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    Torchlight 2 launched last week, with considerable interest from the Diablo community, both for the Schaefer brothers connection, and out of a general interest in ARPG type top-down clickers. Furthermore, Torchlight 2 provides an intriguing yin to Diablo 3’s yang in many key features: Torchlight 2 offers full mod support, no online-only requirement, no Auction House, skill and stat points to assign, a far higher drop rate of sets/uniques, and more.

    While those features are different, they’re not necessarily good, in your eyes. All the differences between D3 and TL2 (and other Diablo-clones) can be argued on pros and cons, so you’re free to dislike the TL2 differences. You might miss D3’s secure server character storage and hack-prevention, or dislike TL’s less-gothic vibe, or miss the option for Arena-style PvP. (Okay, that last one’s the same in both games).

    The point here isn’t go debate D3 vs. TL2 features, though. It’s just an intro to the vote, which is purely to measure your interest, or not, in Torchlight 2.


    What's your interest level in Torchlight 2?

    • 1) Excite! Already ordered it. (31%, 971 Votes)
    • 2) Kind of interested. Might pick it up. (30%, 944 Votes)
    • 4) Zero interest. This is a Diablo site. Stahp. (20%, 618 Votes)
    • 3) Not very interested. (19%, 589 Votes)

    Total Voters: 3,121

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    Last Vote Results

    The v1.0.4 patch made massive changes to dozens of class skills, overall game balance, added the Paragon System, and much more. With 70% of you guys liking or loving them in our last vote, can we just call them “improvements” now?

    What do you think of the v1.04 patch changes?

  • 2) They are pretty good. (43%, 2,738 Votes)
  • 1) They are great. (27%, 1,769 Votes)
  • 3) Meh. Mixture of good and bad. (14%, 886 Votes)
  • 6) Not played/no opinion. (8%, 531 Votes)
  • 4) Lame. Game is unimproved. (7%, 421 Votes)
  • 5) Terrible. D3 is much worse now. (1%, 89 Votes)
  • Total Voters: 6,434


    Another recent vote, tucked away in a news item on Followers, asked what you guys think of the Followers system as currently implemented in Diablo III. Initially, the D2 style of Mercs were way out in the lead, with upwards of 2/3 of the vote. The results swung a bit more towards Diablo 3’s system over time, but as you can see, much stronger Followers is a solidly-supported proposition.

    I have to admit I’m surprised by that result; back when the the D3 followers system was revealed most of the fan comments seemed to be supportive of much weaker Followers, or else were from fans who hadn’t liked the system at all in D2 and didn’t want it to return in any form.

    How strong should Followers be in Diablo 3?

  • 2) I want a return to the D2-style of big damage Followers. (56%, 1,711 Votes)
  • 1) I like the current buffs-but-low-damage design. (31%, 962 Votes)
  • 4) No opinion/not sure/something else. (8%, 232 Votes)
  • 3) I want Followers out of the game entirely. (5%, 152 Votes)
  • Total Voters: 3,057


    A vote from this news post asked if you guys wanted an identify all option in Diablo III. Despite the obvious popularity of such a feature, we are not getting it in v1.0.5. We are getting the Rare ID time reduced from 3 to 1 second, plus far fewer low level items dropping in Inferno, which might be good enough?

    Does Diablo 3 need an Identify-All items feature?

    1) Yes, definitely. (75%, 3,162 votes)
    2) No, I like the current system. (11%, 451 votes)
    3) Items should just drop identified already. (9%, 400 votes)
    4) 4) No opinion/don’t care. (5%, 214 votes)

    Total Votes: 4,227

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