Reaper of Souls Fan Art Contest Winners Revealed


Vaeflare posted the top three winners in their deviantART Diablo 3 reaper of souls fan art contest. Each piece shows phenomenal work and detail. Big congrats the the three artists. Check the blog post for further info as below I have simplified their post to show each image, the artists name and the judges comments.

  
First Place:
“New Evil” by Kuzinskiy Andrey (Kuzinskiy)

Judge’s comments: The composition of this piece powerfully illustrates the strength of the Barbarian, at the same time the execution of the lighting and mood really sets this piece apart!

Every little detail cleverly tells a story, while focusing on the epic quest the Barbarian is about to embark upon!
  

  
Second Place:
“Among the Dead” by TheRafa

Judge’s comments: This piece has such a strong overall visual impact and mood, and strikingly captures the cusp of an epic battle about to be waged between the forces of good versus evil!

Both the composition and focal area give this piece such presence!
  
  

  
Third Place:
“Fist of Conviction” by Yong Jun Cho (Nixell)

Judge’s comments: This painting really gives such a powerful sense of the Monk’s history and character.

The lighting is beautifully executed and reinforces the focal area to capture a moment in time, with so many great little design touches throughout!
  

Tagged As: | Categories: Contests, Fan Art, Fan Stuff

Comments

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  1. Great work indeed.

  2. I’ll be the guy who finds fault with it o.k.. Why did the winner frame his amazing picture in such a way that it’s not usable as a PC wallpaper??!! Will need to go buy a tablet now. Damn You!!

  3. It is funny how all three are pretty generic and similar looking to the majority of the submissions. Art is subjective, but still those contests amaze with the way the winners are chosen. I mean compare with this – http://breathing2004.deviantart.com/art/circle-of-reaper-435922921 – and it not even among the semifinalists.

    • Thanks for posting that, that piece does have a lot of character! The stained glass look is very interesting.

      The thing you need to understand is that in the digital art world, digital painting skills rule. I actually agree with you that the top three have the same smooth syle of highly rendered digital paintings. This is pretty much all you see in final concept art as well.

      I work in a very graphic style as well and there is no way I would enter a competition like this, anything that’s not a digital painting with a certain look is NEVER considered.

      Reminds me of the fine art world almost, if you are a print-maker then you stand little chance of beating any painter in a competition.

      I am tired of the “I can paint a ultra realistic nose” crowd and their broken record dogma. You are NOT telling a story just because you can render well. Narrative work is not always about the absolute formal aspects of the piece.

      Half the time these guys never really say anything and rely on the technical skill of their work and ignore everything else. If you ask them about their work they cannot even talk about it, the true mark of a artist soley concerned with form (how things look) and not ideas.

      That linked work above was far more narrative then the winner of this competition by leaps and bounds.

      Thanks for the link.

      • The above link is a gorgeous piece no doubt about it. Art is subjective you guys are right but I believe in a competition like this where you’ll get entries from all across the board of art-styles you need to find the balance between good rendering and good narrative.

        In my opinion the winners all told a story very well actually, not nearly as elaborate as the above posted link but enough for the viewer to piece together something. I actually had a second look at the winner’s entry and spotted a view things I didn’t before, creating even more story in my mind.

        My point is this, rendering well doesn’t just entail getting things anatomically correct but getting the lighting and mood just right, in a competition where narrative and technical difficulty both play a big role you can’t just pick the one that tells the most story.

    • It’s very stylized, accomplished, but it would appeal to a particular taste. That shouldn’t be a factor when judging but maybe it has been and that’s why the winners are similar in style. The judges simply like one style over another so they appeal more.

  4. I liked #3 the best. The first 2 are so grim and dark that gothic it’s kind of cliche. Brooding figure walking, foreboding demonic presence, etc. *yawn*

    The third one isn’t exactly a radical departure, but it’s much more interesting use of light and depth and perspective, and very clever with the smoke shaping into Malthael. I like the shadow of the invisible scythe, too.

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