Reintroducing the Mystic: Enchanting and Transmog Illustrated

Blizzard has posted a nice article showing off the DiabloWikiMystic NPC Artisan, who will be returning to the game in DiabloWikiReaper of Souls. She provides sage advice and monster lore in-game, along with item enchanting and DiabloWikitransmogrification services. The Blizzard post goes a little into her clan lore, but mostly focuses on the enchant and transmog functions, with lots of screens showing off the new interfaces and functions.

While this is a great intro to how the Mystic will function in Reaper of Souls, it’s interesting to compare to an article we posted a couple of months ago, which explored the mysterious past of the Mystic. It’s got screenshots of her initial design and the old enchanting interface, plus video of some of her lore conversations.

Here’s the new post from Blizzard, with all the screenshots included.

(Re)Introducing, The Mystic

mystic-intro1In Reaper of Souls, you’ll have the opportunity to join forces with a new and powerful ally: DiabloWikiMyriam Jahzia, the Mystic.

Myriam Jahzia is a wise woman who will offer you sage advice during the turbulent times ahead. She and her clan are nomads known as the Vecin—a spiritual people, blessed with magical visions. They hail from a matrilineal society who worship a powerful deity known as the Allmother. The Vecin believe that the Allmother is the source of their visions, and that it is because of her that all Vecin possess a sixth sense they call the Sight. While the Sight always manifests more strongly in Vecin women, it’s especially strong in Myriam.

Although she is quite a resourceful individual, Myriam proves no match for DiabloWikiMalthael‘s forces and is trapped by their relentless advance. You will have the chance to save Myriam while adventuring in the city of Westmarch, and shortly after encountering her, she will offer her Artisan services to you, regardless of your level.

These early concepts showcase the progression of the Mystic’s Cart.

Like your companions Haedrig Eamon the Blacksmith and Covetous Shen the Jeweler, Myriam the Mystic is a skilled Artisan, capable of altering the very nature of even the most elaborate armor and weapons. Over the years, Myriam has learned to harness her craft, and as thanks for rescuing her from Malthael’s vicious constructs, she offers two unique services to aid you on your mission: one that strengthens and enhances your items (Enchanting), and one that allows you to further customize your appearance (Transmogrification).

Click through for the rest of the post, covering all the Enchanting and Transmog screens and info.


Have you ever looted an item whose stats were almost perfect, but one property just wasn’t quite what you had hoped for? Or perhaps you found an item you love, but are starting to outgrow its power? With DiabloWikiEnchanting, you will be able to reroll one property on a Rare or Legendary item simply by speaking to Myriam, opening up her Enchant menu, and then paying a material cost. It’s that easy!

While not all properties can be rerolled, most can, and you’ll be able to reroll a single property over and over again, as many times as you like. This allows Enchanting to feel meaningful, while still allowing lots of room for you to hunt for even better base items (which, of course, you can then Enchant into even more powerful items, and so on).


How Enchanting Works

Enchanting an item is simple:

1.) Talk to Myriam and select her “Enchant” Menu.


2.) From there, place an item onto the Enchanting window. A list of properties will appear under your item. You can choose to reroll any one of these properties, and you can find out what resulting properties you have the possibility to obtain by clicking on the question mark to the right of each property.


3.) Once you’ve decided what property you want to reroll, simply gather the required crafting materials and the necessary gold, select the property you wish to reroll, and then hit “Replace Property” to lock in your choice.


4.) Select your replacement property from the list of available choices. You can view the possible replacement properties to the right on the advanced Enchanting window.


5.) After you’ve Enchanted an item, you will have the option of replacing its previously Enchanted property with a new property for an additional gold and crafting material cost.


Further Enchanting Details

Since the resulting property you receive during Enchanting will be random, it’s possible that the new properties you’re provided may end up being less desirable to you than the one you are replacing. But fear not! In order to mitigate this type of buyer’s remorse, Myriam will also offer the previous property in the list of options when using Enchanting. So if you don’t like the new property that Enchanting offered you, you can always choose to keep the old one.

Keep in mind that when choosing which property you wish to reroll, you will only be able to reroll that one property from then on out. After a single property has been changed via Enchanting, all other properties will become “locked in” and cannot be rerolled. Also, once you Enchant an item, it will become bound to your account and can no longer be traded to other players.



As you travel through Sanctuary on your quest to vanquish Malthael and his minions, you’re sure to encounter a wide array of new and familiar armor and fearsome weapons. While you will still want to carefully check and compare stats on these items to make sure your hero is as powerful as can be, thanks to Myriam, you will also be able to access a new feature in Reaper of Souls called DiabloWikiTransmogrification, which will allow you to change and customize the appearance of your hero’s items without having to sacrifice any of their power!


How Transmogrification Works

All items with a visual appearance are currently planned to be eligible for Transmogrification, including Legendary and Set items. In order to use a specific visual appearance, you’ll first need to unlock it; once unlocked, however, that appearance will be available to all heroes on your account. Common, Magic, and Rare item appearances will unlock as you level up the Mystic, while Legendary and Set item appearances will unlock only after you’ve identified them.


