How Ramalandi’s Gift Works – Updated*

How Ramalandi’s Gift Works – Updated*
Ramaladni's Gift
Can not have. Yet.

Since it was first revealed the description for the consumable, Ramalandi’s Gift, has caused confusion for some. It reads “Use this item and select an unsocketd item to add the maximum number of sockets.”  It wasn’t entirely clear if it added a further affix slot (the new sockets) or it replaced an existing affix of your choice.  I’d also seen it asked if ‘unsocketed’ meant it didn’t have a gem socketed in an existing socket (therefore it’s unsocketed), in which case it could have more sockets added.

A Blizzard rep fielded the questions by clarifying how the item is supposed to work.

Here’s how Ramalandi’s Gift is currently intended to work. This is all with the caveat that it’s still under development, and potentially subject to change:

  • It will add a socket to an unsocketed weapon
  • It only works on weapons
  • It will work on enchanted weapons, so long as they don’t have a socket
  • It effectively adds an item affix in the form of a socket


Further questions gleaned further answers:

Great question! (Or consideration.)

  • The added socket provided by Ramaladni’s Gift cannot be enchanted.
  • You cannot use Ramaladni’s on a weapon more than once.
  • Similarly, you cannot use Ramaladni’s on a weapon that already has a socket.

You can, however:

  • Replace a natural socket on a weapon with another primary stat (like VIT or STR or INT), and then use Ramaladni’s after.
  • Replace a re-rolled socket on a weapon with another primary stat (like VIT or STR or INT), and then use Ramaladni’s Gift after.
  • Enchant a weapon after a socket has been added using Ramaladni’s Gift. You just won’t be able to re-roll another socket on that particular weapon.

I realize the above may be somewhat confusing, so please let me know if you have any additional questions about this item’s functionality.

Edited to add: This is how the item should work under current design. That design may change before PTR ships.

Right now though it’s a moot point. As some of you have noticed when coming across Ramalandi’s Gift on the DiabloWikiPTR, you can not pick it up.  Blizzard are aware of the situation and had this to say on the subject.

Also, the item is not yet fully implemented, which means it can’t be looted right now (even though it’s dropping on the PTR). We’re aware of that issue, but we don’t have an ETA to share at the moment on when we expect it to be 100% functional.

* Updated (27/06/14):

Clarification on whether you can enchant the socket/s given by Ramalandi’s Gift and the answer is currently “no”.

Some of you have been wondering if you’ll be able to re-roll the gifted socket from Ramalandi’s Gift, and that’s a good question. I dug around to find out, and the answer is that the socket this Legendary consumable provides to a weapon is not eligible for Enchanting.

Of course, this is still under development, though, so there’s a chance that it will change before all is said and done.

Seems reasonable, otherwise Ramalandi’s just becomes an +1 affix slot.

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    24 thoughts on “How Ramalandi’s Gift Works – Updated*

    1. Oh… I'll go ahead. "Here we are years after release and they're struggling to implement a trivial feature in D2 years ago!"

      There, I said it. It's been said.
      Though, this time I actually mean it, what took them so long?

      • look man, it's not just about adding the feature – that's simple. I really think in D3 blizzard tries to balance stuff and every new bonus has to be weighed around all the other bonuses/builds/skills/leg properties etc. So yes, while a fairly simple addition in terms of technicalities, it has a big impact on the game.

    2. I wonder if people will start rerolling the socket on weapons soo they can add this item for the extra affix. Also, everytime you get a weapon with a socket you are forced to reroll it soo you can add this item. It should add a random affix if the weapon already has a socket, this way if my weapon rolls a socket I dont need to reroll it. Anyway I find this item a cheap way to give the community what they've been asking for years, tho I understand that it's still being tested, I look foward to see what we end up with.

      • That's what everyone assumed we would do, when news of the socket adding ability first broke. Roll away sockets you've got now, then add them back with the Ramalandamanandani. Limiting it to weapons doesn't change that thought.

        I wonder why the blue says just mainstats and vit as things you'd roll a socket into now? I mean sure, mainstat (and a socket) is mandatory for a weapon to be end game quality, but lots of weapons (most?) have mainstat already. Most likely players would be rolling their socket into DMG or IAS or LpH or whatever, and then adding anew socket with the ramalandamama.

        Unless there's some weird requirement that you can only re-add a socket if the original socket was turned into a stat, but not some other bonus? That seems weird. If they do that, they might as well make this ramalandamama work as, "Adds a socket, mainstat, or vit to any weapon. (whichever isn't there already.)"

        • I think they used the INT VIT STR as an example, at least I hope soo. This item might look like a simple ideia to solve the "socket" issue, but in my opinion it's just too confusing. I dont think this will be the item's final iteration because It definetely needs a better tooltip! Also I have no ideia how to obtain it, will it be like a crafting mat that you have more than you can use or will it be something you work for everytime you get an awesome weapon?

    3. So despite their best intentions, they've finally realised that sockets are a mandatory affix on weapons, and now the best weapons to find will be those that *don't* have the socket affix, so that you can add it later with one of these.

