get clever and put in some other ways to pull money out. Like come up with a unique costume item like the wings for 1billion gold or something.

    • This certainly *could* happen which is why Azzure and my opinions are speculation; since game features aren’t known yet.

      My impression is that Bliz wants to reset the economy, changing from a “gold = success” to a self found sort of model. And in that light I think existing gold will be devalued by the new systems, hence crafting and such will require a Demonic Essence type material that bottlenecks the use.

      But it’s entirely possible that will mostly be the case, yet there may still be one or two features that allow lots of gold to have some utility? Just not anywhere near the current game state where gold quantity is all that really matters.

      • Are you deep down having ambivalence about the AH? You say it is/was a bad thing but ever since the announcement…

        • When did I say that? I think shutting down the AH entirely is largely a PR-driven decision and is probably a bad thing on the whole. I’d have kept it in the game but boosted drop rates of good stuff and made most of the top gear BoA to create some item churn.

          That said, if the devs have some good ideas for facilitating trading in-game, and they include some AH-like ways to sell/buy materials and other commodities, a non-AH system could work okay. I just dread winding up with some kind of D2 WUGgy hellish existence.

          • I am happy they took out the AH not because I hate it , but because it does affect the drop rates and they have to always keep the AH and ease of trading in mind when changing drop rates of certain legendaries.

            But I also think if they had done something to the Mystic to allow it to give better affixes than what can drop ingame and bind items meanwhile then the AH would still be useful but not the best place to get gear , they could also do many things and turn the AH like it is in WoW where it is used to buy crafting materials and other things like Pets and Mounts and whatnot , they could make Dye a drop only thing ingame and make a slot for Pets/Wings/… decoration items that are very rare and a drop only instead of wasting an amulet slot to get that Murloc pet.

            But Hey the future is looking bright for D3 lets hope for the best 🙂

  4. The problem with gold as a currency in Diablo world is that it’s the most boring and tedious thing to obtain. It drops everywhere. Imagine a gold drops that would be rare as rare/legenary items combined with much lower prices of everything (crafting, vendors, repairs, Mystic…).

    • That is a good idea , but what if you are really unlucky and you didn’t find any gold piles ? You can’t repair without Gold and you can’t craft without Gold and mostly you can’t trade without it because it will be the best thing to find ingame and everybody wants to keep it.

  5. I would hope they moved away from the impossible-to-obtain-through-legitimately-playing-the-game gold amounts and associated crafting costs of things like gems. Nobody is going to find hundreds of millions of gold playing the game. Otherwise they’re just creating a huge market for gold sellers. Items should be reasonably easy to obtain through finding and in some cases trading, like Diablo 2

    The reason why gold is going to be more useful will probably be a combination of crafting, the return of gambling and the fact that you can hold so damn much of it at a time compared to Diablo 2, it will likely forever remain a very useful but hopefully less dominant form of currency.

  6. The game plays better (actual sense of progression) when you can craft, upgrade, gamble, and otherwise find your own loot. The developers have finally realized this and are tuning the game for this style of play.

    Sounds like the only one who has not realized this is you.

  7. “2) Gold will have some use, but not high end gear due to binding”

    Binding should be removed from the game. There’s no reason for binding now that the AH is gone as it was implemented as a means to give players an alternative to AH through crafting bound gear and uber rings.

    In fact, binding encourages RMT since players can’t trade their best gear for other best gear anymore. They are eventually pushed towards illegitimate means of obtaining gear such as botting or buying an account. Binding solves nothing and hinders a core aspect of these games, trading.

    • wrong. you have to have binding to stop the mofo’s out there that use bots.

      • k i’ve had a little wine and was a little quick to reply there. You may have a legit argument. But I still think that binding stops the vast majority of bots. Most people use bots to sell items for real money. If a bot was to find an item that was BOA, it can’t sell it. Thus, most botters would give up. (except the ones that want to sell gold)

        I still think BOA is super important as part of the fix to stop the bullshit.

