A note from Blizzard lists all of the Season Journey requirements for Patch 2.4.2 / Season 7, and after asking for feedback on the PTR, changes have been implemented.
A big thank you to everyone who took the time to check out the Season 7 Journey, test the changes and provide feedback! After considering the adjustments mentioned in Wyatt’s post
last week and reviewing the feedback provided, we have some changes for Season Journey that you can expect to see in the next PTR patch.
- Now requires Greater Rift 30 (down from 35).
- Now requires Greater Rift 40 (down from 50).
- Normal rift timer increased to 7 minutes from 6 minutes.
- Now requires Greater Rift 50 (down from 60).
- Now requires Greater Rift 60 (down from 70).
- Now requires Greater Rift 70 (down from 80).
- Azmodan timer has been adjusted to 20 seconds (up from 15).
Torment XIII is definitely a step up from Torment X in regards to difficulty and it’s our goal to take that and player power into account. Conqueror and Guardian level achievements are intended to be the most intense, but also the most rewarding. That said, we did feel that the Greater Rift requirements were a bit too demanding and have been adjusted. In regards to the time requirements for normal Nephalem Rifts in Conqueror and Guardian, those will remain unchanged for the time being. Some players, classes and builds may have an easier time than others completing those achievements while others may find it more to their liking to find a group to speed things up.
Another common concern was the legendary gem requirements may be too easy, which is a very valid point! However, with the addition of augmenting legendary gem requirements, we wanted to avoid making the gem requirements feel too grindy. Some achievements will be difficult and challenging while others will require careful planning and time, all of which our goals for Season Journey.
Again, a big thanks to everyone participating in the PTR and please, keep the feedback for Season Journey and 2.4.2 as a whole coming!
Click through for the full Season Journey list for next season. Now with 27% less grinding!
This Focused Feedback thread is dedicated to revisions being made to the Season Journey.
Here are the changes that have been made to the Season Journey:Haedrig’s Gift is no longer awarded for specific Seasonal achievements; the bags are now rewarded for the completion of Chapters II, III, and IV.Achievements requiring timed Nephalem Rift runs have been re-tuned.Overall difficulty has been shifted around; easier, more tutorial-based achievements are in Chapters I-IV while more challenging tasks can be found in Slayer and beyond.All Rift-related achievements have been updated to include all difficulties, including Torment XI-XIII.
For more details on what changes have been made in Patch 2.4.2, please see our PTR Patch Notes.
Here are a few questions to get you started:What is the furthest you have previously completed a Season Journey?How many Season Journeys have you previously completed?By comparison, how difficult is it to complete the new Season Journey?How does pacing feel when moving from Chapters I-IV to Slayer and beyond?How the the achievements that include Torment XI-XIII feel? Are they difficult?
With that said, thank you to all our PTR participants. Your feedback is appreciated and continues to be integral to our design and iteration process. Happy testing!
Please Note: In order to facilitate focused feedback, posts in this thread that are not relevant to the topics listed above will be deleted. Please create a new thread for your concerns if they are outside the above topics. Thank you!
