Continuing our run of votes on controversial issues, here’s one that gets to the heart of a lot of the ongoing Diablo III debate. How do you feel about Real Money Trading in video games? In our vote about the D3 DiabloWikiAuction House a few weeks ago, support was mixed with RMT the sticking point for many, and the topic continues to bitterly divide many of our forum discussion threads, as well as filling online editorials.

    It’s interesting that most (all?) of Blizzard’s comments about the RMAH have been defensive-sounding excuses or justifications. E.g., “People were doing it anyway, third party sites sell dupes/hacks and steal accounts, it won’t give that big an advantage to rich players…” and so forth. All those are arguably true, but they’re pretty timid. Did Bobby force this in and they haven’t really accepted it yet? Where’s the full-throated defense of a system they feel will bring benefits to a majority of players? “Time is money. RMT trading gives fair value to item finders, while enabling people with less gaming time to compete at a high level!”

    I don’t entirely agree with that, and there are certainly counter arguments, but it beats the hell out of the spineless, “we can’t stop item sales, and it won’t be so bad” whining we’ve heard so far. For other such robust endorsements of the RMAH, and equally-assertive denouncements of it, check the upcoming DiabloWikiDiablo Podcast we recorded over the weekend. It should be posted later today.

    That said, how do you feel about RMT in video games? Pick an option that represents your views, and we’ll get some community consensus. In my observation, a lot more people accept RMT and use it, buying or selling, than will admit to it in a forum post. Hence I think the results of this anonymous vote may give a lot different vibe than the generally-condemning public conversation on the topic. Of course I could be wrong…

    How do you feel about Real Money Trading in video games?

    • 2) It's okay. Time is money. So long as the $ doesn't guarantee an insurmountable advantage. (35%, 1,673 Votes)
    • 5) Hate it. Real $ should have no place in video gaming power balance (29%, 1,405 Votes)
    • 4) Opposed on principle, but the D3 model is tolerable, since it's just player to player trading. (21%, 1,009 Votes)
    • 1) It's awesome. Money should afford advantages in everything, including gaming. (9%, 433 Votes)
    • 3) Don't know. Don't care. (5%, 246 Votes)

    Total Voters: 4,766

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    Last Poll Results

    Our last poll got the most votes ever, though that’s not a big surprise since it’s a controversial issue, and site traffic is about as high as its ever been since the game’s debut back in 2008. As seems to happen with most of our votes on these big issues, you guys are quite divided: 41% like the always-online DRM vs. 40% who dislike or hate it. The rest accept it grudgingly or don’t care.

    What do you think of D3’s online-only play requirement?

    * 1) It’s fine. I’m always online anyway. (41%, 3,079 Votes)
    * 4) Dislike. I’m buying a game, not renting it. (22%, 1,672 Votes)
    * 5) Hate it. Will cripple my play opportunities. (18%, 1,350 Votes)
    * 2) It’s okay if it stops piracy/hacking. (17%, 1,259 Votes)
    * 3) Not sure/no opinion. (2%, 176 Votes)

    Total Voters: 7,536

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