        • Except that the items bots find are the very same that players themselves find so if a botting player can’t trade it neither can a real player. The end result is that it kills the trading game for the real players. This is a major price to pay to combat bots, too much considering there are alternative approaches.

          The only ones it doesn’t affect are those who play self found but they aren’t effected by botters anyway so really this is a no-gain approach. Binding simply needs to go.

        • “Most people use bots to sell items for real money”

          That’s because items are what’s valuable. Take away the value of items and they will sell accounts instead. BoA does nothing to stop RMT sites, at all.

          What BoA does do is hinder trading among legitimate players. This can lead to legitimate players looking to illegitimate means of getting their items, such as buying accounts or botting themselves.

          What they need to do is reduce the cost of crafting to be proportionate to what we would find without an AH in place and remove BoA so we can have a real barter based economy.

  8. Everyone should remember how much crafting cost, especially at the higher tiers. Both mats and gold amount are very high, without an AH people won’t accumulate hundreds of millions even less billions any time soon. So yeah, gold will retain its value and will have value, especially when you will lose your gems in hardcore, then you will know it’s worth something.

  9. @ Kornkills

    What is stopping you from grinding demons without using the AH? Are you just not good enough at the game to kill things self found? Or are you choosing to use the AH, then get mad when you can’t afford the life style you want?

    Neither. It’s option three: I’m using the AH because I don’t have the will power to avoid the most convenient method when it blows away the alternatives, even if I don’t enjoy it. I actually do enjoy it, somewhat, to be honest. Otherwise I simply wouldn’t touch it. The use of the AH certainly produces momentary happiness when I get my “whatever”. So I keep using it. It doesn’t produce a lasting happiness though, because those little purchase moments are tiny limited fragments of time, and all the other content becomes trivialized and fairly joyless when I have nothing to gain from it and no challenge provide by it because I outgear it.

    A not-bad analogy might be why do some people smoke even when they’re well aware it causes lung cancer? The benefits are small, but they’re immediate. The potential drawback is extremely large, but it’s a long way off, and doesn’t even come with a 100% certainty. People are good at going for immediate happiness when it presents itself, at the expense of making the more logical choice. Another analogy – people taking less money in lotteries when they can choose between X-Y dollars immediately, or X dollars delivered over a period of 20+ years.

    Without an AH, every moment spent playing the game has more purpose, and the potential to bring greater rewards.

    As for your two provided options, I think even a nine year old with a bit of patience has enough “skill” to grind down demons, so it’s certainly not that option. People being mad at not being able to afford things sounds more probably at first, but that doesn’t explain why people like me hate the AH in this game, and are perfectly happy with the presence of an AH in MMOs. Also… RMAH. So most people pretty much could afford whatever they want, actually. So I’m fairly sure it’s not your second option either.

  10. The God already proved empirically that the gold cannot be viable currency in D3, before it got out – in a present state at least. Blizzard took 22 months experimenting on mortals to prove divine word true.

    There are other methods for using gold-based economy, but approach ‘lets keep random things from d2 and add new ones (also random) and call it a revolutionary’ failed. D3 should have been evolutionary, rather.

    Only way to make gold have some value is artificial – overcharging for necessities – other than that, there is none.

    So spoke Clavivs, The God – gold will keep value only proportional to egos in Blizzard.

    • They could do themselves a huge favor by:

      -make materials ultranecessary for crafting, morphing, and mysticizing? items. Not just mats equal to the items level. if you are doing something to a leg it should require a decent amount of mats from all skill levels.

      -keep the GAH for buying/selling mats, gems and things of this nature.

  11. I agree more with Azzure than Flux on this one. Although I see bartering to become more common in D3 after the AH, gold will still be the base to compare item value much like runes, chipped gems, and perfect gems were/are in D2.

  12. You assume too many things, such as BoA still existing. The AH was the sole reason to have bind on anything in the game. Without the AH if they keep the BoA trash then they may as well just not release the expansion.

    As for gold being worthwhile, maybe if they add in a gambler, but if they don’t then it will become worthless.

