Watch Video Games Live

Blizzard tweeted about Video Games Live, which is running this summer on PBS. It’s a live symphony orchestra, plus a rock band, playing versions of classic video game themes, with video screens showing clips from the games as well. Reminded me of the old/awesome Metallica S&M project.

Starcraft and Warcraft are both featured in the promo trailer, but no Diablo. The Tristram town theme is one of the best known/loved video game themes ever, and it can be performed by more than a guitarist, but not on this show, apparently. Here’s the official quote, with the video below.

Video Games Live is an immersive concert event featuring music from the biggest video games of all time. Filmed in New Orleans with the Louisiana Philharmonic Orchestra and choir, watch as top musicians from around the world perform along with exclusive video footage and music arrangements, synchronized lighting, solo performers, guitarists, percussionists, live action and unique interactive segments to create an explosive one-of-a-kind entertainment experience. To see when it airs near you, go to: (scheduling information for this program may not be available until mid-July)

The PBS special—consisting of never before televised live musical performances from the Mario, Zelda, Sonic, Halo, Warcraft, Final Fantasy, Castlevania, God of War, Civilization, Chrono Cross, StarCraft and Guitar Hero franchises, and a musical journey through classic gaming—premieres July 31, 2010 and airs throughout August on PBS stations.).

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1 thought on “Watch Video Games Live

  1. I’m not sure about the hockey mask on the Barb in that b/w shot, but I do like the Fallen on the green Hound. 

    I kind of wish the hounds were donkeys. Huge, flesh-eating, malevolent donkeys. I’m not sure why. Probably just b/c an ex made me watch Shrek with her about 50x, and ever since I enjoy saying, “That’ll do, Don-keh.” It would be fun to say in the game, when I killed a bunch of Fallen Hounds. I mean Donkeys.

    In fact, you don’t see much representation of beasts of burden as monsters in RPGs. A tragic oversight in game design, IMHO.

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