The Diablo Podcast #42: The Economy and the Auction House

The forty-second episode of The Diablo Podcast covers the Diablo III economy from a financial, analytical, commodities broker-type perspective. Azzure, our new site chief economist, is heading up a new site for IncGamers, one that will cover the Diablo III economy and Auction House.

Topics include the purpose and function of our new Diablo 3 Markets & Economy site, which Azzure and his economics degree will be heading up for IncGamers. We also discuss how Real Money Trading will work, and as Azzure explains, it doesn’t matter if players want to use it or not, since the gold and money economies are linked, like any two currencies in a forex. Even if you refuse to use money, other players will just convert money to gold (or vice versa) and buy or sell on either type of auction house. Those are the people who will make the real profits with the Auction House, buying low and selling high like commodities traders, and making a nickle on 500 sales a day. And they will laugh at even the mightiest item finder’s “Windforce a week” profits.

Other economy issues covered in this podcast include gold sinks, gold as a viable currency, barter, the huge differences between WoW’s and D3’s economy (no one trades for items in WoW since everything worth using binds), character sales, botting in Diablo III (should be much harder to do than in WoW or D2), tools for players to track economy movement over time, and much more.

  • The Diablo Podcast Episode Guide in the wiki provides easy navigation with a short summary of every show.
  • Listen and subscribe through iTunes.
  • View video versions of all The Diablo Podcasts on You Tube, via our all-encompassing Diablo3Inc channel.
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8 thoughts on “The Diablo Podcast #42: The Economy and the Auction House

  1. Question about the economy site; how are you going to acquire the data?  Has bliz said that they will make it available or are they allowing us to utilize scripts to track the ah?

  2. How chinese farmers could influence US-server economy, while playing at ASIA-server themselves, and AH’s are separated ?

  3. This was a great podcast to listen to. I loved the economy/trading scene in d2, and it ended up consuming a lot of my time heh. I just hope there are plenty of money sinks and the amount of gold people have doesn’t get too high.

  4. The way I see it, concerning the RMAH, is that though I’m unlikely to actually make use of it, having the option available isn’t a bad thing.
    Before the latest D2 ladder reset, my mace barb only needed the IK belt to complete the set, and I spent ages doing runs for it, without any luck. I tried trading for it, but only offer I got was to trade my WF for it…
    You can always argue that an item is as valueable as the demand for it – if you don’t want a car, it wouldn’t matter if it costs £/$100 or 1000000, as you wouldn’t care – but the issue bothered me a lot as I really wanted to complete the set. Would I have spent £/$5-10 for it on a RMAH if the option had been available? I think I might.

    In that regard, RMAH could even keep the GAH in check – something might be put up for 2000000g, but ‘only’ cost £/$1.50 on the RMAH and in that regard I know where I’d get my item from, if I wanted to buy it.
    Edit: Forgot to add – it’s only the safety Blizzard offers with the RMAH that would make me even consider spending real money on virtual items.

  5. Hehe sorry about the Um’s and err’s, I just listened to it and was surprised at how many times I said it! I rarely say Um when I’m talking usually..
    RMAH and GAH will both ping against each other for price verification. So when a player uses one, they will look at the other first to make sure they are getting the best deal whether they are buying and selling. It’s when there is an inconsistency between the two that people can potentially make a profit.

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