Since Diablo III’s launch we’ve seen a lot of game features criticized by fans, but the one that keeps coming up time and again (sometimes via sarcasm) is the story and story presentation. Do you like the game’s story as it’s presented? Let everyone know how much or little, and share specifics in the comments.

    I was going to make this a “pick all the options you like” vote, but as I planned the options it seemed unwieldy with too many possible fields: Overall plot, world fiction, world lore, story through quests, story through random events story, NPC dialogue, cinematics, in-game cutscenes, lore books, story-telling tools, etc. There are just too many moving parts to rate them all separately, so tally them up to a total score that feel appropriate.

    Rate D3's storytelling via plot, dialogue, cinematics, cut-scenes, lore books, etc...

    • 2) Good job, but could have been better. (29%, 1,740 Votes)
    • 4) Not very good. (22%, 1,344 Votes)
    • 5) Awful. Dumb. FAIL. (19%, 1,164 Votes)
    • 3) Meh. Not good or bad enough to notice. (14%, 880 Votes)
    • 1) Very good story and presentation. (14%, 840 Votes)
    • 6) No opinion/don't care. (2%, 129 Votes)

    Total Voters: 6,095

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    Last Vote Results

    The last main page vote asked what features in Diablo III you found most pleasing. We limited the options to 10 and the choices to 3 to force people to make a decision instead of just voting for everything. No surprise that skills and runes came out on top, but I am a little surprised that nothing was ignored at like, 3% of votes.

    There were 17874 votes from 7336 votes, which works out to 2.4 clicks per person. So yes, a good number of people only voted for one or two of the options, possibly since the script doesn’t change anything to show when multiple selections are allowed. That’s why I put that bit “THREE” in the vote title.

    Pick your — THREE — favorite features in Diablo III.

  • Skills and runes. (52%, 3,811 Votes)
  • Graphics and sound effects. (37%, 2,707 Votes)
  • Quests and random events. (30%, 2,171 Votes)
  • Monsters and varied boss modifiers. (28%, 2,065 Votes)
  • The Auction House. (21%, 1,547 Votes)
  • Inferno difficulty level. (18%, 1,348 Votes)
  • Items. (18%, 1,305 Votes)
  • NOTHING! 🙁 (16%, 1,178 Votes)
  • Story, plot, and dialogue. (15%, 1,067 Votes)
  • Intangibles / something else. (9%, 675 Votes)
  • Total Voters: 7,336

    At some point we’ll run a similar vote for the 3 least favorite features in Diablo III. I’m not sure how we’ll present that one — this LOVE vote presented most of the major game features for your evaluation, rather than getting too specific. But for the HATE vote, it probably shouldn’t be about major game features, since most of the player complaints have been about specific things, often non-game things, like the RMAH, the online-only requirement, lame legendary items, etc.

    We also ran a mini-vote in a news item about Korea trying to ban online item sales and bots, which showed a quite divided opinion.

    Should all Governments forbid videogame developers developing any games that allow item sales for real money?

  • No (54%, 1,482 Votes)
  • Yes (46%, 1,246 Votes)
  • Total Voters: 2,728

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