The new feature of the non-random Set Dungeons is understandably tricky to get balanced properly, and Blizzard is seeking focused feedback on this game feature. Lots of useful info can be found by reading the player report. Set Dungeons Focused Feedback Requested:
With the release of Patch 2.4.0 on the Public Test Realm, we’ve introduced a new feature called Set Dungeons! We wanted to take a moment to create a space specifically intended for you to report issues that you encounter with this feature to us.
Here is the specific information we are looking for in a Set Dungeons bug report:
A detailed description of the issue encountered, preferably with numbered steps to help us reproduce what you observed.
What class were you playing?
What Set Dungeon were you in?
What supporting items (other than the main set) were you wearing?
Any other pertinent information you can think to include
Before posting in this thread, please review the following list of Known Issues associated with Set Dungeons. Please do not repost these issues, as we are already aware of them:
The power of monsters within Set Dungeons can be affected by players joining and leaving the game
Set Dungeons can remain active indefinitely in a multiplayer game if the dungeon owner leaves the game session
Completing the Shadow’s Mantle Set Dungeon does not unlock the corresponding achievement
There is a portion of the map in the Legacy of Raekor Set Dungeon where objectives will vanish from the on-screen tracker and completed objectives may fail to be tracked
The meta achievements for each classes’ “Complete all class set dungeons” achievements displays inaccurate criteria
The Paragon Level-up fanfare explosion can cause certain Set Dungeons objectives that require killing monsters with specific abilities to fail
Set Dungeon objectives that require you to avoid taking damage from a certain elemental type will be failed even if you are wearing the appropriate elemental damage immunity necklace (example: Countess Julia’s Cameo)
The objective to maintain Sweeping Wind for the duration of the Dungeon of the Monkey King’s Garb can display a failure message even if you successfully complete the objective
It is currently possible to interact with a portal to another player’s Set Dungeon while you have another Set Dungeon of your own active in a multiplayer game
Please note that we will be actively monitoring and moderating this thread. Off-topic or unhelpful posts will be removed. Thank you for your diligence in helping us squash bugs and enjoy the patch 2.4.0 PTR!
The specificity of features and not taking damage types and killing all of the monsters seems really tricky to get balanced and all sorted out. Lots of trouble for the programmers and QA and tech support… but their loss is our gain?