Nevalistis: Great question, Hebalon. Here’s what you can expect in each tier, for convenience:
Chapter IComplete a Nephalem RiftEquip 5 Gems into your gearLevel your Blacksmith to 10Level your Jeweler to 10Level your Mystic to 10Complete 5 BountiesDefeat Izual at any difficulty levelDefeat Rakanoth at any difficulty levelReach level 50
Chapter II – Completing rewards 1st Haedrig’s GiftComplete a Nephalem Rift on Expert difficultyLevel all artisans to 12Craft a level 70 item from the BlacksmithCraft a level 70 item from the Jeweler (Ring or Amulet)Enchant an item using the MysticFully equip a followerDefeat Cydaea at Hard difficulty or higherDefeat Siegebreaker at Hard difficulty or higherReach level 70Unlock Kanai’s Cube
Chapter III – Completing rewards 2nd Haedrig’s GiftComplete a Nephalem Rift on Master difficultyTransmogrify an itemCraft an Imperial level gemLearn 5 Blacksmithing recipesLearn 5 Jewelcrafting recipesBuy 1 item from KadalaDefeat Belial at Master difficulty or higherDefeat Maghda at Master difficulty or higherComplete a full set (Act I-V) of bountiesExtract 1 Legendary Power into Kanai’s Cube
Chapter IV – Completing rewards 3rd/Final Haedrig’s Gift + New Portrait Frame and PennantComplete a Nephalem Rift on Torment I difficultyEnchant a weapon to have a socket at the MysticDefeat Odeg (A1 Keywarden) on Torment 4 or higherDefeat Sokahr (A2 Keywarden) on Torment 4 or higherDefeat Xah’Rith (A3 Keywarden) on Torment 4 or higherDefeat Nekarat (A4 Keywarden) on Torment 4 or higherDefeat the Spider Queen at Torment II difficulty or higherDefeat the Skeleton King at Torment II difficulty or higherComplete a Greater Rift level 20 soloUpgrade a rare item to legendary using Kanai’s Cube
Slayer – Rewards Portrait FrameComplete a Nephalem Rift on Torment V difficultyLevel one Legendary Gem to level 25 or higherComplete the Realm of Regret (A1 Uber) on Torment VI or higherComplete the Realm of Putridness (A2 Uber) on Torment VI or higherObtain a Legendary from KadalaComplete one Set DungeonDefeat the Butcher at Torment VI difficulty or higherDefeat Zoltun Kulle at Torment VI difficulty or higherComplete a Greater Rift 35 soloEquip additional legendary powers for weapon, armor, and jewelry via Kanai’s Cube
Champion – Rewards Portrait FrameComplete a Torment X Nephalem Rift in under 6 minutesLevel 3 Legendary Gems to 35 or higherCraft a Flawless Royal gem at the JewelcrafterComplete the Realm of Terror (A3 Uber) on Torment X or higherComplete the Realm of Fright (A4 Uber) on Torment X or higherMaster a Set DungeonDefeat Malthael at Torment X difficulty or higherDefeat Urzael at Torment XI difficulty or higherComplete a Greater Rift 50 soloUse Kanai’s Cube to convert a Set Item
Destroyer – Rewards Portrait FrameComplete a Torment XII Nephalem Rift in under 6 minutesLevel 3 Legendary Gems to 45 or higherCraft a Hellfire AmuletComplete 1 ConquestDefeat Diablo at Torment XIII difficultyDefeat Adria at Torment XIII difficultyComplete a Greater Rift 60 soloUse Kanai’s Cube to augment an Ancient item with a level 30+ gemExtract 20 Legendary powers into Kanai’s Cube
Conqueror – Rewards 1 additional Stash TabComplete a Torment XIII Nephalem Rift in under 5 minutesLevel 3 Legendary Gems to 55 or higherComplete 2 ConquestsDefeat Ghom at Torment XIII difficulty in under 30 secondsDefeat Rakanoth at Torment XIII difficultyComplete a Greater Rift 70 soloUse Kanai’s Cube to augment two Ancients with level 40+ gemsUse Kanai’s Cube to reforge a Legendary item
Guardian – Rewards Portrait FrameComplete a Torment XIII Nephalem Rift in under 4 minutesLevel 3 Legendary Gems to 65 or higherComplete 3 ConquestsDefeat Azmodan at Torment XIII difficulty in under 15 secondsComplete a Greater Rift 80 soloUse Kanai’s Cube to augment three Ancients with level 50+ gemsExtract 40 legendary powers into Kanai’s Cube
Sorry if it’s a bit messy to read. Tried to get this up for everyone to reference ASAP, so let me know if you see any issues (as there was much copypasta involved).
The change from specific tasks to full pages will make some difference in getting the 5th and 6th pieces of your set via Haedrig’s Gift, but the list on the whole looks a little more cohesive than the rather “here and there” style we’ve seen in the last Seasons. The only requirement that seems way out of time is the extract a legendary power into the cube on page three. That means you’d have to collect a Horadric Cache from all five acts, and this season many players didn’t bother with that this season until long after they had their six piece sets and were running T6+.