Neinball and Philter join Flux to discuss recent Diablo III news, including the v1.0.5 feature previews, Inferno nerfs, skill changes, item and economy issues, and Auction House problems and solutions.

    Times and topics listed below are merely a rough guideline, as the flow of conversation twists and turns.

  • 0:00 — Introductions, recent D3 play, and Torchlight 2 testing.
  • 8:30 — Paragon level 100 already achieved. Was the Paragon system rushed?
  • 16:05 — Banner rewards and armor dyes. Use? Ignore? Wut?
  • 19:45 — Inferno changes, difficulty nerfs, player skill nerfs, new players X system, Infernal Machine speculation.
  • 31:10 — Auction House issues. More item search improvements are needed. Why doesn’t the Auction House in WoW cause the same “grind for gold” gameplay issue that’s made Diablo III not-fun for many players? Would item binding would help the Diablo III economy? Were regular ladder resets the key to D2’s item economy remaining fun?
  • 52:30 — Crafting improvements and general economy issues.
  • 57:00 — Surprised at how many content upgrades we’ve already seen in the Diablo III patches? Final thoughts. Moo. Moo. Moo-ooo.
  • As a programming note, the DiabloPodcast.com site is no more, and going forward, all podcasts will be presented here on Diablo.IncGamers.com in the news. Due to this change the older shows are not all currently available as mp3s or via iTunes, but they will be added shortly.

    • The Diablo Podcast Episode Guide in the DiabloWiki provides links to every show, plus quick summaries.
    • Listen and subscribe through iTunes.
    • View video versions of all The Diablo Podcasts on You Tube, via our all-encompassing Diablo3Inc channel.

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