      • I'd say they're "mandatory" on chest and legs too… I wish the consumable worked on all socketable items…

    4. In the early days, the mystic would socket items, but then people said 'why would I NOT add a socket?' so it became a silly feature.

      Apparently it didn't occur to anyone that if everyone wanted a socket all the time, maybe weapons should always roll a socket. Which is what we should have. Weapons always roll a socket. It shouldn't be an affix or a feature, it should just be there. No silly Rama gifts needed.

      • (un)fortunately I agree with you. A socket seems to be mandatory, so it should just be one of the affixes. Instead of this new item, I'd much rather Blizzard work on making sockets NON-mandatory and make other weapon properties viable.

    5. Agreed. This is better than the previous iteration, but it doesn't really reduce the amount of enchanting. +damage, main stat, and socket were required, but where previously there was room for 1 additional primary affix, now there are 2. This means sockets are now a bad affix when it comes to maximum potential, so the goal of enchanting for 4 perfect affixes remains. The good news is that having a socket with 3 other affixes and not using this item to add a 5th affix isn't nearly as significant as having a weapon with no socket. I just hope this item is easy-ish to acquire.

    6. Now if they would just make 2H's viable for all classes… (My Wizard sure would like a staff worth using).

    7. I don’t like the fact that it only works on weapons. Kind of negates the “maximum number of sockets” piece of the description since weapons can only have one socket (except the odd legendary). I suppose they could be adding more weapons that have the ability to have more sockets but I sort of doubt there will be many… Seems like it should work on any gear.

      • If it worked on everything, then it would become mandatory on everything, and the item would essentially become a 5th primary affix on helms/chest/pants/jewelry/weapons. So they seem to be trying to limit the utility and keep the power curve from spiking.

        This is apparently their effort to finally address the "weapons are junk w/o a socket" issue, which enchanting attempted to address, but didn't quite take care of since weapons are now junk w/o mainstat AND socket.

        • Yeah, but now weapons that have sockets are less valuable, because you're forced to enchant that affix, even if there was some other affix that you'd prefer to change instead.

    8. Good point, though. The wording is wrong. By saying item instead of weapon and max number of sockets instead of a socket, it is very misleading. I assumed it would allow sockets to be added to any item, because that’s what it both says AND implies.

      If it is just to weapons, that’s fine, but have it say that.

    9. "Well, we just added something on this patch that will make you look for another weapon if you can't roll that socket out"

      ^This kind of garbage made me quit PoE, so I'm a little bit worried. Imo, stuff that need to have sockets should roll with max sockets and thats it.

      Since it looks like I have to look for a Furnace anyway for a weapon and it's only a beta… 🙂

    10. Those get a socket in rarest weapon already reroll other state….Funny lazy decisions.

    11. Okay, now what about helms? They need to redo the whole socket-as-affix system, the gems themselves, enchanting. It's all so boring, so math-enforced dullness. You can't change up your build, your tactics, your approach based on sockets and gems currently. It's just so boring. And the worst thing is, Warcraft had a slightly more interesting gem system (socket bonuses and varied cuts w/ different stats), and they're blowing that all up to be like the shitty Diablo model of random sockets w/o any socket bonuses, single stat gems where an internet spreadsheet tells you which ones to use (and now w/ a 5% boost to specific stats per spec, the game is flat out telling you which gems to use), and none of it changing how you play. They're making WoW worse but aren't really make Diablo any better. Not very imaginative. But at least they finally admitted how stupid socket-less weapons were. It'd be awesome if the glorious 2-socket Manticore could come back.

    12. Two questions: Who the **** was Ramaldani? Why isn't this called Larzuk's Gift? u dumb blizz?

    13. I keep forgetting, can you still get CC on weapons, or only piddly amounts of CD? So what's the new Quadfecta? IAS is still a lousy DPS stat, but now w/ massive LPH, it's a pretty good healing stat (although higher LPH means higher IAS isn't as mandatory).

    14. I was incredibly excited when I first saw this in the patch notes, now less so. I figured since they are evidently making legendary gems jewelry-only, this was their response to the fact that no one in their right mind would waste an affix on a socket when you're able to get +10%CC, +100%CD, +20% elemental damage, ect. You're almost certainly going to be rolling for one of those affixes, and if you ever see a socket you pretty much are guaranteed roll out of it since the boost you get from a single gem is comparatively negligible, even with AR.

      I don't think it would be a terrible thing to allow it to work on any socketable item; if anything it would save those odd 6-piece sets that rolled 1 socket as the chest or pants (speaking of which, you probably roll your pants and chest for the 2/3 sockets anyway) and rolled something silly like armor and single-skill-that-you-don't-use damage. Though rather than make it a random drop, have it drop from Greater Rift Guardians similar to how Forgotten Souls drop, perhaps with adjusted rates. That ensures you can hunt for it without it being a cheesy mandatory gold sink.

    15. Problem arises with current weapons with a "built in" hole.
      Kridershot… Them all are already enchanted (not the hole), so none of these can improve with Ramalandi's Gift. Not fair. And chances of a new drop of this kind of weapon are waaaay too low.

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