    D2 gold was worth something, gambling, sadly because people who run diablo websites never played D2 for more than a few days, they wouldn’t understand why everything in Diablo 2 had value.

  13. come on blizz just make the Option for AH and RMAH, let the people choose what they like, AH or not, AH and RMAH is the great system in this game, i’m enjoying the great game you made Blizz, do not disapoint Auction House players, i like to see game with AH and RMAH in the future, the place where i can buy gold,gear,gems,etc. and the Gold will never retain it’s value..

  14. Personally, I do not think gold will retain its value. I was having this discussion with a few of my friends yesterday. This is especially true if they are not going to introduce a ladder. As of right now, I also believe they will not be introducing a ladder because the character slot limit is only increased to 12.

    I think they will promote the self-found side of the game that has since been absent with the previous economic model. I would speculate that high level crafts, enchants, and similar enhancements will require account-bound materials that are exceedingly rare. Since there is no Auction House, gold costs will remain manageable even by the newer players.

    This reflects Diablo 2 much more and I personally like it better.

    • I take it you have been living in Mars for the last month and was not aware that ladder is already confirmed to be in RoS officially.

      Welcome back to Earth

  15. There is still a use for BoA, since trading still exists.

    Hell, you could turn the argument around. If you make most good items BoA, then there isn’t a need for AH anymore 🙂

  16. “Why? Look no further than D2. Without a currency, you cannot effectively trade.”

    This is actually a very strong argument why blizzard would not want gold to have any value. What was in Blizzard’s own words wrong with the auction house? It was too convenient!

    They now learned that convenient trading is an enemy of gameplay in an ARPG. They have every reason to make trade as inconvenient as possible, I expect that we won’t see any new trade mode, we won’t see any upgrades to in game trading, people losing items by scammers in trading shall not be refunded nor shall fighting those scammers be given high priority. The scammers are making trade more inconvenient, they are actually helping Blizzard. In addition shall many good items be account bound. Using out of game sites and tools to trade could even be forbidden in the ToS, including trades that only involve in game currency.

  17. @ Charons

    this is a very curious subject. Obviously, they need to pull all those billions and billions of gold out of the economy IF they wanted to fix it’s value. Gheed’s gambling might be a wonderful way to do it. Without the AH, will players care how many billions they have. (or hundreds of millions)

    This comes down to numbers and what they set them at. (obviously) Let’s do a for instance tho.

    Let’s say they choose to make items from Gheed cost 100,000 (they could start high and lower later…) Let’s also say that you have 1 in 1000 odds of finding a legendary via Gheed. (or really good rare) 100 * 100k is 100million. If you had 4billion gold (like I’ve seen some streamers have) you could hope to find around 40 legendaries or good rares. I kind of think that is a fair trade and it “could” pull a lot of the gold out there.

    After they got the game gold back to normal, they could lower prices on Gheed down to D2 levels.

    I think they should get clever and put in some other ways to pull money out. Like come up with a unique costume item like the wings for 1billion gold or something.

    100 mil for a random legendary… in D3…

    UNID Mempo is what, 60? And that’s the highest by far.

    Lolno.

    • Well, I for one never gambled in D2. But I do know people who poured tons and tons of gold into it just for a shot at a good rare. It IS one of the avenues of removing gold out of the game. Whether or not you think its silly, it did get used A LOT in D2.

      classic.battle.net actually has this.

      “The items you receive will be from most common, to most rare: Magic Items, Rare, Sets, Uniques. Set and Unique Items are extremely rare. The chance for Uniques is 1 in 2,000 (0.05%) and 1 in 1,000 (0.10%) for Sets. The chance for Rares is 1 in 10 (10%). Magic Items are 1/~1.1 (89.85%). ”

      So ya, getting a Unique was even rarer than I thought.

      • D2 gold has no other use at all, except reviving mercs.

        D3 attempts making it useful for crafting, and gems, and so on. They will almost certainly lower these costs, so people can afford them without an AH so there will be a currency but probably not gold.

