The Diablo 3 Podcast #22: A Dungeon Journal for D3?

Flux and Elly recap the past week’s Diablo III news, including the surprising two-minute skill cooldowns and their PvP implications, a pending respecs system reveal, and yet more waiting for the Diablo 3 beta to begin.

The twenty-second episode of The Diablo Podcast is now online for your listening pleasure. In this episode Flux, The Eliminator, and Neinball discuss the merits and problems with World of Warcraft’s newly-enabled Dungeon Journal. This in-game resource provides players with detailed statistical information about monster locations, hit points, attack types and damage, loot tables, dungeon maps, and much more. (Though not actual strategies or tutorials.)

There will be no player-made UI mods in D3 (for better or worse), and Bashiok said no to a Dungeon Journal at the launch, but other as of yet unrevealed systems may cover that aspect of in-game knowledge far better than any of the systems in Diablo II did.

Diablo III’s lore window (seen in thumbnail) is another issue of discussion. It was a brand new feature as of the Blizzcon 2010 build, and not yet populated with info. If it’s been fleshed out as the tabs suggest, it will greatly change the way players process monster, quest, story, and other information in-game. If it’s still in the game we’ll surely learn all about it fairly soon, in one of the upcoming system reveals

The Diablo 3 Podcast Episode Guide in provides links to every show, plus quick summaries.


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  1. There it was. I was starting to get worried!

    • Yeah, it was ready to go on Tuesday, but with the server move and script issues, it couldn’t be posted for a few days. Enjoy!

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