Transmogrifying an item is easy

1.) Talk to Myriam and select her “Transmogrify” Menu.


2.) From there, place an item onto the Transmogrification window.


3.) A list of new visual options will appear under your item. You can select any of these appearance options and check out their look on your character in the Preview panel on the right.


4.) Once you’ve decided what item look you like, simply gather the necessary gold, select the new item look you crave, and then hit “Transmogrify” to lock in your choice.


5.) Adventure on, in style!


Additional Details

There are a few restrictions to keep in mind whenever Transmogrifying an item:


  • Item appearances you collect in Normal mode will be separate from the unique item appearances you collect in Hardcore mode.
  • While all items with a visual appearance are eligible for Transmogrification, the item appearance you want to use has to have the same underlying animation set as the item you want to Transmogrify. (For example: You could replace the appearance of one two-handed sword with another two-handed sword, or a one-handed sword with a one-handed axe or one-handed mace.)
  • As you acquire new items you’re eager to Transmogrify, you’ll need to return to the Mystic again in order to have her work her magic on your armor and weapons. This is because Transmogrification affects an individual item, not the item slot.
  • You can dye Transmogrified items; however, if you Transmogrify an equipped item that’s dyed, that dye will be overridden with the current color of the item appearance you’ve selected.
  • Legacy items (items that drop before [the expansion/pre-expansion patch] goes live) will not unlock unique item appearance, but they can be Transmogrified.
  • As with Enchanting, Transmogrifying an item will also bind it to your account, so it pays to plan ahead.

    Rolling the Cart Forward

    Myriam the Mystic will be a powerful ally on your journey through DiabloWikiWestmarch and beyond. Whether you’re looking to improve a property on an existing item or eager to show off a unique outfit you’ve created, her Artisan services will help you get some extra mileage out of your arsenal and exotic wardrobe.

    These images showcase the progression of the Mystic’s Cart in-game, from Artisan level 1 all the way through the esteemed Artisan level 10!

    While there is sure to be a plethora of new weapons, exquisite armor, and other trinkets to discover in Reaper of Souls, what item looks are you eager to collect for Transmogrification purposes after Reaper of Souls launches? Do you have any current items you’re looking forward to Enchanting? Let us know in the comments below!

Interesting that you won’t find the Mystic until Act 5, rather than in Act One as originally planned. Thus item enchanting won’t come in until you’re level 30+. Also, while this shows the whole process, there are many questions yet remaining:

  • Commodities! There are two new and unknown commodities required for the enchant; how scarce will they be? Are they DiabloWikiBoA like DiabloWikiDemonic Essence? (And note that DE was not required for the Enchant.)
  • Is the enchanted item itself BoA? Bliz has said that’s probably the plan, but it’s far from finalized at this point.
  • Stat Variation: This char chose the only one (socket) that had a single value. Reduced level req was [2-23] in value. Presumably the game would roulette you one number from the allowed value, so you might be enchanting multiple times even once you got the affix you wanted, to try to get a better roll on that number.
  • Giant Affixes. I’m sure I don’t need to point out that +400-490 per affix isn’t seen in D3V on one-handed weapons. Seems that console-sized numbers are coming in RoS.
  • Any other thoughts on the Mystic’s systems?

    Related to this article
  • Watch #69: The Mystic’s Mysterious Past
  • Can the Mystic Enchant/Upgrade Current Gear in RoS?
  • More Details on Shared Paragon and other RoS News

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    44 thoughts on “Reintroducing the Mystic: Enchanting and Transmog Illustrated

    1. Your question: Is the Enchanted item itself bound on account?

      Their answer: Also, once you Enchant an item, it will become bound to your account and can no longer be traded to other players.

    2. The article says enchanted (I bet they are already cursing themselves for calling Eirena the Enchantress rather than Illusionist or something) items are BoA.

      As for commodities, the Mystic has her own salvage tab. I wonder if she’ll have mats of her own, or if she and Haedrig will compete for the same ones.

      • Better yet, as of an hour ago, they also have green beams when they drop!

        Done. In the expansion/pre-expansion patch version of the game, set items currently have a green beam. BOOM.

        It’s — wait for it — GLORIOUS.

        (All subject to change before ship. Etc etc.)

        • That’s odd, thought I posted the reddit link, anyway all that wacky stuff up there is from Lyllira’s post.

    3. Ah, the Vecin are the people that Haedrig and his wife stayed with after they met. So is this the same woman that you rescue from the spider queen? If so, she sure makes a habit of needing to be rescued.

      • Spider woman is Karyna. It was supposed to be the Mystic before she got removed from the game, so she got renamed and reskinned for that quest. I’m just surprised they didn’t put her bck in the game as she was originally intended to come in. Not that it really matters after the first playthrough.

