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    Pk’s have been a part of Diablo since the first iteration. Each game had a hostility option and a way to fight back. Diablo 3 has denied of that option but don’t be fooled it has yet to go away. First they would kill you in town with trains of monsters, or they would vote kick you in the middle of a fight, now the only option they have left is to gain your trust and trick you into your demise.

    Ironically the same people I was complaining about leeching in games last week share the same characteristics with people who are out to kill you: Low dps, high health, and wandering off on their own. Now how does that equal your death? It’s all based on trust. You enter into a public game now trusting that those people can do you no harm. After all we’ve eliminated every single way for a player to adversely affect your experience..except one.

    As I’ve been making my trek to para 100 (92 so far) I’ve predominately been in public games. And overall it’s been great my friends list has been filling up with great players I meet. In most public games you tend to follow the same route, and usually the fastest person. You portal to town and hop on the first banner that’s ready to go. Rinse and repeat over and over. That repetition and that trust has now been exposed by some nefarious players as a weakness.

    I was with a barb the other day who had 4k dps, 8000 armor and close to 100k health. As it was about to be my last run of the day I figured not to vote kick and just go with it. The group quickly cleared The festering woods, and Cemetery, and then we made it to the Fields of Misery where the barb took a turn for his vile schemes. As I portaled to town from the Cemetery I clicked his banner to move quickly to where the group was in the fields. What I saw next was a plethora of monsters filling most of my screen. Before I had time to really even think about what he did, I was spamming zombie bears and reducing the trap to mere rubble. He quickly played dumb about the whole thing though it was fairly obvious. Had my character not been ready to handle that pack I would have died, Had I lagged on entering I would have died, or if he had brought a few elites in I may have died.

    This is obviously an old trick that’s been around for some time. The video above shows a pk doing this strategy in a lower level game with unassuming players. However to see this strategy mitigate into the very experience runs everyone is use to doing makes it much more tragic. You are not seeing level 54 characters die to foolishly going to whimsyshite but high level paragons who are just trying to level.

    While I may not have died, my confidence in others may have. After that incident the next day I was grouped with a monk. Her dps was 10k and she had a decent amount of life and armor. She was mainly just vortexing monsters for the group so we could easily whittle them down. However after my barbarian incident I refused to banner to her. I just couldn’t take the risk of any trap she may have set. So I used the waypoints and went out of my way to run to where she might be so as not to get caught up in anything.

    Since then I’ve seen a few more people playing in this manner. Truly it is baffling. It is really pointless. There are no more ears to collect as trophies of your victory, just traps to set and perhaps a screenshot? I miss the chance to fight back against this, I miss when players had bounties on their heads (not that many actually collected) and we could as a community fight back instead of run away. Sadly for that to happen the world itself needs to change

    The world that you play through normally wasn’t designed for player vs. player combat, so it doesn’t translate well to dueling. There are just too many variables that could wreak havoc during a duel: non-PvP friendly geometry, events, scripted sequences, monsters, level-up effects, portals, etc.

    That doesn’t mean it can’t and with an xpac on the way who knows? No matter what Pk’s are here to stay and they will continue to find away to disrupt the gameplay for 99% of the player base. The only thing we can combat them with now is knowledge. For now all we can do is be knowledgable of who we are playing with and of it feels off don’t do it. Stay sharp, and watch those banners!

    Have you seen or been killed by a player in D3?

    One Life to Live covers the Hardcore play and life style in the Diablo community. It is written by Xanth and published weekly. Post your comments below, Follow him on Twitter @HCXanth or contact the author directly. For all the archived news about Diablo 3 hardcore check our Archives!

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