Patch 2.2: Everything New and Important

Lots of new stuff and improved old stuff in Patch 2.2, so here’s a big compilation. Check the full patch notes for every single change, great and small. This is a listing of the changes that are most impactful and noticeable for players, and feel free to suggest others in comments if you feel the collective would benefit from the reminder.

Patch 2.2: Everything New and Important.

Gifts stack now.

Gifts stack now.

  • Auto-pickup (sort of). Clicking a material or gem will pick up all other materials or gems of the same type within 20y radius. (The items that auto-pickup streak towards you and vanish with a swooshing graphic.)
  • Crafting Gems or other items now does the entire stack at once. A great time-saver, but be sure you don’t accidentally turn 300 Imperials into 100 Flawless Imperials, etc.
  • Potions are gone. Normal red potions no longer exist and are not dropped. Players have an inherent potion ability that works just the same (60% of max hit points, 30s cooldown), and all Legendary Potions work the same as before.)
  • DiabloWikiGift of Ramaladni now stacks to 100. (This epitome of a “First World Problem” DiabloWikiQoL tweak even got a joke from Wyatt Cheng last night.)
  • sentry-counter-ptr

  • More UI Buffs. Lots of new properties show up as buffs in the belt, including a counter of active Sentries for Demon Hunters using Marauder’s set.
  • New Nephalem Rift tilesets. Act One’s Festering Woods and Fields of Misery, Act Two’s Stinging Winds, and Act Three’s Fields of Slaughter all appear as randomized levels in Rifts now, and all are great; big open areas with high density. Lots of other tilesets in Rifts have random layout improvements as well.
    Hamelin the Rat-King.

    Hamelin the Rat-King.

  • New Rift Guardian: DiabloWikiHamelin the Rat King now spawns randomly as a Guardian. Details about his abilities here. Beware his impermeable Rat Corral!
  • There’s also an Easter Egg with a Josh Mosqueira rift guardian who spawns very rarely, but still seems to have some bugs.
  • DiabloWikiGreater Rift completion now pops up a full-screen congratulations banner that pretty much everyone hates. Improvements have been promised.
  • DiabloWikiBlood Shards maximum capacity increases by 10 per GR# of your highest solo Grift clear. So clear GR20, and your maximum increases to 700, GR35 up to 850, etc. Postpone your Rare weapon gambling slightly longer!
  • Three new DiabloWikiTreasure Goblins. Adventure Mode only, and all are rarely seen.
    • The DiabloWikiGilded Baron drops nothing but gold, and lots of it.
    • The DiabloWikiInsufferable Miscreant spawns with minion goblins that run interference/distraction and drops better quality than a normal Goblin.
    • The DiabloWikiGelatinous Sire splits into 2 or 3 smaller versions of itself when killed, and those split into 2 or 3 again, so you wind up with 7-9 tiny GS goblins, all of which move quickly and drop like a normal goblin when killed.
    Gilded Baron

    Gilded Baron

  • No more DiabloWikiCursed Cellar powerleveling. Farnham the zombie now spawns in the entrance hallway, and he’s got nasty Elite Affixes to instantly obliterate Gem of Ease-wearing free-riders. Details here.
  • New Item Sets. (Click through for full details on the new sets.)
  • Buffed “Vanilla” Sets. All the D3 class item sets have added items (all are seven pieces now) and new, big, powerful, six-piece bonuses.
    • DiabloWikiImmortal King’s Call — Barbarian. Huge buffs to Wrath of the Berserker and Call of the Ancients.
    • DiabloWikiNatalya’s Vengeance — Demon Hunter. Rain of Vengeance focused set.
    • DiabloWikiInna’s Mantra — Monk. Mystic Ally huge buffs.
    • DiabloWikiZunimassa’s Haunt — Witch Doctor. Big buffs to Fetish Army.
    • DiabloWikiTal Rasha’s Elements — Wizard. Huge buffs to Meteor via different types of elemental skills.
    • Other Buffed Sets. DiabloWikiFirebird’s Finery, DiabloWikiRaiment of a Thousand Storms, DiabloWikiRaiment of the Jade Harvester, DiabloWikiBul-Kathos’s Oath, and DiabloWikiRoland’s Legacy retained the same themes, but were considerably buffed. DiabloWikiBastions of Will (Focus and Restraint rings) reworked and given powerful damage buffs. Crafted sets DiabloWikiCaptain Crimson’s Trimmings and DiabloWikiGuardian’s Jeopardy given huge buffs to their Life Regen rates.
    • New Legendary Items: There are 24 new legendary items, including Legendary Gems and Legendary Potions, most of which are Season 3 only. Click through for full details.
    • Buffed Legendary Items: There are 20 old legendary items (not including the Sets listed above) with big buffs to their legendary affixes. Click through for full details.
    • All the item set bonuses are retroactive, though changes to specific set items and legendary items are not, and players will need to find new versions of those items to get the new bonuses. All set changes are available to all, while most of the new legendary items are Season Three only.

      Legendary Gems

      DiabloWikiIceblink, Legendary Gem [S3 only]

    • Base property: Your Cold skills now apply Chill effects and your Chill effects now slow enemy movement speed by an additional 5%.
    • Per Rank: The additional movement speed reduction is increased by .4%.
    • Rank 25 bonus: You gain 10% increased chance to critically strike Chilled or Frozen enemies.
    • DiabloWikiMutilation Guard, Legendary Gem [S3 only]

    • Base stat: Gain 10% melee damage reduction
    • Per rank: Melee damage reduction is increased by 1%.
    • Rank 25 bonus: While below 50% life, you may move through enemies unhindered

    • Jewelry

      DiabloWikiArcstone (ring)

    • Lightning pulses periodically between all wearers of this item dealing 1000-1500% weapon damage

    • DiabloWikiConvention of the Elements (ring)

    • Gain 150-200% increased damage to a single element for 4 seconds
    • This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison
    • Note: Cold is not included for Crusaders

    • DiabloWikiLittle Man’s Finger (ring) [S3 only]

    • Gargantuan instead summons three smaller Gargantuans each more powerful than the original

    • Weapons

      DiabloWikiIn-Geom (1h sword)

    • Cooldowns are reduced by 8-10 seconds for 15 seconds after killing an elite pack

    • DiabloWikiBlood Brother (Two-handed sword, Crusader)

    • Grants a 15-20% chance to block attacks
    • Blocked attacks inflict 30% less damage
    • After blocking an attack, your next attack inflicts 30% additional damage

    • DiabloWikiCorrupted Ashbringer (2h sword)

    • Chance on kill to raise a skeleton to fight for you
    • Upon accumulating 5 skeletons, they explode for 1000% weapon damage and the sword transforms into Ashbringer for a short time.
    • Attacking with Ashbringer burns your target for 4500-6000% weapon damage as Holy

    • DiabloWikiEun-Jang-Do (dagger)

    • Attacking enemies below 17-20% life freezes them for 3 seconds

    • Belts

      DiabloWikiMortick’s Brace (bracers, Barbarian)

    • Wrath of the Berserker gains the effect of every rune
    • DiabloWiki