        If the gambling had odds anywhere near that bad though… well you can just play the game, for free.

  18. It’ll depend. If they’re leaning more towards self-found will they lower the crafting costs? Would take awhile to get the bajillions needed to craft the highest level gems without AH.

  19. I agree on the gems. Their prices are ridiculous. Makes me wonder what the **** they were thinking.

  20. D2 had a significant barter economy (and a very profitable 3rd party site economy as well). D3C had a much larger economy thanks to the AH.

    The way Flux describes things, he seems to think that item trading will mostly disappear (largely because the best items will all be BOA). If he is correct, that means that trading — which has been an integral part of D2 and D3C — will no longer be relevant.

    I don’t see how Blizzard can get rid of something that many players still enjoy: trading items.

  21. I don’t know why you assume all players have hundreds of millions of gold
    The largest amount I ever had(currently have)is 22 mil & I know a lot of players who have less than 50 mil (actually most below 25 mil)
    &my problem with crafting is gold followed by regular crafting materials not demonic essence
    & also with the AH gone & no way to gain these huge amounts of money from gameplay I think blizzard should really lower the gem crafting prices since they would become possible to craft (I never crafted any gem higher than flawless star due to lack of gold mainly)

    • Same for me. I managed to get to 5 million by selling mats and gems, then got lucky with selling an amulet for 30 million. I don’t expect to see that again unless I sell off all the gear I’m using.

      I’m sure everyone would be fine with much lower gold costs but something needs to be done about all the gold that’s currently floating around.

  22. Anyone currently playing console would know the answer to this question. So let me spell it out for you. AH is the end game for most players currently, upon which gold is important. So they are removing the AH as being the end game so gold will NOT be as valuable so stop dreaming. If you have acquired 1bil gold atm there will not be some miraculous invention that will make you superman, sorry but no. NO SUPERMAN, NO SUPA DUPA GOLD INSANE MAN UBER DUBER WANK WANK!!! You’re gold does not own all my bases lawl so stick it up u’r azz.

  23. @ bluedragon View Post

    I don’t know why you assume all players have hundreds of millions of gold. The largest amount I ever had(currently have)is 22 mil & I know a lot of players who have less than 50 mil (actually most below 25 mil)

    &my problem with crafting is gold followed by regular crafting materials not demonic essence
    & also with the AH gone & no way to gain these huge amounts of money from gameplay I think blizzard should really lower the gem crafting prices since they would become possible to craft (I never crafted any gem higher than flawless star due to lack of gold mainly)

    I’m curious as to why you think it wasn’t a problem.

  24. Remember: You’ll never be able to get rich in this game like you are now. No more billions of gold. Even multi-millions will become hard to collect.

    One possibility on how it will go down:
    -RoS comes out, everyone blows his millions into crafting, gems and enchanting since you can’t use the gold otherwise
    -people start to find strong items which they *think* must be worth multi-billions but they can’t check anymore because no AH
    -they try to trade them for said multi-billions but find no one who has that kinda gold anymore
    -they try to sell them on shady forums for real money and get scammed so hard, they’ll choke on their tears

  25. Gold will absolutely lose almost all it’s value (except for new players). It will have more value than in D2, but nothing like it did during the AH days.

    It’s funny, but if they’d stuck with a D2 TYPE of loot system, they could have saved themselves years of headaches.

    And everyone that said that early on was pretty much thrown under the bus and stabbed.

    The thing is, if it’s done right, you should have to trade to get most things you want (unless you make a miserably limited loot system, which I argue they have). Otherwise, you don’t have a diablo game, you have a console game.

    I am deeply disappointed to hear that the loot system will not be hugely expanded like it was in D2’s expansion. It’s like Blizzard was this amazing rock star and woke up one day and decided to become an accountant. They just aren’t making good decisions anymore (yes, that’s an opinion and it applies solely to my tastes in gaming).

    I actually have been playing D2 now a ton more than D3. It’s just not as good, as based on what information they’ve released, its never going to be.

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