Two common questions knocked out by Blue posts today, so worth a quote here.
I’ve been trying to get another level 60 Hellfire ring before the expansion launches, but my luck has been terrible. I’m not too worried about it, though, because the level 60 and 70 Hellfire rings don’t stack. They’re unique equip items, so you can only wear one or the other, and the 70 version has a better experience bonus. I hope this info makes your decision easier, and good hunting!
I have made a couple of Hellfire Rings during version 2 and while they are a bit bigger on the stat rolls, they are not anywhere near the quality of Reaper of Souls Hellfire Rings. Not only does Reaper upgrade the 35% EXP to +45% EXP, but the Smart Loot gives very good odds of you rolling your character’s mainstat. (Though you have to be sure you roll it with the char that’s going to wear it.)
However, Reaper of Souls Hellfire Rings are harder to make. You need 4 new types of keys (old keys won’t work at all, though they did buggy in the beta), one from each KeyWarden, and there are 4 different Ubers, so you need 4 organs. The one thing that’s easier is you make each type of Infernal Machine specifically, rather than just making one machine that opens a random portal. So in RoS if you have 3 organs and just need the 4th, you can keep running that single Portal/Uber until you get it. No more 5/0/6 useless organ stacks like you get now in D3.
Grimiku: You pretty much nailed it. If you upgrade your account to Reaper of Souls then you can expect to see any experience you earn go towards leveling your character to 70 after the expansion goes live. Once you reach 70 then you’ll start earning Paragon experience again, and pick up where you left off.
It’s kind of weird starting in Reaper of Souls, if you’ve been earning just Paragon levels for a long time and suddenly you are leveling up quickly, but not gaining Paragon levels. In the Beta, it was quick and easy from 60-66 or so. The last few slowed down, and the game got a lot harder as your lvl 60 gear started to feel underwhelming. That shouldn’t be such an issue now, since most players have upgraded gear in Loot 2.0, with at least a lot more toughness…