GamesIndustry.bz has posted a new interview with Blizzard CEO Paul Sams. Paul talks about a variety of issues (nothing specifically about Diablo 3), but he does address the “why does Blizzard take so long to make games?” issue, essentially by restarting their “we’ll release when it’s finished’ motto. From the perspective of the game designers.
Here’s where we fans make unhappy faces, but console ourselves by thinking of products like oh, Hellgate: London, where financial necessity forced a disastrous premature launch, and tell ourselves that it’s worth the wait with Blizzard, since the quality is always there in the end. Right?