Which Format Is Best For Diablo 3 Developer Interviews?


Over at the official site they’re asking what format you prefer for Diablo 3 developer interviews, presumably to shape their upcoming presentations of such things. In addition to the vote they’re looking for comments and suggestions, so check these out:

In addition to voting, please also elaborate on what you think makes for a successful (or unsuccessful) interview: Some examples include:

  • What topics interest you most?
  • Why do you prefer the format you voted on?
  • What sites, podcasts, or streamers are your primary sources of Diablo news?
  • What sites, podcasts, or streamers have conducted the most compelling interviews in the past?
  • In a single interview do you most prefer one-on-one, multiple people asking questions, or multiple developers answering questions?
  • Keep in mind this is specifically about press and fansite interviews with developers, and not public Q&As. The two aren’t mutually exclusive, and we certainly plan to host more Q&As in the future.

    If you guys are at all interested in getting good info and interviews, I’d encourage you to hit the post and put in your requests. Also, feel free to mention this site as a useful source of info and if I may be so bold… nominate me, via the Diablo 3 Podcast, to conduct an interview! I’ve done nearly 90 Diablo 3 podcasts, all of them conversations/interviews of a sort, and you guys know I’m knowledgeable about the subject, and that I won’t shy from asking challenging questions and follow ups of the devs. I’d love to do it and I think we’d get some awesome material (about the game and more) via a conversation with some of the developers or community managers.

    Also, that’s my vote for format; conversation. When I hear an interview I much prefer if it’s a podcast-type conversation, rather than just a list of questions and answers. It’s interesting to hear some of the personality and sense of humor, and that format allows for follow ups, digressions into interesting side points, and more. We got a bunch of interviews with Diablo 3 devs right around the time the game was released, when they were relaxed and not in a rush to give quick answers to the same 10 questions they’d heard every day for a month, and those interviews/conversations were much more enlightening and interesting than the usual quickies.

    I’d love to see some more like those during this interim, before Blizzard announces D3X and the hype machine starts up with endless interviews, all purposed purely to spread publicity about whatever is the newest-revealed feature of the upcoming game.

    Tagged As: | Categories: Blue Posts, Community Relations, Interviews

    Comments

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    1. Threw my vote there into podcasts and mentioned diablo incgamers as my main source of diablo news. Would love to hear some direct dev interviews especially with flux. I miss the days of seeing dev interviews on the site from the old d2 team.

      • When I saw an announcement by a wow podcast a couple of weeks ago that they were having a wow dev on their podcast I contacted Blizzard to request a d3 dev on our podcast but haven’t had a reply. I’m encouraged to see this question appear.

    2. What a grotesque…just after losing 90% of the active D3 players they realize they screwed up and desperately try to reconnect to what is left of the Diablo 3 “community”. All those community activities are just damage mitigation and to create the view that lots and lots of people are still playing the game, which isn’t true. At least it’s entertaining to watch them struggle not to lose the last kids playing their stupid game.

      • So, how do you know that they’ve lost “90%” of the players? Has there been some sort of official data released or, at least, an unofficial one? Because it sounds to me like you’re talking out of your behind. And the fact that your entire comment seems to rest on that number doesn’t make it any better.

        • I take my own friendslist, quitting friend’s friendlist and the recently published playernumbers here in the forum as well as the overall activity and atmosphere as an indicator. I have much more reason to assume 90% have quit than you to tell me they have not.

        • I think the only one speaking out of his behind is you, Arc. Blackoutchili expresses my similar opinion, hence the more +1’s to him. Though this isn’t official, facts don’t lie: http://www.xfire.com/games/d3 The game is dying/dead.. It has about a couple of months until it finally hits rock-bottom. The end times are near, it’s game over for Diablo for the most part.

    3. Well the topic that interests me is improving battle.nets social features. building a community in-game. As far as i can tell, Blizzard has yet to even ackowledge it as a problem. I dont want to hear one more word from them about balance changes, item fixes, or any of that. There is far too much emphasis on that already and its not even the problem with the game. Its severely disappointing. I dont care what format, but i prefer no streams since thats the most inaccessible form (cant watch that on my smartphone)

    4. Format? I got a simple but effective one. They sit on one side of the table with a few chairs, I sit on the opposite side with a dozen dozen eggs in front of me, ready to lobe 🙂

      TOP DAT!!

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