There are a lot of changes and updates in today’s new beta patch for Reaper of Souls, and perhaps the most impactful is the big overhaul to the Paragon system. You still earn points in the same way but the options to spend them have been revamped and improved.
Previous Paragon 2.0 Points:
Patch Updated Paragon Points:
Bonuses to the non-mainstat attributes are gone, as is Dodge chance, and Magic Find (replaced by Gold Find). Resource cost reduction, regeneration, and Life on Hit are all newly added. It’s not clear what Area Damage is; perhaps equivalent to splash damage, a new item mod in Reaper of Souls (It causes enemies near the target to take a % of the damage dealt.)
This system now gives a lot more compelling options to spend your paragon points in every tab, and there will be much debate over how much bonus each point provides. Good changes on the whole, though. Screenshots of the new Paragon tabs can be seen below.