    4. Oh boy, more and different salvage garbage to collect! Also, really sly showing a no-socket Echo all of a sudden getting a socket. That’s clever, Blizz, giving everyone false hopes and stuff.

        • Yeah, why be negative? This is just a feature they cut out of alpha so they could sell it back to you in a $40 box!

          What’s wrong with that?

            • It was peeped as a feature which was removed, along a plethora of other things. Why not incude something so simple you’ve actively worked on only to remove it later? I could’ve designed their enchanting system in an hour, and coded it in a week. The answer is simple: Pure fucking putrid greed. This is fraud. Why did this game take a decade to be produced?

    5. So… now the mystic is not the person we saved in act 1. Weird. Now she’s an old lady from act 5.

      I wonder why they did this. Maybe the first time you go through the game if you were to have found the mystic in act one, it would have been an overload of new things to learn and so they wanted it to be introduced in act 5 instead.

      Maybe they did it because they think people would complain if they don’t buy ROS but save the mystic in act one but can’t use her.

      Maybe they desided they wanted the story of finding and saving the mystic to be BETTER then it was in act 1. All abrupt and stuff. You literally find her and kill the boss and basically no time at all passes. Out of all 3 artisans this sequence of events is the shortest and lest note-worthy.

      • Or maybe they were just lazy and decided to recycle the NPC’s graphics. After all, this is the game where capes look like plate mails on the ground.

    6. ROFL, blizzard is so stupid.

      They changed the entirety of the mystic’s looks into an old lady in an awful attempt to address the old man Cain’s death and provide the game with a “timeless” and new “wise” character to aid the hero on his journey.

      I swear to god, d3 has so much fail that they can’t even address within reason some non-substantive criticisms. Blizzard really needs to downsize if they have people this out of touch and dense continuing to make decisions for them. Yes I know its straining at nats and all, but the point remains that these idiots are still making design decisions even after the god awful reception of d3 by the community.

      How’s that for rabid rage 😕 . Some nice changes with the mystic, though i don’t see any sing of talismans or charm 🙁 I’m not very impressed if this is all the mystic is going to roll out with. Better than nothing, not amazing.

      • So what you’re saying is Blizzard aren’t allowed to make another old character because they already had one, and if they do it will be “epic fail xD”? Right.

        Not to mention that this woman is about half Cain’s age, but I guess to a 12-year-old, most other people seem “old”. But damn, if they made another young character, that’d be bad too because Leah was young. Shit, maybe they should just have a vending machine instead of a human.

      • I know people around here are required to find something to complain about in every aspect of D3 but even here, complaining about a new NPC’s age is *impressively* insane. Bravo.

      • Agreed, it’s damage control pure and simple. Expect more in the future as PoE continues to whip D3 like a beaten dog.

      • The first picture is the empty space in Act II that she’ll occupy once you’ve unlocked her. I have no idea why they felt the need to show us that.

    7. BoA after transmogrifying an item is pure BS. Blizz is back to their normal old self whee they take one step forward and two steps back. Fuckin’ idiots.

      BoA after enchant, we can understand. But transmog? Really? X(

    8. Oh look bad looking enchanting UI, just like current Blacksmith and Jewel! 🙁

      Why not add option to transmog whole set to same tier? Gotta go in 1 by 1, everytime i find a new item. oO
      Will costs ramp up with my ilevel+ higher transmog model, or have slow steps like todays color dyes??

      Ingame transmog preview panel makes me want to go back to draw chars era…

    9. For me personaly Binding to Account is deal breaker. Every item I wear, especially on high level, I expect to sell / trade it sooner or later. So using Ench / Trans is kind of no-no for me.

      On the other hand, I play HC. And pretty often I die before I have option to sell / trade high-end items.

    10. Good info, and I got a chuckle out of it too. As I started reading the article, I thought to myself, “Hell, I’ll GIVE AWAY the enchanting materials in public games just to get other players to remove the Fear proc on Echoing Furies.” Lo and behold, the example Blizzard posts is the new, improved, non-Fear proc’ing EF. Hooray!

      Also, “Toughness?” Is that an attempt to give a more accurate EHP number in game? (Probably old news and I just missed it before.)

      • Toughness hasn’t gotten much press, but the numbers shown so far are generally in line with typical eHP.

        All the breakdown numbers are still provided in the ‘Details’ panel.

    11. Anybody noticed the new chat icon next to friends?

      There is a purple swirl on items (perhaps transmog identifier)?

    12. Just when is RoS coming out sheesh. I hate Blizzard sometimes but glad they finally got their game together.

    13. In addition to the Mystic’s age and appearance, which is very important to gameplay and the first thing I always pay attention to, it is really interesting that some of the possible properties for the weapon are “Reduce cooldown of all skills” and “Reduce all resource costs”. Also, how high all the character’s stats are. 4k int, nearly 2k vit, and 1k str and dex, but only 100k dps.

    14. Wooooow, a cart evolves with shit stacked on it as you dump gold onto it. That’s so cool! Sure makes up for the lack of thought and originality of the system. Right?

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